I mean, would Selebus not have to be there in person and therefore not working on the game? I was going more for that angle than for the actual proceedings being the issue.It wouldn't really delay anything, as the court proceedings are independent of the DMCA process.
This appears to be a fraudulent filing, which opens the filer up to civil liability.
There is exactly one scenario where this filing isn't fraudulent, and that would be if this group were operating under contract to Illusion to manage their DMCA rights in certain markets. If that's the case, then none of the struck games would be getting restored. Since those games are getting restored, that's clearly not the case.
I mean, yeah, he does like to watch the players squirm, he isn't exactly devoid of troll, but there seems to be in universe reasoning for the puzzles that seems to be getting clearer as we get further along. Something the entity in question won't want happening, I'm sure.That.... is a really interesting point. I was assuming the puzzles were awful out of Sel's general disdain for casual players, but it's entirely likely that was more of an enabling factor than a driving one. And I certainly like it better, since I don't really want to think ill of Sel-- if the guy flames out before finishing this incredible story I'm going to be a sad camper.
Yeah, been much discussion about that. I don't think we really have enough information (or more likely, have not figured out enough from the information we have) to make many assumptions about the relationships between Hope, Wire, Callous/Calm/Concerned, the various Users, etc. All I'm really sure of is that User2 is less of a dick than most of the other powers.
(Also, what a great narrative tool that is.... by having different "gods" wax and wane, you can enable scenes where Maya can speak almost freely and also enable scenes where everything makes Sensei's world go to shit.... this game is so well thought out.)
Once we learn a bit more about the nature of the sim/matrix/whatever we are in, a lot more of this will make sense I think.
The gods part is still just unproven theory at this point and I'm not sure how long it will take to get a real answer on that. It could be someone else pulling the strings of the puzzles as well, what a plot twist it would be if one of the girls turned out to be in on the whole situation and against Sensei.
Story wise, yes, but all of them are connected by the more sandbox like elements of the game and breaking that up does risk breaking the entire thing as there is no good way of splitting that up. Like I said, Harem Hotel has the same issue. As for the quest marker idea, probably not going to happen officially, but I believe there is a mod for it already. Check the first post in the thread as there might be a link to it.Ch1 and Ch2 are fine as if to be separated as its finished.
Ch3 could be started with new client that uses previous save file. IMO Sel can even just do a blank slate save file since the points requirement aren't even that high to begin with. The best that I'm hoping is QOL addition of quest marker since the way to trigger quest in late game is really hazy with the addition of phone calling/invite and even locked behind weekend.
Well put, this is exactly what makes me believe the puzzles are not just Selebus being Selebus, but are also canon.The first "puzzle" isn't an obviously a puzzle, but it generates a lot of questions.
The event titled "Reset"
It's just a matter of figuring out where to go, what to do, and doing it enough times, and most of us that solve it without assistance managed to brute force it without realizing it. The second puzzle (There is Nothing) is more complex, depending on a couple of called-out data points.
Since then, every single reset has had this, and ONLY the reset events. It doesn't happen in the other happy scenes. And Sensei spells out in this update that if he doesn't make it to the rooftop, he loses his memories. So now we have a failure state (we technically already had it, but now we have a concrete chain of events that causes it)
And we know that failure state has happened before, repeatedly, and this is the first version of Sensei to make it past the third reset intact. This implies progressive difficulty.
I think there is a degree of trolling, because Sensei has always trolled his critics in-game. But these puzzles aren't in the game because of the critics, they actually fit naturally within the flow of the narrative structure, and have been in the game longer than we've been complaining about them.