2.70 star(s) 17 Votes

Pa3uk

Active Member
Jul 22, 2017
861
866
As if that wasn't enough, I don’t understand how the game is 5 GB—what’s even in those 5 GB? Just the same recycled garbage? I know a TON of games that are way more diverse and weigh at least one and a half times less. I can’t wrap my head around it—is this some kind of joke? Because there’s no way it could actually be this bad.

Also, I dont understand one mechanic in the game (-_-). There are named characters (you know, the ones with EYES O_O), but what’s even the point of them? If you put them in your army, do they fight better? If you send them to gather resources, do they do it more efficiently? What are they even for? There’s no exclusive content or any special interactions with them...

This game is on the level of a trashy movie with a 2/10 rating—the kind that’s so bad you have to see it just for the (hysterical) laughs, because that’s all it’s good for. And they even want money for this? For that price, you could easily find way more interesting games.
 
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sosuke1399

Member
May 8, 2021
100
42
one of the worst bugs in the game, shit



MouOmaeGIF (2).gif

Imagine, that you are playing a fighting game, and your character no longer wants to obey.
 
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SAGT

Newbie
Oct 8, 2022
21
91
As if that wasn't enough, I don’t understand how the game is 5 GB—what’s even in those 5 GB? Just the same recycled garbage?
I used several tools to get assets from unity games, and I can say that there are a lot of assets, and a lot of repetitive assets. Apparently, dev dont use same assets for same things, there are just a lot of assets for each individual object like trees on map.

DEV really need to find some guy to make game and just focus on art. Even if it was RPGM, if someone with at least a little experience had made the whole game with similar fetishes while this artist was making art, it would have turned out goof.
 

Pa3uk

Active Member
Jul 22, 2017
861
866
DEV really need to find some guy to make game and just focus on art. Even if it was RPGM
As I already said, waiting for Mota of Latex with his (PARTICIPATION), but the development is clearly being done by other people.
 
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Axis3123

Active Member
Apr 1, 2020
811
670
Yeeeeeaaaah after coming back and see the fruition of this game and the dev, it somehow stayed the same as before, only now with ugly wobbly animations for things it should not animate as such, voice acting that is decent, and the equally boring, grindy, repetitive, and glitchy gameplay we all know and...well, know.

This ain't it chief.
 

sosuke1399

Member
May 8, 2021
100
42
I didn't do 100%, but I can say that shit lag is your worst enemy in this game!
LaptopDownloadingGIF.gif


ps; I just finished, I messed up and went to the alien's ship without knowing!, but enjoy the game continues to get the last boss!
 

Nightblaze

Newbie
May 7, 2021
90
45
I used several tools to get assets from unity games, and I can say that there are a lot of assets, and a lot of repetitive assets. Apparently, dev dont use same assets for same things, there are just a lot of assets for each individual object like trees on map.

DEV really need to find some guy to make game and just focus on art. Even if it was RPGM, if someone with at least a little experience had made the whole game with similar fetishes while this artist was making art, it would have turned out goof.
wonder if it's possible to somehow trim down the "Fat" of duplicate assets using a fanmade mod or patch?
 

Pa3uk

Active Member
Jul 22, 2017
861
866
My (crazy) friend decided to buy it and the Steam version weighs only 1.5 GB... I don't understand why his version weighs 1.5 GB, and this version weighs 5 GB. Don't tell me he bought the (DEMO) ^_^
 

Pa3uk

Active Member
Jul 22, 2017
861
866
wonder if it's possible to somehow trim down the "Fat" of duplicate assets using a fanmade mod or patch?
STEAM V=1.5 GB o_O but Steam says game need 4 GB, BUT if you read the recommended requirements, the game only needs 4 MB and 16 MB of RAM :ROFLMAO: .
1745240217185.png
And I can't understand why there is such a difference in size, I asked him (to pack) the game into an archive. I really don't know if there is protection there or not, if someone is interested I can send you the steam version of the game (when he shares it with me), but I will laugh if it turns out to be CUT. Because I don't understand the difference of almost 4 GB.
P.S. friend showed me the game folder and there were only these files (STEAM). Very strange to be honest.
1745240466910.png
 
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Nightblaze

Newbie
May 7, 2021
90
45
Could be the steam version had the duplicate assets cleaned up and bugs fixed and the site version is the final beta version? Though I'm sure the steam reviews would mention any issues like that if they still exist
 

Pa3uk

Active Member
Jul 22, 2017
861
866

Who wants to test this steam build. 2.9.7
If it doesn't start, you might have to bypass it using the Goldberg-SteamAutoCrack principle, which was posted here a couple of pages ago.
 

