StrawberryCheese83

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Jan 13, 2021
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I really love the Renpy Remarke of this little. Finally gettin full control over Laura. Love it...BUT...i am stuck in a sleep-clean the house-check on jack-go to bar cycle...! Nothing new happens....! Is this a bug, or have i reached the "End" of this Version? :unsure:
 

michaelcros

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Jul 22, 2020
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I really love the Renpy Remarke of this little. Finally gettin full control over Laura. Love it...BUT...i am stuck in a sleep-clean the house-check on jack-go to bar cycle...! Nothing new happens....! Is this a bug, or have i reached the "End" of this Version? :unsure:
Have you kissed Parker on the cheek? If not, you still be stuck in that cycle
 
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FookU2

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Jan 23, 2018
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People said that "Chapter 1" is complete. It has been considered complete/finished/done for several years. At the point in the story where it ended, Chapter 2 began. They are 2 completely separate games, although they share a progressively ongoing story.
Usually, each Chapter still ends on a reasonable spot, and not seemingly in the middle of something. It HAS been a long time, but I do not remember any ending that would say "this Chapter is over, and we're starting a new Chapter."
What I remember was straight up a cliff hanger, in my mind.
And people can view it however they wanna view it.
But, none of that changes how I said I will continue with this one.
I have deleted all files, and will wait till the game is actually completed.
And, at that time, if I am not over it, at that point, I may start from scratch, and play it through from the beginning.
 
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deadmanPK

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Jan 13, 2024
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after playing this chapter 1 beta remake , can i start chapter 2 which is already in renpy , or is there some amout of story or scenes left
 

redle

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Apr 12, 2017
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Usually, each Chapter still ends on a reasonable spot, and not seemingly in the middle of something. It HAS been a long time, but I do not remember any ending that would say "this Chapter is over, and we're starting a new Chapter."
What I remember was straight up a cliff hanger, in my mind.
And people can view it however they wanna view it.
But, none of that changes how I said I will continue with this one.
I have deleted all files, and will wait till the game is actually completed.
And, at that time, if I am not over it, at that point, I may start from scratch, and play it through from the beginning.
By all means do whatever you want. I'm not trying to convince anyone of anything. There simply seemed to be confusion and I was trying to clear things up as best I could with information without judgement (not that I have any special insider information).

As for the "ending" of Chapter 1, I'm fairly certain it had nothing to do with any natural breaking point or story-driven concept. The reason was the game-engine transition. If there had never been an engine change there likely would be no "chapters" at all, but both Chapter 1 and Chapter 2 would simply be LLS-The-Game. Calling the transition "chapters" is semantics. Apply any label you prefer. It is giving the games labels so they can be identified and/or discussed and so the chronology is obvious. It's a single game that had something happen in the middle of development that requires 2 completely separate builds. There was a relatively brief period where both chapters were being updated to try to smooth the transition, but there was never an intent to actively produce games in both engines.

As for a cliff-hanger, plenty of television series episodes and seasons... book chapters and even entire books in a series end in cliff-hangers... it's actually quite a common practice. But that's immaterial. RPGMaker was phased out and when that happened a "label" of Chapter 1 was slapped on it and it was stated that no more work was going to be done in RPGMaker. I suppose it is possible it was left for readers to read between the lines that no more work in RPGMaker meant the game made in RPGMaker was done receiving content updates (and thus for all practicle purposes was complete/abandoned/whatever semantic label is desired... continued in a new game and engine). And I haven't looked at the original Chapter 1 game in quite some time, it is certainly possible that within the game it simply ends and does not state "This particular build is never going to receive new content. Future content will come in a different build." (could any given individual be unaware that development in RPGM had stopped, certainly... but it was stated often enough that it was not at all a secret)

It's certainly more confusing now that there is actually work being done on Chapter 1 again. Although still the RPGM game will still remain being considered never-to-be-content-updated.

after playing this chapter 1 beta remake , can i start chapter 2 which is already in renpy , or is there some amout of story or scenes left
The original chapter 1 (RPGMaker game) story has further content than the current remake. If you jumped straight from the current remake to chapter 2 there would certainly be a missing time gap in the story. As to how much that might impact your enjoyment I couldn't say.
 
