givemeabeer

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Nov 7, 2022
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You cut off Sana's question to Maya, that if I remember correctly was about where she was from. And yeah, Maya has no recollection of where she came from. It's been suggested that no Maya ever had that recollection because, again, she was something that should not exist. Akira points out that the original Maya never talked about her parents during "Baby finches".

It's funny because I just got through the Nodoka/Io think during Imani wars and it didn't hit not nearly as much as the first time.
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I don't know if it merits an entire post, but this replay has made me much more accepting of everything Nodoka does (with the exception of the Yumi thing, which was just strictly malevolent for no reason), it painted Io in a harsher light (she was never my favorite in the first place, and it's even less now), and Pareidolia, well, maybe this one merits a post:

But I've been considering that he really is putting himself into a position to take blame for Akira, and that the things Akira does are actually him doing it, and from that perspective Pareidolia really is just the ultimate bro. And he doesn't interfere nearly as much as I remember either. Maybe more on that later.
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Yarazin

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Dec 2, 2022
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On the unlikely offchance someone doesn't understand the reference here:
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This is a famous scene from Fate/Stay Night (A visual novel), which has been redone a million times inside and out of the series.
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I can't really see a parallel between the scenes other than aesthetics however. Nao-chan doesn't seem to be in Akira's service, and neither does Akira seem to be one of the competitors in a (divine) war.
Should I try this?
 
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Moonflare

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Aug 23, 2023
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Should I try this?
I mean, it's definitely one of the classics that spawned a whole genre.
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One of us. One of us.

P.s.: will read the rest of your reactions later. I just checked the tierlist because of the picture of Yumi you dropped. I immediately recognized the event.
I was really surprised the Nodoka rating didn't drop to demon spawn right after watching the blackmail.
 

Yarazin

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Dec 2, 2022
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Let me preface all this by saying I have been drinking tonight.
Nodoka going around groping everyone in the showers huh.
Fucking Nodoka. Yes I hate her for what she did to Yumi but for me it started with the sexual harassment of the other girls. Even the POS MC doesn't just grope them. Every time she touches another girl I get incensed. She is such a damn cunt. She continues to do bad things and I am not convinced the good things she does makes up for it. MC also makes me so angry for not doing anything about it. I am also disgusted by the Miku groping scene and glad it was taken out of the game.

I could be totally biased here but I think Nodoka is worse than Kirin. I don't believe Kirin knows what trauma she is imparting but Nodoka does in fact know and delights in it.
Makoto: "I'm so disappointed in you, Yumi...
Again, MC is a cowardly asshole. Makoto has some redemption in this later though.
I wouldn't be surprised if the game was preparing me for an inevitable rape ntr scene...
Fuck you Sel.
Wait, how do Rin know Haruka and Sensei are going at it? I don't remember how she figured that out, or if it just happened.
Rin has been pushing them together if I remember right.

Couple other points:
I agree it is difficult to keep going when your favorites have no more events.

I often feel that Sel hates his players. Don't even get me started on the shitty Maya memories we have.
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Yeah Io sucks too but I feel it is defensive and not entirely malicious, more reactive and selfish. Nodoka is just a total bitch. Again, maybe biased by how much I dislike Nodoka.
 

Antosha

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Feb 28, 2018
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Here’s what I took from Io going after Nodoka
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Let me preface all this by saying I have been drinking tonight.

Fucking Nodoka. Yes I hate her for what she did to Yumi but for me it started with the sexual harassment of the other girls. Even the POS MC doesn't just grope them. Every time she touches another girl I get incensed. She is such a damn cunt. She continues to do bad things and I am not convinced the good things she does makes up for it. MC also makes me so angry for not doing anything about it. I am also disgusted by the Miku groping scene and glad it was taken out of the game.

I could be totally biased here but I think Nodoka is worse than Kirin. I don't believe Kirin knows what trauma she is imparting but Nodoka does in fact know and delights in it.

Again, MC is a cowardly asshole. Makoto has some redemption in this later though.

Fuck you Sel.

Rin has been pushing them together if I remember right.

Couple other points:
I agree it is difficult to keep going when your favorites have no more events.