Nightblaze

Newbie
May 7, 2021
90
45
Pixeldrain
Who wants to test this steam build. 2.9.7
If it doesn't start, you might have to bypass it using the Goldberg-SteamAutoCrack principle, which was posted here a couple of pages ago.
goldberg method worked, tried without it and it shut down upon returning to base after first village attack with a no license error popping up on steam. (it still tries to connect to the network after the "tutorial raid" with the goldberg crack, but my firewall asked for permission so i was able to block it)
 
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sosuke1399

Member
May 8, 2021
100
42
goldberg method worked, tried without it and it shut down upon returning to base after first village attack with a no license error popping up on steam. (it still tries to connect to the network after the "tutorial raid" with the goldberg crack, but my firewall asked for permission so i was able to block it)
What is the Goldberg Method?
 

Nightblaze

Newbie
May 7, 2021
90
45
What is the Goldberg Method?
Get the "goldberg steam emulator" from github, copy the Steam_api64.dll or steam_Api.dll in it (depends on whether the game in question is 32 or 64bit, though if it's newer then 2016 it's usually the Api64, also if it's a linux version it's a different api file), find and replace said file in the data folder of the steam game you want to crack(in the case of latex tentacles it's in *game folder*/LatexTentacles_Data/plugins/x86_64), then run the game from it's exe and you usually shouldn't have an issue with steam automatically closing it when you don't have a license for said game. oh caveat: if a game has it's own drm beyond steam this method won't usually work without also getting a crack for that drm
 
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sosuke1399

Member
May 8, 2021
100
42
Get the "goldberg steam emulator" from github, copy the Steam_api64.dll or steam_Api.dll in it (depends on whether the game in question is 32 or 64bit, though if it's newer then 2016 it's usually the Api64, also if it's a linux version it's a different api file), find and replace said file in the data folder of the steam game you want to crack(in the case of latex tentacles it's in *game folder*/LatexTentacles_Data/plugins/x86_64), then run the game from it's exe and you usually shouldn't have an issue with steam automatically closing it when you don't have a license for said game. oh caveat: if a game has it's own drm beyond steam this method won't usually work without also getting a crack for that drm
I understand! and thanks for the explanation.

I just wish fzone95 would update the download already
 

Nightblaze

Newbie
May 7, 2021
90
45
whats the difference between versions?
from ingame patch log: fix:centaur stage 1 chest disappearance
4/19 (date of patch?)
fix: squad avatar
delete building hover hints
simplified chinese: elf mage attack animation hand error fix: cg dialogue disconnection, urgent rollback, simplified chinese pending fix
fix: simplified chinese missing characters
fix: simplified chinese button not displaying issue
 

GinNanami

New Member
Jan 26, 2024
2
0
STEAM V=1.5 GB o_O but Steam says game need 4 GB, BUT if you read the recommended requirements, the game only needs 4 MB and 16 MB of RAM :ROFLMAO: .
View attachment 4765663
And I can't understand why there is such a difference in size, I asked him (to pack) the game into an archive. I really don't know if there is protection there or not, if someone is interested I can send you the steam version of the game (when he shares it with me), but I will laugh if it turns out to be CUT. Because I don't understand the difference of almost 4 GB.
P.S. friend showed me the game folder and there were only these files (STEAM). Very strange to be honest.
View attachment 4765676
out that the folders dont show the sizes of the the files in them. and from what i can see already there is a file called data.unity3d that btw is at least 1GB of data alone. so...... to account for the missing 3GB i would assume part of the 3GB would be reserved for game saves(yes steam does have that where your save data is saved to the pc the save folder is usually a string of numbers. like for instance borderlands2 character save folder is something like 8402648663939. how borderlands translates that into gaige, aston, maya, etc i will never know but it holds all the data for said character etc) *id assume the save system wouldnt take more than 100MB(a high estimate btw)* so the remaining 2.9GB(which isnt really 2.9 since 1GB is 1012MB and that cascades downwards with 1MB being 1012 KB and so on. it also goes upwards by the same amount like 1PB is 1012GB. you get the idea) but regardless i assume parts of the remaining 2.9GB are stuff in the folders within that folder you are showing. just my viewpoint on the matter.
 
2.70 star(s) 17 Votes