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Chillout1984

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Nov 15, 2020
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Oh ok...but the new username fits her character much better...she's a bitch!
Hmm didn't notice it changed back again...

When I first noticed it, I'm pretty sure it was changed from Rich_bitch to Rich_barbie. I wonder if I'm just misremembering it, or if it has changed again :unsure:
 

anon9gg

Newbie
Feb 2, 2025
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hi MisterMaya, here is my technical bugs report for s2 ep1 (based on Ep4_v1) there is a lot to say for a single update
note: i dont always look at the script and only play a couple of paths, so consider i may omit stuff myself


the import script is unreliable

couldn't import my save from s1 due to KeyError raised by this line from values_s1.rpy:
Python:
        c1_e1_d5_miranda_dm_answer4 = mp_imported_script_variables['c1_e1_d5_miranda_dm_answer4']
ive checked the game script from s1, that var is only sets in "facegram/Facegram_dms/facegram_dms_miranda.rpy" (phone stuff)
but its not defined and because im fully dodging that character the var obviously does not exist in my legit exported save
(other similar cases are possible)

need to replace all the UNSAFE dict's indexation in "values_s1.rpy, label mp_assign_variables" by using get() with the appropriate default value
python's docs -> Mapping Types — dict said:
get(key, default=None, /)
Return the value for key if key is in the dictionary, else default. If default is not given, it defaults to None, so that this method never raises a KeyError.
cf:
Python:
        c1_e1_d5_miranda_dm_answer4 = mp_imported_script_variables.get('c1_e1_d5_miranda_dm_answer4', False)
afaik no score were used in s1 (besides lana points in ep1) you're literally importing zeros here:
Python:
        score_taylor = mp_imported_script_variables['score_taylor']
        score_miranda = mp_imported_script_variables['score_miranda']
        score_rose = mp_imported_script_variables['score_rose']
        score_danielle = mp_imported_script_variables['score_danielle']
        score_aurora = mp_imported_script_variables['score_aurora']
        score_sana = mp_imported_script_variables['score_sana']
        score_olive = mp_imported_script_variables['score_olive']
        score_samara = mp_imported_script_variables['score_samara']
        score_elsa = mp_imported_script_variables['score_elsa']
also:
Python:
    $ persistent.mp_context_bridge = {}  # Clear out the bridge for next runs
if you meant to clean up the now useless big temp vars, thats how its done:
Python:
    $ del mp_imported_script_variables, persistent.mp_context_bridge
and from screens.rpy l:2580 there is no reason to ever define them as they are always assigned to a new dict object on each use:
Python:
default mp_imported_script_variables = {}  # The Dict that the variables of the imported slot will be stored into
default persistent.mp_context_bridge = {}  # Used internally
TLDR:
Python:
        start_scratch = mp_imported_script_variables.get('start_scratch', False)
        altruistic_choices = mp_imported_script_variables.get('altruistic_choices', 0)
        ...


custom preferences & some derived stuff

you're using regular vars from the global store (quick_menu, textbox_bg_option, hide_shortcut_music) instead of using persistent vars:
so either these options should only show up when the game is running with the user's save loaded,
or you should move them into the persistent store like any other prefs

note that the replays are executed out of context and thus these regular vars will always use the default values and never save there
also the game use MC/surname -> the replays are looking for the persistent equivalent which aren't settable anywhere, so you end up with the default name in replay

the MC character object is redefined by the MC str name object (same identifier ffs), so i guess all the say statements parse the mc name into a default character or something
-> the defined mc character has a orange-ish #ED422E color unlike the default red-purple-ish #cc0066 color that match 'style.say_label.color' (same color when i use the console to say whatever as whoever)
this bug is probably here since ep1 :KEK:



save name pref not implemented

the option does toggle 'persistent.saveName' but the var is not actually in use, replace this from screens.rpy l:1502:
Python:
                        action If(renpy.get_screen("save"), true=Show("savegameName", accept=FileSave(slot)), false=FileLoad(slot))
by this:
Python:
                        action If(renpy.get_screen("save"),
                            If(persistent.saveName,
                                Show("savegameName", accept=FileSave(slot)),
                                FileSave(slot)
                            ),
                            FileLoad(slot)
                        )
kwargs are scrapped because unnecessary here, except the one forced for multiple bad reason by your scr definition savegameName (accept)

the second problem is with the save name option:
Python:
                    textbutton _("Save Names") action [SetVariable("persistent.saveName", not persistent.saveName), SetVariable("store.save_name", "" if not persistent.saveName else "Un-Named")] selected persistent.saveName
i know by experience with the renpy menus that the first var sets here is not yet updated for the change to be checked from within the very same action sequence, meaning that you need to do the opposite logic for save_name (i know this sounds absurd)
-> i put toggle in second just in case my theory doesn't always apply (afaik it does but better safe than sorry anyway)
Python:
                    textbutton _("Save Names") action [SetVariable("save_name", "" if persistent.saveName else "Un-Named"), ToggleField(persistent, "saveName")] selected persistent.saveName
using a toggle as 'persistent.saveName' is a proper bool, ToggleVariable("persistent.saveName") would work too (this used to be a wrapper for ToggleField prior to renpy 8.2/7.7 but not anymore so use whatever)