I often feel that Sel hates his players. Don't even get me started on the shitty Maya memories we have.

Yeah Io sucks too but I feel it is defensive and not entirely malicious, more reactive and selfish. Nodoka is just a total bitch. Again, maybe biased by how much I dislike Nodoka.
And sober or drunk, I completely agree that Nodoka is way worse than Kirin.

Kirin does what she does because she’s horny and, let’s face it, isn’t the sharpest tool in the shed.

Nodoka does what she does because she can.

(Which isn’t to say that I dint find her an interesting, compelling, occasionally amusing character. But girl’s a psychopath. That it took until the last reset for someone to kill her surprises me. )

ETA: I’ve been thinking about the old saying, “Never stick your dick in crazy.”

Its a lesson I learned the hard way.

Most of the cast are pretty nuts, tbh. Otoha’s the least neurotic I can think of. A number of the others are teetering on the edge of psychosis.

But as of the end of 0.46, there are three girls (and a ghost) I think definitely qualify: Nodoka, Chika, Ami, and of course Mama Crazy herself, Sekai.
 
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Reiyayru

Member
Jun 2, 2018
108
292
It's always fun to come back and just read through what everyone is saying ans discussing here, also from the previews it seems I may have to go against what I was planning, waiting a few updates to play, since it looks like there's a good bit of focus on Rin, I may just play it when it comes out lol. Man did not expect to enjoy this game as much as I do, think it's only the second or third one where I want to play the next update as it drops rather then wait for a couple (Of course after me being new and doing that with most of the first games I played till I realized I can just wait and get a bigger chunk)
 

alteros

Member
Jul 25, 2018
187
98
Just did "I really want to stay at your house," I don't think I've ever regretted the Ami route until now, goddamn. Legitimately considering starting over again and being a good uncle.

Edit: Actually I don't hate the way this event continues, it was just really awful right after the closet. Bad uncle it is then. Maybe once everything's wrapped up I'll do a good uncle run but that day is not soon. On second thought after seeing the other version of the event, bad uncle really does feel canon. Good uncle kinda abruptly cuts out. I know that might be more because things are written with green path in mind, but I didn't feel like I missed anything missing Prisoner or White Oak Doors/Toys.
 
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LessonsInDissonance

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Oct 1, 2023
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Nao-chan doesn't seem to be in Akira's service, and neither does Akira seem to be one of the competitors in a (divine) war.
This is an extremely uncharacteristic ill-placed assumption from you.
Akira is most definitely the centerpiece of a divine conflict, you don't know the details yet but from all we've seen there's no way someone can discard this possibility.
 
Nov 22, 2021
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With a week to go to the next LiL update, there is no better time to make good on my promise to analyze the writing changes to Lessons in Love brought about by the rework done a couple of years ago. To begin this comparison I would like to begin with a bit of an superfluous lecture: it is my near-universal experience that writers simply do not improve over time despite the common intuition being that people will improve at their craft over time. It really, really doesm ake sense that the more one writes the better one would get at writing, and therefore that we can anticipate writers improving. In general, though, I have found that not to be the case whatsoever. Most common examples of this are actually, by my judgement, misunderstandings of a completely separate phenomenon: that our evaluation of media improves the more time we spend with it. This is to say, we will have a harsher evaluation of Volume 1 of a book as it introduces characters and brings us into the world than we will on Volume 10 of a book where we are fully integrated into the story and all the gears are turning. I think people will often mistake this momentum for an improvement in writing quality when, in reality, the writing has not changed, only their perception of it. (More shallowly, a lot of people are barely capable of analyzing/parsing prose itself, and tend to associate e.g. improved visuals and music with improved writing somehow, as if a scene looking and sounding better suddenly makes the writing better too).

