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Jul 17, 2019
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His attitude is insane. I went from supporting the project to no longer giving it money because he can't shut up and can't stop himself from attacking people constantly. They even had to take control of this thread away from him.
small correction, he asked for the thread to be removed from him

I stopped supporting him because it's ludicrous to consider $5/month the "cost" of a game that when completed will only be worth $30 max.
This is kinda weird ngl, you're saying all the time and effort he puts into writing/posing/etc doesn't "cost" anything when it literally costs hours upon hours of time. Are you saying all the time he puts into making the game is worthless? From what I've seen in probably close to 2 years is that he works almost always 7 days a week, at many hours a day. He probably puts more hours into making the game/custom requests etc than most people do in their full time job.
He's pretty much a crowdfunded visual story writer. Stopping supporting someone whose content you enjoy because they don't "spend" enough of the money they make is up there on the stupidest reasons I've seen people stop their support.

so what tier gives the care package?
$5+
 
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Mar 15, 2021
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small correction, he asked for the thread to be removed from him


This is kinda weird ngl, you're saying all the time and effort he puts into writing/posing/etc doesn't "cost" anything when it literally costs hours upon hours of time. Are you saying all the time he puts into making the game is worthless? From what I've seen in probably close to 2 years is that he works almost always 7 days a week, at many hours a day. He probably puts more hours into making the game/custom requests etc than most people do in their full time job.
He's pretty much a crowdfunded visual story writer. Stopping supporting someone whose content you enjoy because they don't "spend" enough of the money they make is up there on the stupidest reasons I've seen people stop their support.
I'm pretty sure Selebus didn't do that. Seeing as he complained about it for days afterwards, both here and a lot more on discord. If he did end up asking for the thread to be taken away from him, the fact he complained afterwards is comical. But again I don't think he did that at all.

And I don't think you understood what Vehemental meant. If you pay $5 a month, eventually it goes far beyond what the actual value of the game would be. That is what their reason was, not whatever you said. The work that Selebus puts into it does not change that. Also, 1 custom screenshot from him costs $50 so bringing that up is counter productive to the point you're trying to make.
 

vehemental

Member
Jun 4, 2017
415
1,775
This is kinda weird ngl, you're saying all the time and effort he puts into writing/posing/etc doesn't "cost" anything when it literally costs hours upon hours of time. Are you saying all the time he puts into making the game is worthless? From what I've seen in probably close to 2 years is that he works almost always 7 days a week, at many hours a day. He probably puts more hours into making the game/custom requests etc than most people do in their full time job.
He's pretty much a crowdfunded visual story writer. Stopping supporting someone whose content you enjoy because they don't "spend" enough of the money they make is up there on the stupidest reasons I've seen people stop their support.
Crowdfunding support isn't the "cost" of something. Patronage doesn't buy you the content a creator produces, it supports them personally in their endeavor of creating it because you want it to exist, regardless of the price. If the game is completed, and let's say in some alternative universe it gets posted for sale on Steam, how much do you think it would sell for? Granted, it will be huge and might have a good story, but the graphics are from 2010 and the gameplay is... limited, at best. $20? $30? Any more would be preposterous. Let's say it takes 10 years to complete, which he has said is a distinct possibility (so that's 2030, with, again, 2010 graphics). A founding patron will have shelled out $600 in that time frame. Is the game "worth" $600? Absolutely not. No game is worth that much or has ever been worth that much on the mass market. It's only "worth" that much to super fans.

99% of the gaming industry operates on the principle that the money is only made either in anticipation of or after the game's completion (unless you're Bethesda). Before crowdfunding, indie game developers put in all that work with zero recompense. Crowdfunding is a godsend for the industry, but you're not paying for the game, you're paying to support the game in the form of an investor who won't see any return after it's sale.

A month's worth of updates aren't worth $5. Getting them 2 weeks early isn't worth $5 either. Posting them 2 weeks early for $5/month patrons is perfectly fine for a creator to do, but getting as assmad as he has that one of those patrons decides to share that content is megalomaniacal, greedy, and entitled, especially when you already earn enough to live very comfortably - better than 99% of his patrons - given the entire "development budget" consists of his salary and licensing music.

