does anyone have a full save? I havnt played in a while and i dont want to rwplay everything
This feels like a subplot that was forgotten or something that wasn't meant to go anywhere. The only two people in the cast that might have the incentive to sneak in and simultaneously know this IS the place they're looking for (at that time point) are Maya and Ayane. However, Maya already had the spare key (which is acknowledged by Ami) and Ayane already had a functioning "emergency key" (which may or may not have been acknowledged by Ami). Thus, neither of them so far really demonstrate either the need of stealing a key or any proof that the stolen key is in their possession, and neither mentioned it even once. Moreover, if the culprit was Ayane, it bears very little relevance to the story if she didn't break it to Sensei well before they went through this much; like, what's that going to add now since yall are surviving apocalypses together and fucking like rabbits everywhere already?Sorry i can't upload images but at the very beginning of the game, when ami visit us in the school office, she ask for keys.
Sensei ask about if there are a spare key under the mat. Ami says someone STOLE THE KEY and they had changed the lock.
Do we know who stole the key. Or was ami lying about it and trying to get the key from sensei so she has more control of sensei's life from the start.
Bunch of questions to help debug the problem:Well i doubt someone can truly help me with this (for me is so random and dont know why this happened), but when i try to load old saves the game give me an error. I tried downloading it again because i was having an error trying to save news saves that said it had "memory errors" i dont remember well.
I tried loading an old save because i forgot a happy event and wanted to do it. (sometimes some old saves load weirdly loading some random moment and others load correctly. Also idk if it was for the new download but i couldnt skip all the things i already saw)
It would fuck me very hard having to replay all the game again for all the time it would consume me (read things and replace every save i had. I have 80 pages of saves...) Luckily this time i wont have to grind it all thanks to URM but it is still a pain in the ass having to do every hellish puzzle (i have saved some but idk if i have them all).
What worries me the most is do it before next update, i know i have 2 weeks but also i have very little time to play, so i would be grateful if someone knows how to fix it or if i just give up and start again rushing all the game.
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This same error has been reported on the Discord before. There is a temporary fix for it, as listed here:Well i doubt someone can truly help me with this (for me is so random and dont know why this happened), but when i try to load old saves the game give me an error. I tried downloading it again because i was having an error trying to save news saves that said it had "memory errors" i dont remember well.
I tried loading an old save because i forgot a happy event and wanted to do it. (sometimes some old saves load weirdly loading some random moment and others load correctly. Also idk if it was for the new download but i couldnt skip all the things i already saw)
It would fuck me very hard having to replay all the game again for all the time it would consume me (read things and replace every save i had. I have 80 pages of saves...) Luckily this time i wont have to grind it all thanks to URM but it is still a pain in the ass having to do every hellish puzzle (i have saved some but idk if i have them all).
What worries me the most is do it before next update, i know i have 2 weeks but also i have very little time to play, so i would be grateful if someone knows how to fix it or if i just give up and start again rushing all the game.
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Right, i knew i forgot to add some info.Bunch of questions to help debug the problem:
1) Is the problem with all save files or just new ones?
2) Are you using any mods? If so, could you list them?
3) There were some saves shared on this thread, do those work for you? If they do, I'd just give up on your existing saves - you might need to replay some parts but it's mostly linear anyway
4) Sanity check if the saves from the thread don't work: how did you re-install the game? Did you extract it into a fresh folder?
The first pic talks about 0.43, how should i do it for the 0.44? It should be no problem search for an only update here but i dont know how this will work with the current update (just in case im talking about that i have to put 0.42 files into the 0.44 update. I may overthink it but i dont want to mess it up)This same error has been reported on the Discord before. There is a temporary fix for it, as listed here:
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The previous changelog also addresses this particular error, stating that it should be remedied by 0.45 (next update).
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If you want I can give you a save before triggering the happy event.I tried loading an old save because i forgot a happy event and wanted to do it. (sometimes some old saves load weirdly loading some random moment and others load correctly. Also idk if it was for the new download but i couldnt skip all the things i already saw)
Thx, but i dont want to bother more than im already doing, if i can fix it fine if not i will just re-start and replace everything until reach that event.If you want I can give you a save before triggering the happy event.
Also, I've found the better place to save to avoid those errors is just as the days changes, or when an event begins, because almost all my saves that were mid-event or on other points got bricked too.
Unless the next update ends in another cliffhanger or it blocks the way of getting the happy event, I think it can still be done after the next update. Otherwise, here's a save where the conditions for the event are met, you just have to trigger it.the one after "Rain king" and before "Kyoto"
You could try a slightly adjusted version of the steps in the screenshot Zuko shared:Right, i knew i forgot to add some info.
1. It is some files, a few very old load fine (sometimes. Other times it load randomly before the save was done)
2. Yes, i use the guide mod and dark mod, also i have the packages there (every patch i do the steps to disable the drm that are at the 1st page)
3. I didnt try using any saves on the thread, looking like some work and some dont. Should i try to download and try some of them?
4. I extracted it into a new folder and deleted the old one seeing that i had those problems and with this new one i didnt have them. (the memory ones)
The first pic talks about 0.43, how should i do it for the 0.44? It should be no problem search for an only update here but i dont know how this will work with the current update (just in case im talking about that i have to put 0.42 files into the 0.44 update. I may overthink it but i dont want to mess it up)
Did you add the care packages?Well i doubt someone can truly help me with this (for me is so random and dont know why this happened), but when i try to load old saves the game give me an error. I tried downloading it again because i was having an error trying to save news saves that said it had "memory errors" i dont remember well.