As for the writing itself divorced of all other factors, well, I have almost universally seen that authors simply do not improve notably over time. A genius will have tend to demonstrate their innate talent in the first work they ever produce, such that even after decades of reading their work one can comfortably enjoy their debut work: Goethe stepped into fiction with The Sorrows of Young Werther and began composing Faust Part One in 1772 (see: the Urfaust); Gene Wolfe produced The Fifth Head of fucking Cerberus in 1972 and proceeded in swift order to release the Book of the New Sun, widely regarded as the greatest work of modern science fiction; I need not mention Tolkien; Dostoevsky began his rich career with the widely lauded Poor Folk; etc. Inversely, someone who produces shitty early work will probably never improve all that much (and I will spare the flame war which may arise by my listing of examples of poor authors).

In every case where I have read a series and felt that the writing quality has improved significantly, I've checked the credits and found that in reality a new writer was hired or something of the like. Every time I've followed an author for a long time, I've found their quality to be fairly stable with the usual peaks and valleys of chance resonance; even following long-term fantasy series, for example, I rarely judge that an author has improved after the 3 millionth word of prose despite the fact you would really expect that much quantity to have made a difference. And yet, it almost never does; a good author may may get a bit better, but a shitty author or mediocre author almost never raise to greatness. Of course, I am but one man and I have certainly not read every single author to ever live, so I can speak only of a trend as I see it.

This now brings us to Lessons in Love: a very rare (in my experience) exception to this. Selebus did in fact improve as an author, and somewhat dramatically; I find this pretty remarkable and believe that this transformation would be well-worth studying for any would-be writer who finds themselves insecure about their prose. We can use Selebus's modifications of his own writing in the past to glean insights into what techniques are more successful than others. For the purpose of this comparison I will be using a copy of 0.23 that I grabbed from I believe the subscribestar, since it was the last version before the rework. For convenience I shall distinguish them as "LiL 0" and "Neo LiL."

However, before I begin, I must make one more superfluous aside: despite being rich with insight itself, I will take the liberty of skipping the opening of LiL 0. It is by far Selebus's greatest embarrassment and I would not like to shine a spotlight on it specifically after he took such great pains to purge it from the game. That's not to say that this entire endeavor of mine is not similarly a slap to the rework's face, but for dramatic effect I will skip the opening regardless; my malice is not so limitless.

Okay, and without further ado, let us finally begin!

An early example of improved writing would be in the first conversation with Ami, when Sensei forgets her name. (For the purposes of this comparison I will take what is stated at face value and not speculate on, e.g., the fact Ami is almost certainly not actually surprised Sensei doesn't remember her name.)

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In the original Ami noticing this and introducing her name is a very bland exchange which completes the function of introducing her name swiftly but without much personality. In the rework, it occurs in a much more interesting way: first, "how can you just forget that we've been living together for years" is very natural exposition phrased as a question. Second, "what's next, are you going to tell me youve forgotten my name" plays into the dramatic irony that we the player know Sensei has forgotten her name and in fact her name is ??? as she states this. The pause as Sensei waffles on whether to be honest on this is an early insight into his personality, and then Ami's freakout afterwards is humorous (especially with the visual of her shocked face). To finish matters off with aplomb, Sensei says it's not personal - "probably," prompting another shocked reaction from Ami.

Now, I think the improvement in writing quality is pretty obvious, but since this is a rare subject to be discussed I will belabor the point a bit. The original is wholly unremarkable and almost entirely lacking in humor or character development: it's not actively bad in a way which will earn ire, but it also does nothing good, either, and there is no worse fate for writing than to be completely boring. The rework, however, excels in all areas and manages to tell like 4 jokes in rapid-fire succession. There's a rather popular video that contrasts the old Simpsons with modern Simpsons: . The example used is how in Old Simpsons, a joke was never just a one-off; the jokes would have layers, and a funny sequence would build on itself 4-5 twists of expectations, instead of just being a joke and done. We can sort of apply this lens here; in LiL, the original text here... well... wasn't even trying to tell a joke, while the rewrite has humor exuding from every line.

Although I will be only providing a limited number of examples in this post, it's valuable to keep in mind that transformations like the above have taken place all over the narration of the original. Swathes of previously bland, "lazy" even narration is transformed into sequences of multi-layered and original humor. I simply can't cover each one (for example, how superior the introduction of the space war is).

But the improvements were not just in humor. Let us gaze up on example 2.

