barglenarglezous
Engaged Member
- Sep 5, 2020
- 2,876
- 6,271
Nowhere near as annoying as any of the other puzzles in the game.you don't get why trying to guess sequences of successive random lists of attack patterns that go as high as 11, and only if you had the foresight to farm enough to get all the special attacks in the first place, all in a game that a large percentage of people would agree would be better without any puzzles, might be annoying?![]()
Old school JRPGs were literally "grind against easy mobs, buy upgrades, use those upgrades to fight harder mobs, buy more upgrades, etc; rinse and repeat until you have all the best items in the game, then go kill Foozle the Evil Wizard."
Hell, Selebus literally gives you a hint by calling it "Sensei Quest" (a callback Dragon Quest) and using the Slime sprite from the Dragon Quest games. An actual hint! He never does those.
We even got a hint about the two junk items that don't do anything -- because Himaraii has told us that "she's not that kind of character," so obviously the two super-expensive "sex scenes" are troll items.
The boss fight is just pattern recognition -- which is also a callback to the old school JRPGs, where boss attacks were usually a set pattern that you had to memorize to counter optimally.
Every other reset puzzle has been painfully obtuse. This one was straightforward with an obvious progression path.