- Jun 4, 2017
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Because you used the phrase "epistemic learned helplessness" I'm going to boldly assume you might be able to understand some basic probabilities:This is the danger with epistemic learned helplessness
It's a simple RPG. Dragon Quest but with Sensei, you know? It's in the title. Except we are blessed by GOD to be able to grind quickly and easily with the power of control. It takes mere minutes and minimal experimentation to get all the funds you need. This is a funny one - imagine DQ being critically lambasted due to grinding. You even get as many metal slimes as you want here! As for the fights, just save after each attack and load. You can't do that in real life you know. You have all the advantages and it still seems impossible?
Here, the advice is this: FACE YOUR FEARS! LEARN! SURVIVE! GROW! Like a tree. It seems impossible, right? But it's actually rather easy. If you just do it, you'll be a big strong tree with long healthy roots in no time. You'll be so strong. Because the fears were always just in your head, like a big all-consuming orb. I mean, how the damn else are you going to level up if you don't fight and win? If SENSEI QUEST is your limit... well, it isn't. SO GROW!
The odds of making a single correct choice are 1/11 or 9%, but needing to get four 1/11 chance choices correct, in the correct order and given those choices might repeat, your odds of clearing a single encounter through random choices are 0.007% or about 15,000:1. I'm not going to do the math for the 6 and 11 choice encounters, but it's ugly. I can't even find an odds converter that goes that low.
Sure, it's not random - the game gives you feedback about what works... until it doesn't.
My point is, other games don't get "critically lambasted due to grinding" because they don't work on math like this, period. Judging by Dragon Quest's wiki, it looks like it has multiple classes for the player to pick, so there are already multiple ways to clear encounters. I'm embarrassed I even have to point that out. Terrible analogy.
Sensei Quest isn't serious, it's a cobbled-together, surreal meta-game joke pushed to the extreme for shock value that ups the ante from other resets that did similar. Lighten up, don't preach about telling ppl to harden the fuck up when any idiot with a notepad can do this "mini"game given enough time.
Not every repetitive task you have the opportunity of wasting a ton of time on is an opportunity to build character, it's usually just an opportunity to waste a ton of time. SO GROW! indeed... out of your boomer phase, please.