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Again, most people with eyes will be able to distinguish the quality here, but I will belabor the point regardless.

It is here that I must invoke that most dreaded concept in writing criticism: show not tell. This is a concept INCREDIBLY misused by the populace at large and tends to be wielded like a club to criticize a work whenever a reader feels it is being boring in some way. The thing is that 'show' and 'tell' are vague enough words that one can apply them to almost anything: that is to say, someone can accuse anything they want to be 'telling' instead of 'showing' without leaving much room for argument. It is for this reason that 'show not tell' must be invoked with extreme care and a consideration for Chekhov's original purpose in bringing it.

And that purpose was to place greater emphasis on details rather than what the details are describing. Rather than say 'the moon is shining,' describe 'a glint of moonlight on broken glass' so that the reader can infer the moon is shining in a more evocative way. We can say (and this is of course my personal interpretation - there is no singular way of interpreting aesthetic rules in literature) that a reader will tend to feel greater satisfaction and immersion when they are putting many details together to form a whole in their mind rather than simply having the whole thrust into their face, and this Ami quote embodies this extremely well.

In LiL 0, despite how the scene seems to avoid a direct description, we are in reality clubbed over the head that Ami is disturbed by the question about her parents. A wordy, verbose passage descriptions all the various actions she takes, going to such extraordinary lengths as to describe her panicked breaths and wobbly knees. The moment is punctuated by a weak, "Um... Could you maybe ask something else instead?"

In this moment I would suggest there is zero drama or intrigue. We can feel the author telling us to be intrigued, telling us there is drama here... and because it is so obvious, we lose interest; there is nothing really for us to imagine or ponder. Ami herself becomes increasingly a bit of a pathetic figure as she weakly asks him to change his question. (again: not speculating as to whether this is all an act at this moment in time). The idea of alluding to Ami's trauma and the accident with her parents is clear, but executed extremely amateurly.

Neo LiL's superior execution is hardly a question. First, Ami cuts him off before he can even finish speaking, establishing her STRONG AURA. Second, she s simply says 'ask something else," giving no allusion to how she is feeling or what she is thinking behind her mask. When Sensei protests, she again cuts him off and demands he ask something else with no change in her smiling expression.

This is great. THIS is intrigue. We are being 'shown' the detail of her refusing to answer, and from this we start to paint the bigger picture in her mind. The initial characterization of Ami being kind of weak and lame was not strong, but already in Neo LiL one will be starting to sense Ami's latent psychopathy and the damage left by certain events. This dialogue is so good that Sensei (probably deliberately but maybe not) repeated it in a later scene with Wakana and Sensei, where Wakana references 'the jaws of life' and Sensei obstinately says "Choose another metaphor." This is how you get an audience intrigued in characters and wanting to learn more.

Another subtle detail is that he has universally excised bits of narration which imply significant passage of time. For example, the narration says she "focuses for a long time on the distant horizon," but this is completely dissonant with the act of reading the visual novel; we ourselves click through this line in matter of 1 second, and don't see any such deliberation from her, so immersion is hurt. It is a reflection of gained wisdom that Selebus knew to cut these out and in future narration pay greater effort to aligning the reading experience with the reality described in the text.

Now, I will take a brief aside to look at something which is not strictly prose but may be interesting to mention in part.

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In LiL 0, after looking at the book of students, the scene ends briskly and cuts to Ami in a bath. In Neo LiL, we find her leaning over Sensei's shoulder ominously. This isn't a matter of prose but in scenes like this we can see a matured ability to simulate the actions of characters and juggle multiple concepts at once; the scene goes from a simple "go to room -> look at journal -> put journal down" to a multifaceted "go to room -> look at journal -> ami was there the whole time -> interaction between two characters" (blah blah). Macro improvements are less interesting in general though (since they're more obvious) so I'll leave it at that.

Anyway, moving on, let us look at the following examples of thoughts (sometimes presented as quiet muttering) being inserted into narration or dialogue:

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Here we see a tendency to seamlessly insert the internal narration of heroines within narration. It goes without saying that they are almost all cut from the rework: the thoughts of heroines become largely implied rather than stated. Now, again, I must stress that aesthetic rules are not beyond reproach and to be applied universally; I do not present this with the intention of saying 'and that's why any work which has narration for heroines interwoven into the text is bad.' Rather, in this specific case, we can see a marked improvement from its removal. Why is that?

