Diconica

Well-Known Member
Apr 25, 2020
1,155
1,220
295
Still early in the beta process, working out kinks, so many things changed, so it will be a little while until it's stable.
Glad to see you all moving forward again.
Just so you guys know there are a number of bugs in 49.2 that don't cause crashes.
Feel free to look at my mod for the code differences to see where they are at and how I dealt with them.
It might save you some time.
Example. In the candidate section in Business.rpy he created a lot of code that conflicts with code in the generate_random_person().
The conflict is created by him assigning the value in the Business.rpy file then when it gets to the generate_random_person function because a value is already in there it doesn't do what it is supposed to.
It's as if he forgot he already created a way to deal with the stuff.
 

Oniknowsnew

New Member
Jul 16, 2019
3
11
88
Great mod, one issue though that I haven't been able to find any answer to here on the forums, is there any way to remove one of the girls having the Dikdok and Onlyfanatics accounts? don't like the idea of someone you make your girlfriend being an ethot. Thanks!
 

shane420

Active Member
Jul 6, 2018
586
520
236
My only complaint is I really wish there was more BDSM content :( but other than that it really annoys me that implants and natural breasts are the same shape and weight... I read somewhere on the DAZ models that can be changed, does anyone know how much work its be to fix/change that?
 

Diconica

Well-Known Member
Apr 25, 2020
1,155
1,220
295
My only complaint is I really wish there was more BDSM content :( but other than that it really annoys me that implants and natural breasts are the same shape and weight... I read somewhere on the DAZ models that can be changed, does anyone know how much work its be to fix/change that?
A crap ton. You would need to create hundreds of images. Every position, times every body type times the number of breasts you make.
Then you would have to create positioning information for each image to be aligned correctly. Then modify the code to add it in.
That's why no one does it!
 

shane420

Active Member
Jul 6, 2018
586
520
236
A crap ton. You would need to create hundreds of images. Every position, times every body type times the number of breasts you make.
Then you would have to create positioning information for each image to be aligned correctly. Then modify the code to add it in.
That's why no one does it!
DAZ just seems like a bad choice of modeling program on vrens behalf >.<
 

Diconica

Well-Known Member
Apr 25, 2020
1,155
1,220
295
DAZ just seems like a bad choice of modeling program on vrens behalf >.<
Vren like a lot of people new to game development and new at programming are lured in by claims of being easy when it comes to stuff like Renpy and using images.
The truth is Renpy is a bad choice for this type of stuff. 2D in itself is a bad choice for it in a lot of ways.
Using a 3D model and textures with opengl or vulkan can usually provide better results than most of the games rendered images if the person knows what they are doing. It can also use less memory and allow for a lot more ease when it comes to adding outfits to characters of different body types.
 
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Strec

Active Member
Feb 20, 2018
627
415
218
It seems the pubes trimming don't work in the mod. Is there a reason to not use the vanilla function?
 

seden

Well-Known Member
Aug 22, 2016
1,209
301
295
As to enjoy the threads, if not done already, go take a look at one of the fans pictures, several games have them.

Most of them could easily have enough to set up a game from the images inside.
 

Araren13

Newbie
Feb 19, 2018
23
2
62
```
Parsing the script failed

I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


File "game/text_tags/atl_text_tag.rpy", line 124: ATL statement contains two expressions in a row; is one of them a misspelled property? If not, separate them with pass.
matrixtransform RotateMatrix(0,0,0) * OffsetMatrix(0,0,100)
^

Ren'Py Version: Ren'Py 7.4.2.1292
Tue Mar 1 16:19:28 2022
```
Any solution for this? this was a fresh install with 0.49.2 with the beta bugfix and mods .

The sections its referring to seems to be

transform text_rotate_3d(time=1.5):
matrixanchor (0.5,0.5)
matrixtransform RotateMatrix(0,0,0) * OffsetMatrix(0,0,100)
linear time matrixtransform RotateMatrix(180,0,0) * OffsetMatrix(0,0,100)
linear time matrixtransform RotateMatrix(360,0,0) * OffsetMatrix(0,0,100)
matrixtransform RotateMatrix(0,0,0) * OffsetMatrix(0,0,100)
repeat
 
Last edited:

wyldmage

Newbie
Jul 4, 2018
44
100
140
So with .50 released now, is the next mod release still going to be .49? Or will it jump to .50 instead?
 

DA22

Devoted Member
Jan 10, 2018
8,099
16,724
893
So with .50 released now, is the next mod release still going to be .49? Or will it jump to .50 instead?
0.49 unless maybe changes in 0.50 so small they can incorporate them in n hour. Knowing Vren very unlikely. :)
 

wyldmage

Newbie
Jul 4, 2018
44
100
140
0.49 unless maybe changes in 0.50 so small they can incorporate them in n hour. Knowing Vren very unlikely. :)
That was my presumption - but worth asking as well just in case.

Last version I played was .42, so was very much looking forward to .48 with the mod, but seems like I may end up just playing the base game alone for the first time in a long time, if .50 comes out before (I'm not high enough patron to have it already) the .49 mod here.
 

bloodbus

Member
Sep 30, 2020
429
360
205
That was my presumption - but worth asking as well just in case.

Last version I played was .42, so was very much looking forward to .48 with the mod, but seems like I may end up just playing the base game alone for the first time in a long time, if .50 comes out before (I'm not high enough patron to have it already) the .49 mod here.
The master release of version 0.49 should be around March 8th. So it's practically the same release days
 

essay16v

Newbie
Feb 6, 2019
80
32
147
That was my presumption - but worth asking as well just in case.

Last version I played was .42, so was very much looking forward to .48 with the mod, but seems like I may end up just playing the base game alone for the first time in a long time, if .50 comes out before (I'm not high enough patron to have it already) the .49 mod here.
Meh... In my opinion things got worse with the clarity system... Now I think twice before fucking around...
 
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