closing phone bug

the phone is "showed" as a regular screen not as a menu nor "called" and in phone_navigation/phone_navigation.rpy l:276,
the close button is wrongly doing a Return() on top of Hide() -> you should never do both once you grasp which kind of scr you deal with and in what context
Python:
                action [Hide("phone_navigation"), Show("game_buttons"), Return()]
as the result, every time you close the phone, Return is basically pushing the next interaction (ergo this auto-advances one dialog line or pause)
id say its good practice to put the current screen to hide last in the sequence if possible:
Python:
                action [Show("game_buttons"), Hide("phone_navigation")]


diary mistake

these 2 following entries are reversed from phone_navigation/diary_navigation.rpy -> c2_e4_diarytracker_8:
Python:
                            (c2_e4_d3_danielle_selena, _("You told Danielle you cared about her")),
                            (c2_e4_d3_danielle_danielle, _("You told Danielle you cared about Selena")),
and probably also miss an entry for this var: c2_e4_d3_danielle_curious (see the choices at script_ep4.rpy l:5948)
note: this diary entry only unlocks after the extended scene with danielle on the selfish path



failed var assignments

script_ep4.rpy @ line:4286 $ c2_e4_d2_elsa_calm
script_ep4.rpy @ line:6682 $ c2_e4_d3_mcjob_kiss
script_ep4.rpy @ line:6688 $ c2_e4_d3_mcjob_nokiss
script_ep4.rpy @ line:7424 $ c2_e4_d3_date_askokay
script_ep4.rpy @ line:7429 $ c2_e4_d3_date_noaskokay
script_ep4.rpy @ line:8504 $ c2_e4_d3_taylorlewd_seeokay
script_ep4.rpy @ line:8517 $ c2_e4_d3_taylorlewd_seenookay
script_ep4.rpy @ line:12282 $ c2_e4_d4_sanalunch_lipath
script_ep4.rpy @ line:12863 $ c2_e4_d4_samara_suspicious -> bugged/unreachable*
script_ep4.rpy @ line:12955 $ c2_e4_d4_samara_disappointed -> bugged/unreachable*
script_ep4.rpy @ line:13138 $ c2_e4_d4_samara_poke = False -> as you can guess this should set True
script_ep4.rpy @ line:15021 $ c2_e4_d5_sana_truth

all those python statements were meant to assign the related bool to True but do nothing
none of these are retro-fixable, ppl will have to rollback or use the console to set the appropriate value themselves
(i may make a script asking to set those properly when ive time)

*not sure whats up in this label l:12736 (second scene with samara):
Python:
label c2_e4_d4_samara_part2:

    
    $ c2_e4_d1_samara_taylormaybe = True
that taylormaybe var is originally sets by the last choice from the first scene with samara,
-> i suspect the assignment here was the dev testing something but then they forget to remove it afterward
because this remove half the dialog possibilities of the scene _part2 (on & off taylor path)
 
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Yuri L

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miri to neutral and rose to free path.. i would go blindly to neutral city XD
And its not just for a random reason I say that. Compared to the other 3 girls, it makes sense for Rose to be a cross path love interest especially since she is MC's best friend.
 

-Kuro-

Formerly 'kurono85'
Aug 7, 2024
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And its not just for a random reason I say that. Compared to the other 3 girls, it makes sense for Rose to be a cross path love interest especially since she is MC's best friend.
i tots agree... and Miri has a bit of selfishness and altruism inside.. hence she would fix perfectly in Neutral path
 
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Yuri L

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i tots agree... and Miri has a bit of selfishness and altruism inside.. hence she would fix perfectly in Neutral path
Yeah, honestly any of the 3 (Aurora, Miranda, Taylor) on the cross path list could be swapped with Rose and it would make sense.
 

TonyMurray

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Apr 8, 2024
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Yeah, honestly any of the 3 (Aurora, Miranda, Taylor) on the cross path list could be swapped with Rose and it would make sense.
Except when you consider that they are probably not cross-path LIs because of their personalities or personality preferences, but because of their stories and how they impact the overall plot regardless of what path you're on. Best friend or not, Rose just doesn't have that. If she was swapped with Aurora, for instance, people would be wondering why Rose doesn't really have a main storyline going, while this redhead on the selfish path keeps coming up in the story even on the altruistic and neutral paths.