I'm familiar with a quite remarkable novelist who has written hundreds of unpublished novels purely for his own entertainment. While others may ease themselves into sleep by reading for a few hours, this novelist eases himself into sleep by writing for hours. At one point he described his general process for writing and, while many of his insights were remarkable, the one which has stuck with me the most is his firm rule that he does not know what his characters are thinking at any given moment. He avoids phrases like "He thought about" or "He abruptly remembered" because he wants their internal world to be mysterious and something to think about.

Now, where he goes from here is quite high level, and beyond the scope of this post, but I'll try to convey the significance in a single paragraph. The idea is that thoughts can be seen as 'objective truth,' and the process of obsfucating these truths makes reading interactive; at any given moment, we choose to read certain lines with certain context, we connect contexts to reasons, our mind explains the contexts and reasons, etc. But none of it is definitve: objectively factual. Were we to read the novel again, years later, our minds will be inclined to focus on different contexts and different reasons and produce different explanations. We can forever wonder "What was this character thinking in this moment?" and delight ourselves eternally with different interpretations and contexts. One may say this is where the 'fun' of reading can be, sometimes even for the author re-reading their own work.

Where this applies to LiL is simple: in the modern day of 2025, we can re-read LiL over and over and constantly find new things, focus on new contexts, apply our own relations, etc. And this is possible because Selebus DOES NOT TELL US WHAT CHARACTERS ARE THINKING (as much, anymore). We look at LiL 0 and very frequently the mystique of characters, even Maya, get kind of neutered by these unwelcome looks into the characters mind. The kind of 'objective reality' is forced on us and is much less interesting than the alternative. In Neo LiL, we come across Maya looking at her phone here and ponder what she's thinking; in LiL 0, we're told she's wondering 'if this is all worth it,' and instantly the mystique of the shot is gone.

Again, this is not a hard iron rule. There are points in Neo LiL where the thoughts of characters are explored directly. The important thing is for the author to be conscious of what they are doing. To be aware of the detriments of revealing too much, and therefore to be aware enough to measure the pros and cons when taking the action. The important thing in the case of LiL is not necessarily that these moments were cut; the important thing is the work was improved by them being cut, and Selebus - at some point - gained enough sophistication as an author to notice this.

I might say this is one reason why there is a tendency for writers to not actually improve over the course of their careers. It is not as simple as "oh, my syntax has improved by composing many sentences," or, "oh, my gray matter is now more flexible when it comes to summoning forth words from the dark ether." Improving at writer means grasping and tackling extremely high-level concepts such as the formation of nebulous contexts and reasons in the mind of the reader as they tackle an opaque text. If someone is not familiar or comfortable with these concepts when they first pick up a pen, it is not entirely likely they will suddenly discover them midway through a novel. It is more likely that one who does not appreciate this to begin with will never understand. And it's not like most writers seek out educatory texts on these matters, I think; I'm familiar with authors starting out in workshops and getting feedback from editors, but it seems to me most kind of just skate by on raw intuition once they get their foot in the door, since, after all, that was enough to get their first work out there. (This is all speculation though. There's like a million writers in the world and I have read a fraction of them; why the writers I am familiar with do not tend to improve significantly cannot necessarily be extrapolated across the entire population).

Moving on, the next point is a rather interesting one: the general rising of Sensei's intellect.

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Essentially, almost every time where in LiL 0 Sensei had some thought like "I wonder who she's talking about" or "I wonder what that's about" regarding something obvious, Neo LiL just flatly changes so Sensei correctly identifies the subject. This is a highly specific subject, but one interesting to analyze from a variety of angles.

