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YOUDIDIT

Newbie
Jul 15, 2022
61
209
Unfortunately the blanket isn't movable, no. If there is a mod out there that could do that, I'd really like to know. Similarly, I've often wondered if there was a way to move this fricking podium in the classroom:

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It's always felt really in the way to me. And comparing it to the classroom in LiL, it looks far more spacious and like Sel could even move the desks around. I'm not sure though.

A bit late reply, but I haven't read the forum since January, now I'm catching up.

I tried to work with Koikatsu Chara Studio (unsuccessfull). Including wondering how to edit standat maps. I didn't find any special mods. But I saw a video on YouTube explaining how to export koikatsu's map to Blender. There you can modify it and import back to Chara Studio.
Maybe Selebus went down this path. Because in his class the desks are shifted in an unusual way.
 

SlidingSubject

Active Member
Feb 17, 2024
714
798
A bit late reply, but I haven't read the forum since January, now I'm catching up.

I tried to work with Koikatsu Chara Studio (unsuccessfull). Including wondering how to edit standat maps. I didn't find any special mods. But I saw a video on YouTube explaining how to export koikatsu's map to Blender. There you can modify it and import back to Chara Studio.
Maybe Selebus went down this path. Because in his class the desks are shifted in an unusual way.
Are they? Just checked with another game and it doesn't seem very different.
 

ElukiaTV

Active Member
Mar 11, 2019
724
1,022
Too late

Nodokathon 3
Unironically i believe she is so dissapointed that Nodokaton didnt cause any kind of reaction by "whatever is out there" that she probably will just not bother doing it again and instead look for something completely different.

Also that little (very little) guilt she felt at the end might also affect that decission.
 

Fire Lord Zuko

Active Member
Aug 20, 2021
903
5,683
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As far as the classroom itself with movable desks, Kitty Hawk sent me this gem not long after that initial post (in the attachment):

Try this classroom scene.
I haven’t messed with Blender that much, so I’m not an expert there. It does sound promising if you can navigate it pretty well, though.

Sadly, Charastudio tutorials are few and far between I’ve noticed, so you have to figure a lot of stuff out on your own through trial and error, and keep experimenting with different settings, poses and positions. Though I have talked to a few kind souls on Discord who gave me some tips.

I for one would love if someone was able to compile a zip of every known location in Lessons in Love for fanart purposes. There are plenty of ideas I’ve had that just didn’t work out simply because I didn’t have the proper backdrop.
 
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shmurfer

Engaged Member
Dec 29, 2019
2,483
3,552
I for one would love if someone was able to compile a zip of every known location in Lessons in Love for fanart purposes. There are plenty of ideas I’ve had that just didn’t work out simply because I didn’t have the proper backdrop.
I think it goes a bit further than this too sometimes. I wanted to do some very specific things and at least one spot in the game has different versions or Sel has done some modifications himself.

The rooftop I've tried lining up things to match a ingame screenshot once and saw the tiles are smaller. Whether this was a change the mapmaker did ages ago, or Sel did because he's a perfectionist and it annoyed him I'm not sure.

Then there's also how he does his starry nights. Has he modified the maps to use a specific texture for the starry nights or has he got green screen sky versions that he overlays the stars on in photoshop.
 
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Fire Lord Zuko

Active Member
Aug 20, 2021
903
5,683
I think it goes a bit further than this too sometimes. I wanted to do some very specific things and at least one spot in the game has different versions or Sel has done some modifications himself.

The rooftop I've tried lining up things to match a ingame screenshot once and saw the tiles are smaller. Whether this was a change the mapmaker did ages ago, or Sel did because he's a perfectionist and it annoyed him I'm not sure.

Then there's also how he does his starry nights. Has he modified the maps to use a specific texture for the starry nights or has he got green screen sky versions that he overlays the stars on in photoshop.
Some effects, I’ve been able to replicate using xukmi shaders. There’s a lot you can experiment with there. For example, if you wanted to add a red tint to the render (or whichever color), adjust the brightness and saturation, or add a blur to the edges for a better focus on the subject, you can do that.

As far as the starry nights… I have no idea. I’ve looked through countless skyboxes and can’t seem to figure it out. It seems too consistent to be photoshopped every time, though, so either I’ve overlooked something or he added his own custom skybox.

But for sure he uses Photoshop to put finishing touches on renders. Charastudio can only take you so far.

I’d love to know what lighting and shadow settings he uses. They just look so damn good every time.
 
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