If you're not on the right path, you don't get so much content with Sana, or Samara, or Danielle, or even Olive. You get all the content (though sex scenes depend on choices) for Aurora, Miranda, and Taylor regardless of your alignment.
 
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Chillout1984

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Yeah, honestly any of the 3 (Aurora, Miranda, Taylor) on the cross path list could be swapped with Rose and it would make sense.
Not Miranda imo. For some reason she couldn't resist him since the beginning (maybe we'll find out why in the future), so it makes sense she doesn't care about which of the 3 personalities MC has.

About the other 2...I'm not that sure.
- In Taylor's current moment of her life, imo she NEEDS a person that should be altruistic to help her through her loss, but that doesn't mean she WANTS it.
- When it comes to Aurora, it's pretty clear as of episode 4 that she's a Neutral personality herself. I guess she's cross path maybe because it will depend on MC's personality how it will end between her and Andrea?
 
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Meiri

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Nov 1, 2019
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Yeah, honestly any of the 3 (Aurora, Miranda, Taylor) on the cross path list could be swapped with Rose and it would make sense.
The thing with those girls is that by the end of Season 1 they'd pretty much shown to be in love already. Taylor is the one that maybe I could see being only on the altruistic path, mainly because she needs a kind soul with her but honestly I think anything works as long as you take care of her.
 

OsirisHeir._

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Aug 21, 2024
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Yeah, honestly any of the 3 (Aurora, Miranda, Taylor) on the cross path list could be swapped with Rose and it would make sense.
For me, I think Taylor should be Altrustic rather than a cross path for me. Both storylines and how she views the MC doesn’t seem cross path for me, unless I’m missing something
 

Chillout1984

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For me, I think Taylor should be Altrustic rather than a cross path for me. Both storylines and how she views the MC doesn’t seem cross path for me, unless I’m missing something
Somehow I got the feeling one of the few reasons Taylor is cross path and not altruistic, is to setup a possible conflict/threesome with Samara on the Selfish path.
 
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-Kuro-

Formerly 'kurono85'
Aug 7, 2024
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Not Miranda imo. For some reason she couldn't resist him since the beginning (maybe we'll find out why in the future), so it makes sense she doesn't care about which of the 3 personalities MC has.

About the other 2...I'm not that sure.
- In Taylor's current moment of her life, imo she NEEDS a person that should be altruistic to help her through her loss, but that doesn't mean she WANTS it.
- When it comes to Aurora, it's pretty clear as of episode 4 that she's a Neutral personality herself. I guess she's cross path maybe because it will depend on MC's personality how it will end between her and Andrea?
miranda is being selfish if u pay atention ( keeping seecrets to keep MC close) and altruist ( askin Sienna to stop fighting) so yep she her story points both paths.

Aurora was a sefish bitch.. but at the fake trial.. she was selfish telling the true and risking an expulsion ( again both traits in her story)

As for Taylor,, sneaking you in the library was quite altruistic.. but at the same time selfish.. cause she wanted you for her alone.. that was a great way. ( again both traits)

For Rose her "jealosy" with Lana can be considered selfhisness but she is alway the first to offer help, that quite altruistic.. Same and the previous 3 she has both traits
 

Chillout1984

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miranda is being selfish if u pay atention ( keeping seecrets to keep MC close) and altruist ( askin Sienna to stop fighting) so yep she her story points both paths.

Aurora was a sefish bitch.. but at the fake trial.. she was selfish telling the true and risking an expulsion ( again both traits in her story)

As for Taylor,, sneaking you in the library was quite altruistic.. but at the same time selfish.. cause she wanted you for her alone.. that was a great way. ( again both traits)

For Rose her "jealosy" with Lana can be considered selfhisness but she is alway the first to offer help, that quite altruistic.. Same and the previous 3 she has both traits
Yeah, but you're now looking at it from the viewpoint of the girls, not why they would want MC to be a certain personality.

Imo we haven't really seen a reason yet for Taylor (from her viewpoint) to want a selfish boyfriend. Heck, I believe we have even seen more reasons why she wouldn't that personality than why she would. Altruistic and neutral I could understand, selfish not so much.
 

-Kuro-

Formerly 'kurono85'
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Yeah, but you're now looking at it from the viewpoint of the girls, not why they would want MC to be a certain personality.

Imo we haven't really seen a reason yet for Taylor (from her viewpoint) to want a selfish boyfriend. Heck, I believe we have even seen more reasons why she wouldn't that personality than why she would. Altruistic and neutral I could understand, selfish not so much.
i saw it from the girls perspective because MC its both altruistic and selfish in any route.. u can go in any of the paths being both altruistic and selfish, i mean in an altruistic path selfish options arent lockd and viceversa... so i focused on the girls..
 