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FookU2

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Jan 23, 2018
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By all means do whatever you want. I'm not trying to convince anyone of anything. There simply seemed to be confusion and I was trying to clear things up as best I could with information without judgement (not that I have any special insider information).

As for the "ending" of Chapter 1, I'm fairly certain it had nothing to do with any natural breaking point or story-driven concept. The reason was the game-engine transition. If there had never been an engine change there likely would be no "chapters" at all, but both Chapter 1 and Chapter 2 would simply be LLS-The-Game. Calling the transition "chapters" is semantics. Apply any label you prefer. It is giving the games labels so they can be identified and/or discussed and so the chronology is obvious. It's a single game that had something happen in the middle of development that requires 2 completely separate builds. There was a relatively brief period where both chapters were being updated to try to smooth the transition, but there was never an intent to actively produce games in both engines.

As for a cliff-hanger, plenty of television series episodes and seasons... book chapters and even entire books in a series end in cliff-hangers... it's actually quite a common practice. But that's immaterial. RPGMaker was phased out and when that happened a "label" of Chapter 1 was slapped on it and it was stated that no more work was going to be done in RPGMaker. I suppose it is possible it was left for readers to read between the lines that no more work in RPGMaker meant the game made in RPGMaker was done receiving content updates (and thus for all practicle purposes was complete/abandoned/whatever semantic label is desired... continued in a new game and engine). And I haven't looked at the original Chapter 1 game in quite some time, it is certainly possible that within the game it simply ends and does not state "This particular build is never going to receive new content. Future content will come in a different build." (could any given individual be unaware that development in RPGM had stopped, certainly... but it was stated often enough that it was not at all a secret)

It's certainly more confusing now that there is actually work being done on Chapter 1 again. Although still the RPGM game will still remain being considered never-to-be-content-updated.


The original chapter 1 (RPGMaker game) story has further content than the current remake. If you jumped straight from the current remake to chapter 2 there would certainly be a missing time gap in the story. As to how much that might impact your enjoyment I couldn't say.
What is confusing to me is previous comments stating the new Renpy version is starting the game all over again, from the beginning, and not just continuing from where the RPGM version left off.
It can't even be a Chapter 1 and Chapter 2, if that is the case.
It's just a reboot, restart, or whatever. That's honestly the main reason for my reaction.
If the Renpy build is starting where the RPGM build left off, it's really no change, nothing wrong, and the story continues just in a different engine.
But, that isn't my understanding of what is happening.

So, for clarification, is this new Renpy version starting over from the very beginning, as a reboot, or is it just continuing from where the RPGM version left off?
 

redle

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Apr 12, 2017
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What is confusing to me is previous comments stating the new Renpy version is starting the game all over again, from the beginning, and not just continuing from where the RPGM version left off.
It can't even be a Chapter 1 and Chapter 2, if that is the case.
It's just a reboot, restart, or whatever. That's honestly the main reason for my reaction.
If the Renpy build is starting where the RPGM build left off, it's really no change, nothing wrong, and the story continues just in a different engine.
But, that isn't my understanding of what is happening.

So, for clarification, is this new Renpy version starting over from the very beginning, as a reboot, or is it just continuing from where the RPGM version left off?
You are correct that it is starting the game all over again.

The dev is also working on continuing Chapter 2 (in other words completely new content that continues the story). But Chapter 1 is being remade. So some work will be new story and some will be recreating previously available story.

Theoretically the story is already written for the chapter 1 rework. Also a lot of the scene crafting and posing should already exist in old save files. So a lot of the work should be of the editing/tweaking variety rather than building from scratch, which means development should move much faster. Although the game seems to be going animation-heavy, so that means a lot more renders and rendering-time for every scene.

Some people will enjoy the remake. Some will consider it not worth their time. Both sentiments are valid. Regardless of which camp anyone falls into, rebuilding the first part of the story is going to remain part of the ongoing project until it's done.
 
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