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icewolf81

Member
Jan 24, 2024
100
67
57
I know this system might seem counter intuitive. Heck, I might be wrong, who knows. I'm trying to make something different, it can work, or it can fail, but one thing's for sure, you will still see all the content you'd see for the girls whose path you're on with or without that system :)
Worst case scenario, you do multiple saves. I'm sure there's even people that will create mods to allow you to jump from one path to another in the long run. I have 9 LIs, personnaly I think this system helps me split the routes, and it makes sense story wise, but I know where the story is going and you don't so I understand your feeling lol
Let's just give it a couple of episodes to see if I was right!
I think its good to split the routes so its better to program, but in my opinion the system its "bad" because i cant play i like to play if i want a specific LI.
In my case i want to play more "good" but i cant because my favorite LI is neutral so i had to play more "bad" to remain neutral.
I set my hopes at the cheats(to set me neutral) but last time i played they dont worked.
So i wait to the next update.
 
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AdmiralSpock

Member
Jan 17, 2022
121
62
80
Not yet, I feel like we will get some sort of lewd scene with her next episode. Maybe not full on sex but I am still hopeful, maybe we just go all the way in heat of the moment and passion from our feelings.
MM, while you are here, don't let me down on this, I need Rose to get the love she deserves and more attention please.
Yeah, I didn't think so, but several people mentioned getting on her path as if there was one. Thanks! I'm glad I didn't miss it somehow.
 

tunahan43

Member
Dec 5, 2023
136
55
105
I finished the game, it was the first season. I think the dialogues were too long and it got boring sometimes, but it was a pretty good game. I think Aurora was the best girl. I hope it doesn't happen as promised. There should be a route with them too.
 

Dark Silence

Devoted Member
Jul 17, 2021
9,616
14,841
811
I have an error, hopefully someone knows a fix.

Code:
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('gui/button/choice_button_1_blue_idle.png') at 0x00000225f2e0f760>:
  File "game/script.rpy", line 6093, in script
    menu:
OSError: Couldn't find file 'gui/button/choice_button_1_blue_idle.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 6093, in script
    menu:
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\ast.py", line 1922, in execute
    choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\exports.py", line 1106, in menu
    rv = renpy.store.menu(new_items)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\exports.py", line 1345, in display_menu
    rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\core.py", line 3579, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\core.py", line 4172, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\core.py", line 2779, in draw_screen
    surftree = renpy.display.render.render_screen(
  File "render.pyx", line 492, in renpy.display.render.render_screen
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 886, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 886, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 886, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\screen.py", line 731, in render
    child = renpy.display.render.render(self.child, w, h, st, at)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 886, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 1107, in render
    surf = render(d, width - x, rh, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 1062, in render
    surf = render(d, rw, height - y, cst, cat)
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\behavior.py", line 944, in render
    rv = super(Button, self).render(width, height, st, at)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\layout.py", line 1336, in render
    surf = render(child,
  File "render.pyx", line 170, in renpy.display.render.render
  File "render.pyx", line 266, in renpy.display.render.render
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\im.py", line 676, in render
    return cache.get(self, render=True)
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\im.py", line 330, in get
    surf = image.load()
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\im.py", line 803, in load
    raise e
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\display\im.py", line 757, in load
    filelike = renpy.loader.load(self.filename, directory="images")
  File "F:\VNs\Law School\LawSchool_S1_patreon-pc\renpy\loader.py", line 833, in load
    raise IOError("Couldn't find file '%s'." % name)
OSError: Couldn't find file 'gui/button/choice_button_1_blue_idle.png'.

Windows-10-10.0.19045 AMD64
Ren'Py 8.1.1.23060707
Law School Season 1
Sat Oct 11 23:04:30 2025
 
Dec 15, 2020
489
260
186
Will there be more Li in each personality or in te cross path, maybe this was already answered but im curious just to keep a path open for each, thanks, or a path for any secondary/side girls?
 

CJAM2002

Member
Sep 30, 2020
293
374
186
Will there be more Li in each personality or in te cross path, maybe this was already answered but im curious just to keep a path open for each, thanks, or a path for any secondary/side girls?
So, from what I gather.