The guy wants to buy a Lambo or something and is biting the hands that literally feed him because he's let his success go straight to his head, and it's not enough for him. It will never be enough for him, he'd be complaining just as loudly at twice the amount of support. This is what money and success does to a lot people.
 
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Jul 17, 2019
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getting as assmad as he has that one of those patrons decides to share that content is megalomaniacal, greedy, and entitled, especially when you already earn enough to live very comfortably
It's literally still theft though. It's his property, he is allowed to get mad about it if he wants. If there was no public release at all, yeah I could see that. The fact that people are taunting him going "Lololol I got ur game for free 2 weeks early get rekt bozo piracy4lyf hehehe" and he gets mad about it, is well within his right. This isn't some communist USSR shit where "This is your property, don't you mean OUR property??". He owns the game. If people pirate it, it takes away potential income from him, which literally means it's theft.
I personally don't care, I download games, try them, and if they are worth support, I support them. If not, I will either put them in a "maybe try again in the future" or in a "not for me" folder and not support them. I don't think that's the type of piracy that bothers anyone. It's the ones that blatantly keep bragging about pirating something in the developers face, begging for updates as soon as the new update drops. And if you can't understand how someone can get angry at that, you're beyond delusional.

Let's say it takes 10 years to complete, which he has said is a distinct possibility (so that's 2030, with, again, 2010 graphics). A founding patron will have shelled out $600 in that time frame. Is the game "worth" $600? Absolutely not. No game is worth that much or has ever been worth that much on the mass market. It's only "worth" that much to super fans.
This is very stupid. Lets take a look at light novels. A light novel has on average around 50.000 words. They sell digital for around $10, and paperback usually around $13-15. Since paperback costs money to produce, lets take the digital version.
If this game (at 23p2) had been a light novel, it would have 26ish volumes. 26 volumes in 2 years is already unheard of. Usually series that go that long are already going for 6+ years. That's 2 years, 24 months, at 5$ a month. $120. for 1.3 million words of content. Just for the words alone, if it was a light novel, you'd pay $260 in digital format. Not counting all the images, posing, rendering and all other things that have to be done. And there's millions that have bought light novel series that are 20+ volumes. Why would a book series with 1.000.000 words be worth more than a VN with 1.000.000 words, when the VN is way more work to create?

Saying "no game is worth $600" is beyond stupid. You can't just take an arbitrary number and say "anything above this is not worth". You say no game has ever been worth that much on the mass market, however there has not ever been a VN as long as this one on the market. From what I've been able to find, it's currently (and by a decent bit) the longest (at least in English) VN there is. After a bit over 2 years.

Or I could do that. Which is so much more reasonable, yep.
Though knowing selebus he could punish us for messing with saves in the future, but for the time being...
Just changing a variable won't do anything to your save except changing that variable. It's actually what a lot of people in the more "lore focussed" community do often to find things in events they didn't see on their first, main playthrough.
 

akselx

Active Member
Mar 29, 2020
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Was he sent backwards in time, or did he glitch for two full months?

The next update is "Christmas on the Beach" after all.
Right, somehow i forgot that precious christmas wasn't on the beach, but maybe it will be christmas to "them", the ones who glitched forward (backwards) to the beach?
 

worthlesspeon

Member
Jun 10, 2017
193
457
How did Sensei just break the space-time continuum by just talking to Yuumi? Nothing about his past was even revealed that time, it was just a very honest conversation.
There's almost always been weirdness when Sensei is around Yuumi. There's clearly a lot more going on with her than we know. Hopefully we get some answers soon.- but I'm guessing it'll be more things getting blurred with the narrator telling us we're not supposed to see what's happening.

