Time restricted for the most part, there is a mode that is sandbox but you don't get most of the endings.Is this game time-restricted, or is it a sandbox?
That said, there's more than enough time to do whatever you want to all 5 girls. You'll probably end up using the 'skip to the end button'Time restricted for the most part, there is a mode that is sandbox but you don't get most of the endings.
So, anything about this?I reached day 22/120 (Monday Morning) and keep getting this error message. I'm in the middle of an event with mom, something about money.
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I one up this question, I've made a few changes for quality of play in my game (adding new potions and item that allows you choose which event to pick on RNG times, in game event replay, etc.), and now I thought abaut tackling these few scenes that were unfinished (as stated in game files), but expanding sprite library would be quite helpful on that.Does anyone know how I can open/import these characters into Honey Select? I've been modding the dialogue and am now ambitious enough to start creating new outfits/positions IF I can.
I one up this question, I've made a few changes for quality of play in my game (adding new potions and item that allows you choose which event to pick on RNG times, in game event replay, etc.), and now I thought abaut tackling these few scenes that were unfinished (as stated in game files), but expanding sprite library would be quite helpful on that.
Also, @Kaiww asked author about posting self made edits online. Is there any answer, and would that extend to sprites?
If not, does anyone know what they were made in (honey something, I think?,) , can it "recreate" models (I'm two left hands at art, I warn you), and is converting 3D to sprites reasonably easy?
My guess is that it's checking for the "public" tag but it can't find said attribute for the character. This makes me think that you have a game version with the tag system but are playing on a save from a previous build that didn't feature it, so maybe the momO object is being loaded as not having those attributes, which results in errors when they are checked for.I reached day 22/120 (Monday Morning) and keep getting this error message. I'm in the middle of an event with mom, something about money.
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Would be a possibility but it's the first time I play this game, so both core and save are the same version.My guess is that it's checking for the "public" tag but it can't find said attribute for the character. This makes me think that you have a game version with the tag system but are playing on a save from a previous build that didn't feature it, so maybe the momO object is being loaded as not having those attributes, which results in errors when they are checked for.
I'm not on PC so I can't check whether it's true.
If I remember correctly there was one place in mod where "public" was used. As it still lingers in some files next to other trainings ( exhib, freeuse, etc.) it seems to be a removed one. Just change it to "freeuse" (as it is the closeest one).Would be a possibility but it's the first time I play this game, so both core and save are the same version.
When vren redid the routes dependent on game mode, ONE ROUTE and one route only triggers the mod. It's the "Normal" difficulty mode. What my mod mainly does is it cripples the resistance modifier on the Normal route.dog mod doesn't seem to working correctly for me, the resistance is still climbing. or did i read the op wrong?
Nope. It doesn't. Their clothing is dependent on their training. Whichever route you take with the girl's trainings influences their dress.So does the doggomod prevent them from changing clothes when influence goes above 50?
Huh could of sword I read that they change clothes if you got their influence above a certain point. But its the trainings that actually change the clothes? I've done all of them but the public training.@NIKI87
player_money = 9999
When vren redid the routes dependent on game mode, ONE ROUTE and one route only triggers the mod. It's the "Normal" difficulty mode. What my mod mainly does is it cripples the resistance modifier on the Normal route.
Nope. It doesn't. Their clothing is dependent on their training. Whichever route you take with the girl's trainings influences their dress.
All the doggo mod does is reduce the penalties for using the serums, increases income, kills the resistance modifier only on the "normal" route. The other 2 routes are unaffected.
Note.. if you use other mods that replace the script.rpa file, it cancels out my mod.
I actually emailed Vren directly and (after a few days) he sent me a link of the original Honey Select models. It should be linked.I did not get an answer so far from Vren (no blame here, if he is busy or do not want somebody to mess with his Game i can understabd it.)
So i can not tell you if he would give his concense to uploding mods that expand on his work. I did not upload any of my work on the game cause i do not want to start an argument about it.
Anything concerning the Art will be pretty difficult I imagine and you will need probably Vrens original work from honey select. Otherwise ,for my part, I do not see any other way, as a sidenote, i am not really an artist either so i may be wrong.
best reagrds
Kai
I'll reply to your post with the upload as well because... well, I don't know. I want you to have it. Vren says he'd be interested in sharing "fanmade" edits.I one up this question, I've made a few changes for quality of play in my game (adding new potions and item that allows you choose which event to pick on RNG times, in game event replay, etc.), and now I thought abaut tackling these few scenes that were unfinished (as stated in game files), but expanding sprite library would be quite helpful on that.
Also, @Kaiww asked author about posting self made edits online. Is there any answer, and would that extend to sprites?
If not, does anyone know what they were made in (honey something, I think?,) , can it "recreate" models (I'm two left hands at art, I warn you), and is converting 3D to sprites reasonably easy?