In season 2 you'll need at least 3 paths, one for each personality type.

Season 3 will split further, with the field narrowing further to the girl with the highest points from the personality type, and the girl with the highest points from the three girls who are romancable on all personality types in S2, with I'm assuming choosing the girl you want at the end of the game. This is a little bit convoluted if I recall correctly, as the three girls who are always romancable on any route still have a personality type "preference" that they can feasibly win, taking the personality type spot and not the any personality spot.
 

Jafo

Well-Known Member
Oct 8, 2017
1,310
4,313
445



Law School Episode 4 - Progress update #13
Creator profile picture



Zojuist



Morning!
Last week was another great one again.
After dealing with some IRL stuff and only getting a few renders done on Monday, I felt a bit disappointed. So I started giving myself little daily quotes when I woke up, like “Today, I’ll get 40 renders done,” instead of saying the usual “20 is the minimum and then we keep working until we stop.” Aiming for a real number keeps me more focused, I think. I stuck with that plan all week and it worked out great. By Friday I had around 150 done, if I remember right.

I’d been putting off some animations for a while, since I heard about something I wanted to try out on a specific scene.

To simulate gravity with clothing, Daz (the software I use) has a feature called DForce. It works fine for still images, but for animations? Total nightmare.
That’s where my dawg Marvelous Designer comes in. It handles clothing simulations way better. Long story short, I figured out how to animate movement in Daz, send it over to Marvelous Designer, simulate the clothes there, send it all back to Daz, and render it. Took a bunch of trial and error though. I spent around 12 hours learning how to do that and went to bed very late. But here’s a little something I ended up with:



I also tested it with other animations, like clothes falling off the character and all that, and it looks awesome. So yeah, my animations are officially on another level now.

Oh, and about those late nights... I went to bed at 3am and 7am this weekend. When I’m learning something new, I just get completely locked in. Can’t stop. But I love that mindset, and it really shows in the output:
Static renders: 2,209
Animations: 46
Story content: 42 scenes written (34,680 words)

Another +200 renders week AND a few animations on top of that. Super happy with how it’s going.

Now, this DAY 4 is a big one. Already hit 600 renders, still got two big scenes and three short ones left. It’s probably gonna be a +900 render behemoth by the end. Hopefully I’ll wrap this one up sometime next week and move on to the last part.

I really like the pacing in this episode. There are big scenes with LIs mixed with shorter ones that move the story forward and build the plot. It kinda sucks that not everyone will see every scene depending on their path, but that’s just how it goes. That’s why I’m not doing a kinetic novel or a harem.
One thing bugging me though... I keep getting random internet crashes. I’m 99% sure it’s my Synology, but I have no idea how to fix it. Might actually yank that thing out the window soon.

Anyway, progress is solid. DAY 3 is fully rendered, DAY 4 is rendering now. One PC’s doing animations, the other’s handling stills. The 1h–1h10 per image time worries me a bit, but the renders look great, so I’ll take it.

On the final note: a little 4 and a half years ago today, I started this thing called MisterMaya. Today, we reached 5k members on Patreon. I'm beyond grateful for this to you guys. It means the world to me, and I'll keep working hard to take this to the next level.
Alright, that’s enough yapping from me. Back to work. Hope you all have a great week!
MisterInsomnia
 

TonyMurray

Conversation Conqueror
Apr 8, 2024
6,393
11,832
774



Law School Episode 4 - Progress update #13
Creator profile picture



Zojuist



Morning!
Last week was another great one again.
After dealing with some IRL stuff and only getting a few renders done on Monday, I felt a bit disappointed. So I started giving myself little daily quotes when I woke up, like “Today, I’ll get 40 renders done,” instead of saying the usual “20 is the minimum and then we keep working until we stop.” Aiming for a real number keeps me more focused, I think. I stuck with that plan all week and it worked out great. By Friday I had around 150 done, if I remember right.

I’d been putting off some animations for a while, since I heard about something I wanted to try out on a specific scene.

