Doublethelewd
Member
- Jan 8, 2019
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This. As long as he figures out how to replicate the gradual visual changes that were a major feature of previous games, it's fine.Like once again, I don't dislike Ai art, I actually like it a lot in places where usual media are hard to come by. (for instance FMG)
But I really like isis and valanda (especially the update with the multi stage corruption/transformation while fucking at the end, that part was chef kiss)
So I hope we do have more of those and arn't locked in "it's all going to be static AI now"
plus when using honey select models you can apreciate variation in characters more (because sadly AI tends to always have continuity issues, like if you are trying to make a transformation sequence you will have "regressions" or outputs where the stuff doesnt go the way it should)
Thought this looked familiar.This tho, well, the fact that they've copied the idea from a well known IP
while yes the transformations where a bit on the more moderate end of things, I do think the more gradual warping of their personalities is better on this one, so yeah i hope that front does impoveThis. As long as he figures out how to replicate the gradual visual changes that were a major feature of previous games, it's fine.
This one was underwhelming in that aspect.
Really? For all the problems AI art generates, I think it, for example, handles facial expressions very well. I could not create sex-crazed bimbos like corrupted Margaret in HS2But Corruption and Mind Control, the two main tags of the series so far, there's not enough of it for AI to properly capture.
That's mostly because of Lamashtu's theme and short length. I think I can make more gradual transformations work in a title that warrants them.This. As long as he figures out how to replicate the gradual visual changes that were a major feature of previous games, it's fine.
This one was underwhelming in that aspect.
The crazed expressions were pretty good. Very Lilith style. And I liked how it generated their corrupted versions while still being recognizable.Really? For all the problems AI art generates, I think it, for example, handles facial expressions very well. I could not create sex-crazed bimbos like corrupted Margaret in HS2![]()
so out of genuine curiosity, what's the most the most extreme but still recognisable as the same character transformations you have managed with AI? any discarded designs?That's mostly because of Lamashtu's theme and short length. I think I can make more gradual transformations work in a title that warrants them.
true OG...i gooned to this before...........
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