XulOnTuesday
Member
- Aug 7, 2022
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The console commands haven't changed at all, which is why it's so confusing.XulOnTuesday I didn't make the command list :/ do you use different console commands for serums traits??
The console commands haven't changed at all, which is why it's so confusing.XulOnTuesday I didn't make the command list :/ do you use different console commands for serums traits??
Not sure I fully undestand what you're asking, but Starbuck is working on new content whether vanilla progresses or not. I think I saw a couple other content additions recently on the develop branch tooSeeing how the game is going to take months to get to any mature stage with the Live2D system (if it ever gets done, that is), is there any plans for a 51.1.3 release of the mod?
Ye they've been discussing that on the discordVren is moving LR2 to "open source" according to the latest Patreon post.
I mean if there's going to be a stable 51.1.3 release any time soon, or if, in principle, there's not going to be a stable release until 0.52, 0.53 or whenever the Live2D system is working without many issues.Not sure I fully undestand what you're asking, but Starbuck is working on new content whether vanilla progresses or not. I think I saw a couple other content additions recently on the develop branch too
Dinah Midari, Sylvia Weissfeldt, Paige Sallow, Kendra Rivera, Svetlana Ivanova, Kelly Uhls, Sativa Menendez, Nuoyi Pan, Lynn Borch, Olga Schaad, Svenja Beitel, Anna Kostenko.On a different note, which pre-defined models (other than the base ones like Steph and her Sister etc) are available to hire at the moment?
from the top of my head i remember:
Sylvia Weissfeldt
Kendra Riviera
Paige Sallow
Dinah Midahri
which i usually prefer over the completely random generated ones.
Trying to hire them first, and after that i usually add some randoms.
Anyone else to collect?
Thanks!Dinah Midari, Sylvia Weissfeldt, Paige Sallow, Kendra Rivera, Svetlana Ivanova, Kelly Uhls, Sativa Menendez, Nuoyi Pan, Lynn Borch, Olga Schaad, Svenja Beitel, Anna Kostenko.
If you hire they are randomly mixed into those applicants who show up to your job interview. So in order to get them you may need some save scumming.how do you active the patron reward characters?
Hm, rewarding the supporters by basically forcing them to savescum seems an odd choice.If you hire they are randomly mixed into those applicants who show up to your job interview. So in order to get them you may need some save scumming.
1. who *doesn't* savescum during hiring already?Hm, rewarding the supporters by basically forcing them to savescum seems an odd choice.
what lines are those?1. who *doesn't* savescum during hiring already?
2. you almost can't *not* get at least one of these awful characters every pool of hires. I comment out the lines for hiring that lead to getting them
Someone else will have to tell you where they are if they've been moved in the The Mod, but in vanilla they're:what lines are those?
Lab Rats\Lab_Rats_2-v0.51.1-pc\game\helper_functions\random_generation_functions.rpy (1 hit)
Line 5: if renpy.random.randint(21,100) < split_proportion: #changed 1 to 21 to kill Patreon characters ~dalzomo
A simpler alternative:Someone else will have to tell you where they are if they've been moved in the The Mod, but in vanilla they're:
I forgot I switched from commenting the lines out to changing the calculation to simplify itCode:Lab Rats\Lab_Rats_2-v0.51.1-pc\game\helper_functions\random_generation_functions.rpy (1 hit) Line 5: if renpy.random.randint(21,100) < split_proportion: #changed 1 to 21 to kill Patreon characters ~dalzomo
def generate_unique_characters_list():
list_of_unique_characters = []
Thanks, but I don't consider adding a line to be simpler than adding a "2" to an existing lineA simpler alternative:
in game/world_setup_characters.rpy, look for
A few lines below you will findCode:def generate_unique_characters_list():
On the immediately following line with the same level of indentation type "return".Code:list_of_unique_characters = []
Sorry I'm thinking like a nerd too much.Thanks, but I don't consider adding a line to be simpler than adding a "2" to an existing line
Thanks for explaining it. If I discover the patreon characters being used in that way I'll remember thisSorry I'm thinking like a nerd too much.
Technically it is simpler - terminating a process early rather than altering another process. It also doesn't require you to know about the 21 minimum value cutoff point.
It also stops the array being populated, so if any other code tries to use the array of patreon characters they aren't available for use.
But practically speaking you're right.