To simulate gravity with clothing, Daz (the software I use) has a feature called DForce. It works fine for still images, but for animations? Total nightmare.
That’s where my dawg Marvelous Designer comes in. It handles clothing simulations way better. Long story short, I figured out how to animate movement in Daz, send it over to Marvelous Designer, simulate the clothes there, send it all back to Daz, and render it. Took a bunch of trial and error though. I spent around 12 hours learning how to do that and went to bed very late. But here’s a little something I ended up with:



I also tested it with other animations, like clothes falling off the character and all that, and it looks awesome. So yeah, my animations are officially on another level now.

Oh, and about those late nights... I went to bed at 3am and 7am this weekend. When I’m learning something new, I just get completely locked in. Can’t stop. But I love that mindset, and it really shows in the output:
Static renders: 2,209
Animations: 46
Story content: 42 scenes written (34,680 words)

Another +200 renders week AND a few animations on top of that. Super happy with how it’s going.

Now, this DAY 4 is a big one. Already hit 600 renders, still got two big scenes and three short ones left. It’s probably gonna be a +900 render behemoth by the end. Hopefully I’ll wrap this one up sometime next week and move on to the last part.

I really like the pacing in this episode. There are big scenes with LIs mixed with shorter ones that move the story forward and build the plot. It kinda sucks that not everyone will see every scene depending on their path, but that’s just how it goes. That’s why I’m not doing a kinetic novel or a harem.
One thing bugging me though... I keep getting random internet crashes. I’m 99% sure it’s my Synology, but I have no idea how to fix it. Might actually yank that thing out the window soon.

Anyway, progress is solid. DAY 3 is fully rendered, DAY 4 is rendering now. One PC’s doing animations, the other’s handling stills. The 1h–1h10 per image time worries me a bit, but the renders look great, so I’ll take it.

On the final note: a little 4 and a half years ago today, I started this thing called MisterMaya. Today, we reached 5k members on Patreon. I'm beyond grateful for this to you guys. It means the world to me, and I'll keep working hard to take this to the next level.
Alright, that’s enough yapping from me. Back to work. Hope you all have a great week!
MisterInsomnia
The animation looks good, gravity is one of those things that always makes a lot of renders and animations look so wrong. It's a shame the gif isn't uploading though.
 

MagicMan753

Well-Known Member
Nov 19, 2021
1,355
2,969
387
I was super excited for this pic, thinking it was Rose. My hype levels rose then fell pretty quick, Cause after looking closer its probably just Aurora.

I am a bit saddened, just cause Rain kisses are one of the most romantic things and fav things in media and I wanted a rain kiss with Rose so bad. I am sure whatever Rose gets will be great, I just wanted my Rose Rain Kiss. :cry:

Other than that, super excited for next episode. Still need to set up my saves.
 

Krytax123

Engaged Member
Dec 29, 2022
3,392
7,440
628
I feel like this dev could really need a writer. His art is amazing, the LI's look gorgeous, the characters are fine(ish) but like in his first avn, the whole story surrounding all of that is a mess.

I clashes with itself imo, why have such a ambitious MC (becoming the best lawyer of the world, thats like the most childish goal ever lol) but design him as such a goofy, naive over-the-top idealist lol

I know this got made fun off a lot already but a guy who is afraid that he stole a basketball or about the "bullying" of a twin girl will never end up as the worlds best lawyer. I would argue most academic fields would be more fitting for such a idealistic and naive guy, law is not it.

I hate fake surface drama in avns which is so very obviously designed in a way to make the MC look good, its always like that in avn's with the main character usually being some kind of chosen one but here its even more obvious. Whole dramas are being created just to give the MC the opportunity to have a "impressive" performance during one of their fake trials lmao

Fake trials which are even used when real violence (against a girl even) is committed by student(s).

All of this is so goofy yet at the same time this "the worlds best lawyer" angle gets shoved in our throats again and again, everyone is soooo impressed by him for the most shallow acts like organizing the most lame and boring campus student "meetup" ever and somehow everyone is so amazed. Its just makes me feel like all these people at this college are sheltered idiots who never lived until that point

Somehow this avn ended up as very liked and considered high quality, i just dont see it if we ignore the quality of the art (which is very good).