First, though, I would like to decry the temptation to view it through a lens of 'competence porn' as the trope goes. Consistently one of the more laughable lenses with which to view LiL is that of a bildungsroman wannabe where Sensei just needs to follow the hero's journey and end up having grown into a stronger, wiser man; with no offense, the hardest I've laughed is reading one user describe how they could not wait for Sensei to power up like Simon from Gurren Lagann to 'save all the girls' in the end. The comedy of this very concept was depicted in a recent event where Sana hallucinates Sensei coming to rescue her for her delusions, though I would not read too deeply into that myself and use it as my own bludgeon to silence oppositional discourse.

Rather, what I mean to say is that we should not view Sensei suddenly growing more perceptive and intelligence here through the lens of 'sensei becoming more competent' and therefore a superior character. That is a tempting line of thought but not what I believe is most meaningful here. Rather, there are two main ways I want to look at this.

The first requires invoking something only tenuously related: Knox's ten commandments of detective fiction. The ninth rule is rather interesting, and I will quote it here:

The "sidekick" of the detective, the Watson, must not conceal from the reader any thoughts which pass through his mind: his intelligence must be slightly, but very slightly, below that of the average reader.
Knox's decalogue, of course, is not meant itself to be rules universally applied across detective fiction, much less harem slice of life stories. However, from it we can glean an insight Mr. Knox had an entire century ago: that reading is often more pleasurable when the point of view character mirrors the reader in intelligence or close to it. There is a certain instinctive impulse of disbelief when a PoV character is imperceptive or slow to a questionable degree: in the case of the above, almost every single reader will consider it blindingly obvious that Rin is interested in Chika, and so will only roll their eyes when Sensei does not notice this himself.

And are they wrong to? If we consider why these original lines may have been written, it is not likely they came from a place of genuineness. What I would detect is a motivation to artificially fan intrigue and simplify the plot: delay addressing these subjects and try to bait the reader into being more interested by not confirming their suspicions. These goals, of course, fell entirely flat if that was the idea; such imperceptiveness earns only ire and impatience, not intrigue, and so the text is only improved by their removal.

The second angle is simply that stories tend to be more interesting when characters are depicted in a more reasonable and realistic way (which is to say INTERNALLY consistent, not like 'stories about hyper-active manic pixie dream girls are bad because they are unrealistic). Stories tend to develop in more interesting ways when the obvious is observed rather than ignored, and when characters act reasonably rather than arbitrarily stupidly. We can say that Sensei observing Rin's affection for Chika (among other things: this is one example among many others) and changing his course of action in according to this is more interesting than him playing dumb. In this case, the drama of the story is heightened and the intrigue increased because the events feel more 'on our level' and difficult to predict. (It also helps that matters like this are why I can safely recommend LiL even to individuals with IQs four standard deviations from the norm).

Anyway, that's five examples, so that should do for now. We have seen that by the time of the rework into Neo LiL, Selebus's writing had improved in a multitude of ways: his narration is tighter, richer with humor and intrigue, free of various beginner traps regarding how to depict scenes or thoughts, and so on. There is not a single scene not dramatically improved on the rework. And this comparison didn't even bother to touch on "chu~", which is of course the actual lowest moment of LiL and something I will spare Selebus from being reminded of yet again, except by mentioning it now and encouraging everyone to read it on the PC if they haven't to laugh.

If this post was interesting and you werent bothered by having to flick the mousewheel a few times to skip it, SLAM that like button down below and I will consider writing a followup with five more examples. Although I hyperfocused on a few examples, as mentioned almost every scene received a magnificent glowup and could spawn pages of analysis on their own, so I am not lacking for content here.
 

Moonflare

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Aug 23, 2023
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This is an extremely uncharacteristic ill-placed assumption from you.
Akira is most definitely the centerpiece of a divine conflict, you don't know the details yet but from all we've seen there's no way someone can discard this possibility.
There is context to what I said, which was regarding the parallel or lack there of between LiL and Fate/Stay Night.
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Wasn't this directly contradicted in one of the happy events, I forget which?
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Because Io is, first and foremost, intensely private. And doesn’t want to give Nodoka the satisfaction of thinking she knows anything about Io. And Nodoka CAN’T let that stand. So she keeps coming back back at Io until she finally guesses something horrendous that happens to be true—that happens to be Io’s most fundamental trauma (which no one—Nodoka included—has any idea about).

