PriorSatanic
Newbie
- Feb 8, 2022
- 27
- 41
Games good but i give up on trying to beat my meat to this. shits impossible
Yeah this is not a game to jerk off, first few events indicate the game's intentions. But people still enjoy it enough to talk about for 2795 pages.Games good but i give up on trying to beat my meat to this. shits impossible
It gives me a heart on.Games good but i give up on trying to beat my meat to this. shits impossible
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Unfortunately the blanket isn't movable, no. If there is a mod out there that could do that, I'd really like to know. Similarly, I've often wondered if there was a way to move this fricking podium in the classroom:
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It's always felt really in the way to me. And comparing it to the classroom in LiL, it looks far more spacious and like Sel could even move the desks around. I'm not sure though.
Are they? Just checked with another game and it doesn't seem very different.A bit late reply, but I haven't read the forum since January, now I'm catching up.
I tried to work with Koikatsu Chara Studio (unsuccessfull). Including wondering how to edit standat maps. I didn't find any special mods. But I saw a video on YouTube explaining how to export koikatsu's map to Blender. There you can modify it and import back to Chara Studio.
Maybe Selebus went down this path. Because in his class the desks are shifted in an unusual way.
Unironically i believe she is so dissapointed that Nodokaton didnt cause any kind of reaction by "whatever is out there" that she probably will just not bother doing it again and instead look for something completely different.Too late
Nodokathon 3
Are they? Just checked with another game and it doesn't seem very different.
As far as the classroom itself with movable desks, Kitty Hawk sent me this gem not long after that initial post (in the attachment):You don't have permission to view the spoiler content. Log in or register now.
I haven’t messed with Blender that much, so I’m not an expert there. It does sound promising if you can navigate it pretty well, though.Try this classroom scene.
I think it goes a bit further than this too sometimes. I wanted to do some very specific things and at least one spot in the game has different versions or Sel has done some modifications himself.I for one would love if someone was able to compile a zip of every known location in Lessons in Love for fanart purposes. There are plenty of ideas I’ve had that just didn’t work out simply because I didn’t have the proper backdrop.
Some effects, I’ve been able to replicate using xukmi shaders. There’s a lot you can experiment with there. For example, if you wanted to add a red tint to the render (or whichever color), adjust the brightness and saturation, or add a blur to the edges for a better focus on the subject, you can do that.I think it goes a bit further than this too sometimes. I wanted to do some very specific things and at least one spot in the game has different versions or Sel has done some modifications himself.
The rooftop I've tried lining up things to match a ingame screenshot once and saw the tiles are smaller. Whether this was a change the mapmaker did ages ago, or Sel did because he's a perfectionist and it annoyed him I'm not sure.
Then there's also how he does his starry nights. Has he modified the maps to use a specific texture for the starry nights or has he got green screen sky versions that he overlays the stars on in photoshop.
painting behind makes it look like Sara's shadow is an angel with a haloWhat she gets:You don't have permission to view the spoiler content. Log in or register now.
painting behind makes it look like Sara's shadow is an angel with a halo
Some of us regulars are aware of this, I just wanted to point out this hidden detail, which by the way is present a few more timesYou don't have permission to view the spoiler content. Log in or register now.
Who?Today is Mike's Birthday!
Who?
Man I was really excited to learn about this Mike character.You don't have permission to view the spoiler content. Log in or register now.