Im curious if the relationship development will be better compared to the first avn where it was nonexistant

I dont consider the avn bad but neither as anything special at all
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,058
45,719
922
I feel like this dev could really need a writer. His art is amazing, the LI's look gorgeous, the characters are fine(ish) but like in his first avn, the whole story surrounding all of that is a mess.

I clashes with itself imo, why have such a ambitious MC (becoming the best lawyer of the world, thats like the most childish goal ever lol) but design him as such a goofy, naive over-the-top idealist lol

I know this got made fun off a lot already but a guy who is afraid that he stole a basketball or about the "bullying" of a twin girl will never end up as the worlds best lawyer. I would argue most academic fields would be more fitting for such a idealistic and naive guy, law is not it.
He should be at journalism school. The guy just loves sharing everybody's news with anyone who'll listen. :ROFLMAO:
 
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Joshy92

Message Maven
Mar 25, 2021
13,883
35,025
967
I feel like this dev could really need a writer. His art is amazing, the LI's look gorgeous, the characters are fine(ish) but like in his first avn, the whole story surrounding all of that is a mess.

I clashes with itself imo, why have such a ambitious MC (becoming the best lawyer of the world, thats like the most childish goal ever lol) but design him as such a goofy, naive over-the-top idealist lol

I know this got made fun off a lot already but a guy who is afraid that he stole a basketball or about the "bullying" of a twin girl will never end up as the worlds best lawyer. I would argue most academic fields would be more fitting for such a idealistic and naive guy, law is not it.

I hate fake surface drama in avns which is so very obviously designed in a way to make the MC look good, its always like that in avn's with the main character usually being some kind of chosen one but here its even more obvious. Whole dramas are being created just to give the MC the opportunity to have a "impressive" performance during one of their fake trials lmao

Fake trials which are even used when real violence (against a girl even) is committed by student(s).

All of this is so goofy yet at the same time this "the worlds best lawyer" angle gets shoved in our throats again and again, everyone is soooo impressed by him for the most shallow acts like organizing the most lame and boring campus student "meetup" ever and somehow everyone is so amazed. Its just makes me feel like all these people at this college are sheltered idiots who never lived until that point

Somehow this avn ended up as very liked and considered high quality, i just dont see it if we ignore the quality of the art (which is very good).

Im curious if the relationship development will be better compared to the first avn where it was nonexistant

I dont consider the avn bad but neither as anything special at all
To be fair that's most avns. Fans can't really handle the MC in these games not beign the perfect hero character. So devs have to make sure to have the MC be loved and admired by everyone.
 
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Meiri

Well-Known Member
Nov 1, 2019
1,197
2,133
397
Hello Maya ,is that the MC with Aurora?
The wet hair is misleading. I don't think it's Aurora because the hair color isn't right, and her usual hairstyle makes it difficult to judge her true length.

It could be Elsa, but the hair seems too long for her. The most likely candidate is Danielle, I think she matches both the length and color. Although, the wet hair in the render still makes a direct comparison difficult.
 

Krytax123

Engaged Member
Dec 29, 2022
3,392
7,440
628
To be fair that's most avns. Fans can't really handle the MC in these games not beign the perfect hero character. So devs have to make sure to have the MC be loved and admired by everyone.
Thats true and at least in this story other guys are allowed to exist and the MC has male friends too but somehow it feels so incredibly artificial in this avn to me. It feels like its set up in universe to make the MC look good like all of this would be some kind of trueman show.

It goes out of the way of basic logic and instead tries to make the MC look good in the most convuluted ways

its like dreams of grandeur of a 12 year old are playing out on the screen and everyone goes along with it, behaving like this idiocy is normal. This whole fake trial with the guy who assaulted MC/Aurora was just too much for me lol and this happened in a fucking law college (school?) :LOL: :HideThePain:
 
4.60 star(s) 117 Votes