Attempt number two))
Hello everyone, friends. I hope someone else remembers me after almost a month since I showed you the project I'm working on. We are talking about Lessons In Love Remake. Today I'm here to share with you some updates on where I'm at right now and what I've done since the beginning of this project. I hope you are still interested in this. So, at the moment I have finished the concept phase of the whole game and would like to share with you what I have been able to do in these few months. I left a link to the screenshots, they are in this order to make it look like you are clicking on the buttons or scrolling.
P.S.1. I want to remind you not to pay attention to the inconsistency of names, titles, groups, images and all that, because for now this is just a concept and I tried to do it as soon as possible.
P.S.2. I also want to note that these screenshots do not take into account all the wishes and comments of the community that were given to me a month ago. But they will be taken into account in the future, of course. It's just that at the moment it's rather expensive to redo the layout. So I left it to the coding stage.
P.S.3. I also have a version of all these screenshots with indicators on the icons (red dots), but I will not post them here, because they are the same thing, just know that such notifications will be where there is any unviewed content, and yes , they can also be customized.
P.S.4. Please don't be intimidated by the overly glassy interface. In the working version, all this will be customizable to the point that all these effects can be turned off. For now, I've just done what I like)
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That's all I've done for now. I hope you enjoy what I have done and I will be very happy if you leave any feedback. Your wishes, criticism, ideas for improvement are very valuable to me, I will definitely take all this into account. In the meantime, the concept stage is over. Next up is the development phase. Now I will gradually write the interface code and all that. I will try to put together a working alpha build as soon as possible so that the community can push the buttons and see how everything works.