I get what you're both saying, but I think the strongest "argument" for going green path is that it's clearly the story Selebus wants to tell. I guess I'd equate red events to reading a book and skipping over a section you just don't enjoy. The author is going to end up telling their story regardless and while you can alter some things to avoid feeling bad, you end up getting an inferior version of the story
I don't know if I can get on board with that in its entirety, or at least in every case. I think Sel wants to tell a story in which there are multiple options. He may want you to pick one possible path or see it as the more likely/favorable one, and some of those options may even be traps (like the shampoo,) but at the same time, the choices are there for a reason. They're also not there far more often than they are, and the story simply happens, and your role as the reader is to accept it. The story is also being told in Ren'py with those branches added in — it's not a book, and aside from choose-your-own-adventure books, books don't give you control over a character and ask "Do you want to go home or perform x?" In CYOA books, both options have an outcome — some lead to instant death, or a worse ending, or missing elements, but that's the point. I've already written about how I don't feel that missing a scene = skipping plot. It's a different plot, so those potential scenes don't happen, they're coded in for if you choose otherwise. It's not the reader altering or omitting the content, but the author creating a multitude.
I do agree that there are seemingly favorable options and options you're encouraged to choose, even more logical and fitting options. There may even be "canonical" paths, at least when the game is finished, and that's fine. I just disagree that any option is actually "losing out" so to say, and that there is no return or other gain given. And it's all still what the author decided to write and put in the game, unless retconned. Even if the purpose is to be able to fuck up the story, I think it's fitting with the story itself, one in which we constantly fuck up regardless.
Feel like I should reiterate that this is just how I feel about the story and stories with branching narratives in general, and my opinion, and doesn't equate to me saying anyone or their playthrough is wrong or that I won't be completely hardlocked out of the game in 15 months.