Chillout1984

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i saw it from the girls perspective because MC its both altruistic and selfish in any route.. u can go in any of the paths being both altruistic and selfish, i mean in an altruistic path selfish options arent lockd and viceversa... so i focused on the girls..
There is however already 1 non-personality exclusive LI-based choice in ep 4 that has options locked depending on your personality: Whether you will help with Fang's party or not. On neutral you can decide, on selfish you stay at home and on altruist you always help them out. But yeah, the cross-paths LI's have no personality locked choice, although I wouldn't be too surprised if helping Fang's party or not might make a difference with them in future episodes.

We will have to see what episode 5 has in store for us to be better able to decide if the cross-LI's (especially Aurora and Taylor) are "justified" in the eyes of the player.

So far Aurora has been able to keep the meetings with MC hidden, but I'm guessing that if she and Andrea go to the party (which imo is a pretty clear yes thanks to Aurora taking just about any chance to meet MC and them both being pretty much party animals) we could be in for quite an amount of conflicts depending how many girls we're dating at the same time :KEK: I've got a feeling MC's personality then really could make a difference, even with the cross-path girls.
 
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-Kuro-

Formerly 'kurono85'
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There is however already 1 non-personality exclusive LI-based choice in ep 4 that has options locked depending on your personality: Whether you will help with Fang's party or not. On neutral you can decide, on selfish you stay at home and on altruist you always help them out. But yeah, the cross-paths have no personality locked choice with the crosspath LI's, although I wouldn't be too surprised if helping Fang's party or not might make a difference with them in future episodes.

We will have to see what episode 5 has in store for us to be better able to decide if the cross-LI's (especially Aurora and Taylor) are "justified" in the eyes of the player.

So far Aurora has been able to keep the meetings with MC hidden, but I'm guessing that if she and Andrea go to the party (which imo is a pretty clear yes thanks to Aurora taking just about any chance to meet MC and them both being pretty much party animals) we could be in for quite an amount of conflicts depending how many girls we're dating at the same time :KEK: I've got a feeling MC's personality then really could make a difference, even with the cross-path girls.
as MC said.. aurora and andrea like to party.. they will go for sure.. just to try to mess with Lana, Mc and whoever they can..
 

Chillout1984

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as MC said.. aurora and andrea like to party.. they will go for sure.. just to try to mess with Lana, Mc and whoever they can..
I wonder what his and his friends' reaction will be if Andrea is going to mess with them (pretty sure Aurora herself won't) even though you defended them both when you had that option in ep 4 :unsure:
 
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Meiri

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I wonder what his and his friends' reaction will be if Andrea is going to mess with them (pretty sure Aurora herself won't) even though you defended them both when you had that option in ep 4 :unsure:
I think it's also interesting what Aurora's reaction would be since she already clashed with Andrea, will she continue siding with Andrea if she messes with everyone? Or is this going to be the thing that breaks her relationship with Andrea?
 
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-Kuro-

Formerly 'kurono85'
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I wonder what his and his friends' reaction will be if Andrea is going to mess with them (pretty sure Aurora herself won't) even though you defended them both when you had that option in ep 4 :unsure:
i think the party is when everything will blow up between aurora and andrea.. and all the secret room meetings will come out.. Andrea trying to mess up, Aurora not wanting a part of it.. andrea will blame MC and everything will come out ( its the perfect time)
 

MagicMan753

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Nov 19, 2021
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I think this is building up for Rose to confess her feelings at Fang's party after they try to pair her with the wrong person, I don't think their current dynamic is going to extend beyond that.
Yeah I'm hoping it's revealed as soon as Fang's party. It's still likely to be a bit painful for the player because no doubt the MC's reaction will be one of confusion and surprise. Then he will have to spend time getting his head around it.
The player's feelings for Rose have been building and changing since the start but the MC's haven't necessarily.
I also wouldn't mind if the MC starts feeling a little jealousy though after what Lana told him, obviously if you are on Rose's path. This could speed things up quite a bit IMO, if his own feelings start to change next update.
It will be revealed at party, that is guaranteed. It will officially kick off her route, maybe even heat kf the moment sex like his previous game and Lucy since the dev doesn't know how to write new storyline so he has to regurgitate the same stories over and over again cause he has no originality.

As for MC feeling jealous, he clearly does not care, evidence by that scene of the high five and being excited. So that goes out the window, just devalues prior scenes in this epsiode to me.
Which is my number one issue. Just show some hesitation or jealousy or something other than excitement.
The story of playing matchmaker to realize our feelings is a a dumb storyline and Rose deserves better in my opinion.

Its clear we don't care, at party, she will confess, we will have a epiphany of our feelings and talk probably, maybe leads to actual first kiss, maybe more(sex), than we can actually maybe have a good route for her.

If we showed any kind of reluctance in that scene wirh Lana, I would be more ok, not totally satisfied, but bsttsr.
I will just never be a fan of the storyline given to Rose and will always feel letdown by my favorite girl getting shafted in my mind.
 
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