I tried loading an old save because i forgot a happy event and wanted to do it. (sometimes some old saves load weirdly loading some random moment and others load correctly. Also idk if it was for the new download but i couldnt skip all the things i already saw)
It would fuck me very hard having to replay all the game again for all the time it would consume me (read things and replace every save i had. I have 80 pages of saves...) Luckily this time i wont have to grind it all thanks to URM but it is still a pain in the ass having to do every hellish puzzle (i have saved some but idk if i have them all).
What worries me the most is do it before next update, i know i have 2 weeks but also i have very little time to play, so i would be grateful if someone knows how to fix it or if i just give up and start again rushing all the game.
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I get it now" - also, I wonder if this is how Wires would make everyone to be like, in his version of a world for Akira
Too harsh for ARPG fans. Btw, I completed the sensei-quest in about an 1,5 hour without using any hints.Giving hours of my time to killing green blobs in a pixelated world conveys me nothing
these are all fair points, I just wonder if you played it without the mod or puzzle answers/urm, and if so, why?So I had the "benefit" of playing this game from start to finish without too many interruptions in the last few weeks, so all available content is still fresh in my mind.
There's of course a lot I appreciated about it. Yet the game design has only suffered the more you play, and it feels like it's done maliciously. Why ? Does the dev hate his game's playerbase ?
I don't want to make this a full review so I'll just list here some of the worst examples in my opinion.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.I saw someone earlier arguing that intentionally bad gameplay design is a form of expression in video games. I don't agree that's the case here at all. Harsh design is supposed to at least convey feelings or offer opportunity for skill expression, and most importantly, should respect the player's time.You don't have permission to view the spoiler content. Log in or register now.
You're not supposed to win that absurdly hard mini game in Danganronpa V3, you're supposed to lose it in order to progress. If you practice enough to win it, good for you, it's actually quite the achievement and the game rewards you with a scene, but that's it. You're not forced to do it again until you win. The grinding in Undertale's genocide route is admittedly annoying and made unpleasant to convey how awful your actions are, but at least you won't spend more than 30 to 45 minutes per area. The gameplay loop in Papers Please can be extremely stressful and convoluted, but it's made that way to convey how dystopian Arstotzka is and is regularly interrupted by main events occurring in your booth.
I don't see any of this in LiL. Clicking while pressing CTRL until something happens is boring. Trying every contact in my phone until one of them works is extremely annoying. Giving hours of my time to killing green blobs in a pixelated world conveys me nothing, we already know Sensei is fucked up inside. There's no skill involved in trying every combination of choices until you beat a boss.
This is just my assumption, but I can only interpret this as the dev being complacent at maintaining a good gameplay loop first, and taking advantage of people sinking hundred of hours in his game already to get away with whatever silly jokes he wants to put in his game.
All your points are valid and also reflect the general consensus in this thread (with a few exceptions, as you mentioned, which are in the vast minority, I would say).So I had the "benefit" of playing this game from start to finish without too many interruptions in the last few weeks, so all available content is still fresh in my mind.
There's of course a lot I appreciated about it. Yet the game design has only suffered the more you play, and it feels like it's done maliciously. Why ? Does the dev hate his game's playerbase ?
I don't want to make this a full review so I'll just list here some of the worst examples in my opinion.
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.I saw someone earlier arguing that intentionally bad gameplay design is a form of expression in video games. I don't agree that's the case here at all. Harsh design is supposed to at least convey feelings or offer opportunity for skill expression, and most importantly, should respect the player's time.You don't have permission to view the spoiler content. Log in or register now.
You're not supposed to win that absurdly hard mini game in Danganronpa V3, you're supposed to lose it in order to progress. If you practice enough to win it, good for you, it's actually quite the achievement and the game rewards you with a scene, but that's it. You're not forced to do it again until you win. The grinding in Undertale's genocide route is admittedly annoying and made unpleasant to convey how awful your actions are, but at least you won't spend more than 30 to 45 minutes per area. The gameplay loop in Papers Please can be extremely stressful and convoluted, but it's made that way to convey how dystopian Arstotzka is and is regularly interrupted by main events occurring in your booth.
I don't see any of this in LiL. Clicking while pressing CTRL until something happens is boring. Trying every contact in my phone until one of them works is extremely annoying. Giving hours of my time to killing green blobs in a pixelated world conveys me nothing, we already know Sensei is fucked up inside. There's no skill involved in trying every combination of choices until you beat a boss.
This is just my assumption, but I can only interpret this as the dev being complacent at maintaining a good gameplay loop first, and taking advantage of people sinking hundred of hours in his game already to get away with whatever silly jokes he wants to put in his game.
This guy's head is so far up Selly's ass he can count his teeth.It's hard not to be "high on your own farts" when the complainers are people suggesting Working Adults two hundred hours into Lessons in Love will be spending weeks in Sensei Quest
Alas I have 30 minutes of game time per week and so it will take me a full month to get through sensei quest... What a realistic and horrible scenario that should morph game design... Won't anyone thinking of the Working Adults... :'(