So Moonflare, I’m going to respectfully disagree with you here: Io may have been fighting back in her inimitable abrasive manner, but what Nodoka did was pure, stupid cruelty.
I didn't disagree with this though.
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Simply put, Io was feeling cornered from someone getting everything right about her and lashed out at Nodoka, which is a very dumb decision because Nodoka will strike back a hundred times worse. But it still is a different perspective between this being another piece of a masterplan that tries to break the world (as we once assumed), and just two girls being dicks to one another. Nodoka being worse obviously.
 
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LoveRedHairedGirl

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Dec 18, 2020
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This doesn't sound pleasant at all! Is this sex??? What do you call this?
Sexual assault? Rape?

Kirin is objectively a worse person than Nodoka.
Are you... What... erm...
Kirin is a trash human being, and it is a general fact at this point (as a fictional character she is okay though).
Nodoka though... Well, look at my pfp and banners. I am very fucking biased, xdd.

It speaks volume for how heartless the mc is when he says he doesn't know how he feels about Nodoka after all of this and Nodoka then take that to mean that his opinion of her hasn't changed. If you asked me that question? My opinion of her have changed quite drastically for the worse, but putting her in the same category as Kirin would not right. Kirin is a special kind of evil. Nodoka took revenge for herself because her friend who didn't want to take revenge had been bullied by Yumi for that long. Meanwhile, Kirin took revenge because she got second place in a competition BOO FUCKING HOO, big difference, not even comparable. That any of that make Nodoka some fucking hero? Not even close. But I'm sure that overtime she did everyone a favor and I will look back on this moment and backtrack on my answer.
Are you seriously implying that a sexual assault helped Yumi to grew up? Nah, hell no. It totally changed her dynamics with everyone, yes. But I wouldn't say it is a good thing after all.
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Can someone remind me what my reaction was to seeing that Touka only has one scene in the game right now because I want to do that again but with Yumi, FUCK MY LIFE! One fucking scene with Yumi, that's it? I feel that creeping urge to smash something right now. Oh and I remembered now. AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! Yeah, it went something like that.
Two of the most attractive characters with nearly identical bodies, both only having 1 scene. Does the dev hate us? I think the dev hates us.
And both scenes are shit. Like, I mean, Touka scene was okay, hot even, but I won't say it is good one. And Yumi's scene is a fucking assault

Would it be entitled for me to say that the dev should have rushed in some new Touka or Yumi scenes in chapter 3 or early chapter 4 just to keep me motivated?
A little spoiler: it is possible that in the next few updates Yumi and Touka will lose their v-cards to Sensei. I won't tell why I am thinking so, but you have to believe me, xd

I really don't care about Haruka... I really don't. I just get demotivated when her events pop up.
Honestly, most of us don't care. She's... boring? at least for me.

and a Karin event and she has absolutely nothing to do with any of this.
I don't know why, but this made me laugh.
 

alteros

Member
Jul 25, 2018
187
98
Wasn't this directly contradicted in one of the happy events, I forget which?
If I recall since I saw it recently, it says he's not a piece of the puzzle but also that higher entities toy with them. He might not be at the center but Kumon-mi might very well be. I could be reading that wrong though and the very nature of happy events makes some of their assertions unreliable.
 

Moonflare

Well-Known Member
Aug 23, 2023
1,735
8,133
Are you seriously implying that a sexual assault helped Yumi to grew up? Nah, hell no. It totally changed her dynamics with everyone, yes. But I wouldn't say it is a good thing after all.
I think the big issue is the timing of it. Had "Matador" happened right in the middle of Yumi's bullying, like after she tries to take Futaba's towel in the bathroom, and Ayane steps in, I think we'd all have a different opinion of the event. Maybe not to the extent of praising Nodoka, but we'd likely be more neutral.

The issue is that by the time it happens, Yumi has been assaulted by Akira, started to grow, opened up, regretted her actions, apologised to Futaba, was forgiven by Futaba (who said she didn't want any revenge), had genuinely stopped any and all bullying, had slapped and been slapped by her mom, and was becoming a better person overall. So to come in with such a drastic and violent (borrowed and uncalled for - by the victim) revenge is simply malevolent, especially to our eyes.

