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This has been the most drawn-out update I’ve worked on. When it started dragging, I decided to split it into two parts. At the time, I thought the first part would be ready quickly. In the end, I ended up making 100 renders, which is quite a lot for a game where each render takes at least 1.5 hours. It took several months to complete. My perfectionism, combined with the desire to produce a large quantity of high-quality work, is draining me—and unfortunately, it’s also affecting my audience's interest in the game...
On top of that, I’ve had a lot of setbacks—work has been hectic, I adopted a cat from the shelter, and more.
But I’m happy to say that I’ve finally handed over the texts to the translator, and I’m working on the code myself. The update should be ready in the next couple of weeks.