Though knowing selebus he could punish us for messing with saves in the future, but for the time being...
Thankfully I think he literally doesn't know how to do that. As long as you stick to variable combos that are possible, you should be safe.
 

vehemental

Member
Jun 4, 2017
415
1,775
It's literally still theft though. It's his property, he is allowed to get mad about it if he wants.
Oh shit, I completely forgot about the whole Illusion Koikatsu thing. They don't exactly appreciate people making commercial ventures with their products, but they also don't have the money to pursue legal action about it in the US. So not only is owning the copyright on something very, very different from something being someone's property, but Selebus doesn't even own the copyright on the visual assets he uses in-game, and by your definition is "literally stealing" from Illusion :ROFLMAO:

I'm also not saying he isn't allowed to be mad about it. I'm saying it's in the opinion of this and many other former patrons that the optics of him getting so mad about it are not good, and to speculate that he'd probably be doing even better than he is if he wasn't such an immature weirdo about it.

The fact that people are taunting him going "Lololol I got ur game for free 2 weeks early get rekt bozo piracy4lyf hehehe"
You shouldn't be basing your argument around something that's either never happened or is purely the realm of weird internet trolls who wanted to get a rise out of him because he already got demonstrably assmad about being pirated. Trolls are like sharks, it's the blood that's already in the water that really gets them going.

It's also telling that he's said he'd torpedo this site if he could, even though at LEAST 75% of his patron base came from here. The only non-pirate way to find it would be through itch.io. Good luck with that :ROFLMAO:

If people pirate it, it takes away potential income from him, which literally means it's theft.
I personally don't care, I download games, try them, and if they are worth support, I support them. If not, I will either put them in a "maybe try again in the future" or in a "not for me" folder and not support them. I don't think that's the type of piracy that bothers anyone.
So your stance is that piracy is bad and is "literally theft" then admit that you yourself are a pirate, but you're one of the good pirates. That's not a good look, lil bro.

This is very stupid. Lets take a look at light novels. A light novel has on average around 50.000 words. blah blah blah Why would a book series with 1.000.000 words be worth more than a VN with 1.000.000 words, when the VN is way more work to create?
I hate to break this to you, but light novels and a lot of other weeb goods are horrendously overpriced. You can buy physical copies of the first 3 Stormlight Archive books for $25, word count ~1.2mil, and those words are way better than anything Selebus has vomited up. Also, I don't know where he's getting his word counts, but I suspect they're inflated.

Saying "no game is worth $600" is beyond stupid. You can't just take an arbitrary number and say "anything above this is not worth".
It's not. If Selebus theoretically put LiL up for sale (again, he can't, both because of the subject matter and because he doesn't own the entire copyright) at $600 he would sell a max of 10 copies to his most loyal whales. Sorry.

Marketing 101 includes there being an optimal price point for consumer goods where the combination of the unit price and the sales volume lead to a maximized total profit, and for a titanic visual novel with dated graphics it's not going to be great. Wonderful Everyday, another 2010 game with similar subject matter (LiL's biggest influence, in fact), is still selling for $30, but I doubt it moves that many units these days.
 

worthlesspeon

Member
Jun 10, 2017
193
457
Also, I don't know where he's getting his word counts, but I suspect they're inflated.
From what I've read, that word count includes repeated dialogue when making minor choice differences etc. The words an individual reads on a single playthrough won't be nearly as high (In fairness there's still a lot of content.. though most of it isn't exactly what one would consider to be literature)
 
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vehemental

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Jun 4, 2017
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You have no concept of how much people are dumping into gatcha games, MMOs, Madden, or FIFA, do you?
Hundreds of thousands in some cases. Those are whales. The revenue streams of free-to-play games follow a reverse-exponential Pareto distribution where the entire development budget is probably covered by the top 50 spenders, and 99% of the playerbase most likely spends less than $50. Selebus has them too, there are people with multiple $100/month Commander subscriptions so they can get more image requests.

There's nothing wrong with this, but if you use this fact to then say that means Genshin Impact is worth $500,000, or $50,000, or $5,000, or $500, you're out of your goddamn mind. They're paying to gamble or get in-game skins anyway, it's a completely different value proposition than crowdfunding an indie game.
 

niconob92

Member
Jul 16, 2017
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Thankfully I think he literally doesn't know how to do that. As long as you stick to variable combos that are possible, you should be safe.
I don't think he knows either. But I know for a fact that if he ever learns of a way to screw with us that way, he will.
 
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