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I would like to take this opportunity to sincerely thank all of you who have supported my projects throughout this year. None of this would have been possible without the incredible community that follows LLS and LIA.
2025 was a very important year: we managed to get Chapter one on Steam, Remake brought a new concept and with your help I am improving it more and more. Important partnerships have been established, opening up new possibilities for the future of the projects. All of this is the result of a lot of hard work and your constant support.
For next year, my main goal is to deliver updates in less time. To do that, I need to take some weight off my shoulders and better organize development. The expectation is to finish LIA and release the full game on Steam. I know that many of you are big fans of LIA, so maybe we'll leave a loose end in the story... who knows, maybe we'll visit the island again in the future.
As for LLS, I have many plans that will make the game even more interesting. I am studying animations in Daz3D to create increasingly beautiful, vivid, and impactful scenes this is an important step in raising the quality of the project.
Finally, I hope that all of you will also achieve your personal goals in the coming year. Even if things aren't exactly as you planned, don't give up. Giving up is never the solution.
Stay strong.
Let's work together next year!
Happy New Year,
Dark Anu