Furthermore, we have to watch Akira failing to protect her when he was really trying all this time to make it up to her. And then to watch Yumi being exposed, not only sexually, but in regards to her feelings for Akira, which is also extremely tragic and complex (desiring her molester).
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Feb 17, 2024
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Honestly, most of us don't care. She's... boring? at least for me.
Playing Devil's Advocate, she's boring because she's a basic cheater and predator. Like, it's played straight, she has other motivations, and her decisions do generate some impulse for stuff later on, but there's no twist here. It was shown in the My husband is alive... event, and later in a beach-y event. She'll jump at anything that fuels either of her addictions, though Sensei is her go-to choice for the first one.

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Oh god, for some reason your Fate comment made me think of Sword Art Online and now I can't not see Sensei as Kirito and Nao-chan as Yui. Remembering those renders of Sensei (with Noodles as his Persona) and the girls against HOPE in the roof doesn't help either.

If this post was interesting and you werent bothered by having to flick the mousewheel a few times to skip it, SLAM that like button down below and I will consider writing a followup with five more examples. Although I hyperfocused on a few examples, as mentioned almost every scene received a magnificent glowup and could spawn pages of analysis on their own, so I am not lacking for content here.
I know this wouldn't be correct since, unlike a certain web serial's troubled healer who was almost named Annie, this change happened way before the final product was even brought to light, but with the "unpolished" comparison you're making, instead of calling it LiL 0 and Neo LiL or Modern LiL, better call them HS and LiL.
Before Lessons in Love Got its name it was originally called Hateful Summer and its banner features pre-lil Yumi's design. That makes Haruka and Yumi to be the only one s to go through major redesigns. You can also include Sana in that category if you like , because she was 6'0 tall in the original Chapter 1.
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Last edited:
Nov 22, 2021
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I know this wouldn't be correct since, unlike a certain web serial's troubled healer who was almost named Annie, this change happened way before the final product was even brought to light, but with the "unpolished" comparison you're making, instead of calling it LiL 0 and Neo LiL or Modern LiL, better call them HS and LiL.
Oh yeah, that would have been clever.
 

VoidExile

Member
Oct 1, 2018
415
621
I'm surprised you didn't put Nodoka in the «Demon spawn» category. Is that mean you still have faith for her?

If yes, you're not prepared for what will follow. Oh god, you're not prepared...
Given what I've been told just now, it's just a question of time. I'm not keeping my hopes up. And the reason I didn't put her lower down is because Kirin wasn't put all the way down when she did something bad and because Nodoka went after Yumi(who is seen as a bad person) instead of Ayane(who is a bad person) and what Yumi did to Futaba was worse than what Ayane did to Kirin. So the difference is quite significant.
I often feel that Sel hates his players. Don't even get me started on the shitty Maya memories we have.
Wonder if that happened because of what happened here some years ago. Perhaps his been harassed from all kind of sources for a while and went edgelordmode or something.
Are you... What... erm...
I have heard a bit of that today yes... Targeting Yumi first leads me into a false sense of security or something thinking that Nodoka just wants to punish the bullies, but I somehow doubt that's all she will do.
Are you seriously implying that a sexual assault helped Yumi to grew up? Nah, hell no. It totally changed her dynamics with everyone, yes. But I wouldn't say it is a good thing after all.
I'm probably implying that trauma and negative experiences in general is helping Yumi grow up. I've personally not been through many if any noteworthy traumatic experiences growing up. But I guess the ones I've been through haven't exactly pushed me in the right direction... I don't know. Don't want to talk about this point any more.
And both scenes are shit. Like, I mean, Touka scene was okay, hot even, but I won't say it is good one. And Yumi's scene is a fucking assault
Yuuup... I honestly don't know what kind of reaction the dev is expecting from that. Do they want to make us angry?
Also, I'm tired of this they and them nonsense. Is the dev male?
Honestly, most of us don't care. She's... boring? at least for me.
I mean when you break down her character, it's just a super busty cheating wife and that pretty much covers most of what she is.
 
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