This game definitely needs an overhaul on time and clicks needed to progress. Getting your stats high enough is an absolute grind. Each task having so many things to click through gets old very quickly. Take Cenvir for example:
1: Talk to Meiri about jobs.
2: Talk to Meiri again and tell her you dropped the branches.
3: Load into the tent.
4: Click through saying bye to Meiri.
5: Talk to Cenvir.
6: Choose your action.
7: Click through the action.
Each of those steps takes up time and if you aren't starting a new sex act you get like +5 lust for the entire gameplay loop.
The time wasters and transitions definitely need tuning up too. I don't need to see the "She can enjoy her... dinner" screen 50 times, even if it's just a loading screen for the nighttime talk with Neri. Additionally, I don't know what it is about the night tent scene, but it runs slower than the rest of the game by an appreciable amount.
Overall I think the devs need to streamline the time it takes to get to content, and personally I'm ready to see Krystal get more involved with the village as a whole. Part of the fun of the OG game was the events and interaction with all the villagers that helped create the feeling of Krystal settling in to the tribe.