- Jun 6, 2023
- 54
- 137
I agree, my biggest problem with this game is the pacing and Chapter 3 has been looking more promising in that regard but lately it has been slowing down again, I really hope things pick up soon because there is no excuse for being 2M+ words into a story and still being in the set up phase, we need to start actually building up for some climaxes and pay offs at least. I really hope his plan isn't to start revealing stuff only in the Dark Route. Few things bother me more than a mystery narrative that sticks to just teasing the reader in a way that overstays its welcome and doesn't really contribute much, it kills your investment and interest in the answers.Well, it seems, feels and i'm pretty sure IS pretty clear everyone has thoroughly stated every theory that can realistically be made with the information at hand now so this thread is just deeeeeeeead except for little bips and beeps. It does make me think though, Selly is going to have to start revealing the proper turth behind the story soon enough, cause at this point all the major pieces are in place, most of the minor ones are either in place, resolved or just stuck treading water until the reveals start coming in and collectively that puts the story in about the same place, treading water, i'm just not seeing much room left for more smoke and mirrors to take place without it just feeling like things are completely stalled and that he's deliberately dragging things out. If shit doesn't really start to pop off by the end of chapter 3 then i'm actually going to get even more worried that we'll find ourselves in a 'Lost' situation where no kind of reveal will ever have a chance to reach the heights of our expectations leading to at best a mild nod of 'cool, so it was that then' and at worst 'wtf... that's it!? LAME'.
Yeah, and that's exactly why I think it's due time we start receiving some actual trustworthy information for a ground to build on. No matter how brilliant the answers are, if they only work because the information we've been given is false it will just be cheap and unfair writing imo, like at least it should be possible to figure out which information is trustworthy and which isn't for a basic start, that way it would be a fair contest between the reader and the writer (this is what Umineko taught me). Sel constantly complains about fans misinterpreting his hints or overanalyzing where it isn't needed but he honestly dug that grave for himself by being all over the place and constantly stating how nothing is what it seems.I get the feeling that Sel would be too proud of his vision to change it, just because someone saw it coming.
I do think he'd go out of his way to troll people who think they know what's going to happen though. Hence the whole Psycho Ami stuff recently. I feel like that has been set up since the beginning, and was always a red herring. I'm sure there's plenty of things in this designed to make the reader think something will happen, so that they are less likely to figure out what actually will happen, while giving Sel a way to have fun teasing them about it.
The game has also seemed to claim that the pieces won't quite fit, and that it's plausible that what we've been told were lies anyway. The Narrators themselves aren't exactly trustworthy, so nothing we've been told in game is even reliable. Then again neither is anything we see or hear in game either. To be honest, Sel can pretty much go anywhere at this point and make it make sense, because anything can make sense under these conditions.