The time it takes depends a lot on your configs, desired results, and the machine you're playing in.
I have an old machine. I have to use the "--lowvram" in the stable diffusion command line for it to work. Each image takes about 2 minutes for me. And i find it unplayable. The reason I'm investing time in it is because I expect to have a new computer soon enough.
Anyway, if you don't have to use that argument in the command line, you should get faster results than me.
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<<< these are the in-game configs i use
You can find the model checkpoint here:
You must be registered to see the links
and basically I use their recommended settings for sampler (LCM) steps (7) and cfg scale (1.3). I also kept their image aspect ratio of 1.25 although using a lower resolution 640x800. I tried using their recommendation size but it would take more time to generate the images and it would break often.
My first attempts at GenAI were far worse. For instance when I tried the LCM sampler for the first time I thought it was literally the worse of the list. In the meantime I realized that the important thing is to use a model checkpoint with the settings they were trained to work with to get proper results.
Some model checkpoints are meant for artistic purposes with high quality generations but require an high number of steps to provide any outcome, while others give you decent results with few steps but if you raise the number of steps they fall behind in the artistic value.
In our case if the game is to be playable and enjoyable, that means time is an important factor. So my advise is using a model checkpoint that was trained to give good and consistent results with a low step requirement. The lower the steps, the faster the generations will be.
These are a few examples using the GenAI version shared by
user689. No big prompt changes. Just adding to positive prompt style "<lora: Pony Realism Slider:2.8>, Stable_Yogis_PDXL_Positives2" and to negative "Stable_Yogis_PDXL_Negatives2-neg".
You can find the LORA here:
You must be registered to see the links
You can find the embeddings here:
You must be registered to see the links
,
You must be registered to see the links
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Those are the first 10 interactions in a new game. Not all is perfect but I have to say that I'm happy with image quality and overall consistency of the results.