People keep asking when this game will be finished. Unfortunately, in my opinion, there's no incentive for Gabe to finish it.
At the time of this post, Gabe has nearly 800 paid subscribers on Patreon, with tiers ranging from $1-20 a month. Let's assume she's bringing in $5k a month, which is $60k a year. Since the product is free, she doesn't receive payment upon completion - rather, the subscriptions would likely drop off considerably, at least until a new project is announced. But extending the development cycle ensures that the money keeps coming in.
I'm no expert programmer, but even I can tell (and many others have pointed out) that Gabe's progress is agonizingly slow, with an alarmingly frequent number of weekly blog posts stating that nothing got done because of IRL issues. I wish I could not show up to work for a week because my neighbors were too loud and then still get paid for it, but that's not the way the world works unless you're crowdfunding a video game with no hard deadlines. Gabe receives a steady income regardless of her effort, which is basically a dream job. Who would want that to end?
I don't hate on Gabe. She's made some fun games and commissioned some nice art, and I've been able to experience it all for free, and I'm grateful for that. But the business model is flawed, and until the people funding the project start demanding some accountability, I don't think we'll see the end of this project anytime soon.