ccxvidonaferens

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May 25, 2022
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I mean I listen to my own stuff, only the game is on mute. and i could use headphones, but I normally only use that with my phone
this game at start up used to be blaringly loud. i mean I have volume at 10%, staart up the game, my apartment neighbor 2 doors down heard the start up music. its still rather loud but not as bad. so I eventually just got in the habit of starting the game muted, rather enjoyed it that way and now i keep doing it and unmute the game for happy events for the random chanting and background noises.
Yeah I know what you mean. The audio balance seems so uneven at times. I get that the jump scares from certain sounds are an integral part of the game design but some cues vary wildly in volume for what appears to be no real reason. Or at least they do to my ears.
 

DeSkel15

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Sep 29, 2019
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Haven't played for many updated. Has MC finally gotten with Rin?
No. However a threesome with Rin and Chika was teased, and Rin should be prominent in the next update.

Only anal sex so far.
I effin wish. This game needs more anal sex, besides black out forced anal. Hoping Noriko will become a butt slut.
 

Deleted member 2223621

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Apr 16, 2020
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anyone else find imani's backstory so far really weird and out of place considering everyone else's?
immigrant from africa, and one of the poorest countries in west africa too. and was able to get into a country like japan that pretty much hates immigrants, especially poor non-asian ones.
tsunyo being part egyptian? kind of threw me off but nothing stops people from leaving japan and bringing a new spouse back with them.
Imani has burn scars, behaves like an american teenager/college student, very out spoken. personality just doesnt seem to mesh with her cultural background at all.
 
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k1n5l4y3r

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Jun 20, 2018
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You might want to clarify for the lottery win that if you haven't seen the "good boy" event which requires the fucking sara route and you put the lottery code in you get tagged as a cheater which resets your affection during the sixth reset. I mean Ami does say this but I figured it would have been mentioned in the guide if it were true.
Thanks for the info, I added it to the guide.
 
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DeSkel15

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anyone else find imani's backstory so far really weird and out of place considering everyone else's?
immigrant from africa, and one of the poorest countries in west africa too. and was able to get into a country like japan that pretty much hates immigrants, especially poor non-asian ones.
tsunyo being part egyptian? kind of threw me off but nothing stops people from leaving japan and bringing a new spouse back with them.
Imani has burn scars, behaves like an american teenager/college student, very out spoken. personality just doesnt seem to mesh with her cultural background at all.
I think Imani's character is about feeling out of place. (Ironically Imani can even mean "Belief' or "Faith")

Technically, tho, she's mixed, so I think she's biologically half Japanese, and she also had to give up her other citizenship, so now she's 100% Japanese legally. The burn scars also might be because of racism for all we know, and her personality reminds me of someone partially delirious, as if they are trying to distract themselves 24/7 to avoid getting depressed (like most Americans, tbh), which is probably a coping mechanism for her.

Overall, her manic personality seems natural based off what little we know of her, to me, and her background doesn't seem to be that big of a deal to her, hence her saying she's from Wales or Alabama before.
 

Axismundi

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Jul 14, 2018
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Honestly one of the biggest problems with the "puzzles" in this game is that half of them are just random facts or numbers in previous event scenes that he just expects you to remember. I feel that most people aren't going to remember little details like that especially factoring in the time between updates. Lessons in love has to be the first visual novel to ever include backtracking as an actual mechanic and it just comes off as unneccessary padding.
True, but he's doing all this in Renpy. It's a bear-bones engine, even for visual novels. If you want puzzles that aren't just typing stuff in, he'd have to port the entire game over to a new system like Unity or something. I'm sure he's doing the best that he can with the tools at his disposal.
 

k1n5l4y3r

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True, but he's doing all this in Renpy. It's a bear-bones engine, even for visual novels. If you want puzzles that aren't just typing stuff in, he'd have to port the entire game over to a new system like Unity or something. I'm sure he's doing the best that he can with the tools at his disposal.
Not really, he can do other types of puzzles in renpy if he wants, it all depends on the effort he is willing to spend on a puzzle, see Being a DIK for example, it's also a renpy game, but it has a turn based combat game, mouse maze, basketball hoop, tennis, pancake flipping, mansion repair planner and party planner complete with perks, and from the preview of next episode it will also have a beer pong mini game. The system is not an excuse for the barebone puzzles.
 
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derekthered56

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Not really, he can do other types of puzzles in renpy if he wants, it all depends on the effort he is willing to spend on a puzzle, see Being a DIK for example, it's also a renpy game, but it has a turn based combat game, mouse maze, basketball hoop, tennis, pancake flipping, mansion repair planner and party planner complete with perks, and from the preview of next episode it will also have a beer pong mini game. The system is not an excuse for the barebone puzzles.
Does this game really need puzzles at all? Akira needing to solve non-riddles to open his front door is the least engrossing part of this game.
 

Axismundi

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Since we all agree that the bad Uncle route seems to have taken L recently. I wonder how he's going to gives the good Uncle route an L. Any theories?
 

DeSkel15

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Does this game really need puzzles at all? Akira needing to solve non-riddles to open his front door is the least engrossing part of this game.
Sensei is facing a world that alters, modifies, and removes memory on top of other things, which has also reset other versions of himself that failed to make it to the rooftop. The puzzles requiring the player to remember and pay attention in order to get to the rooftop seem rather fitting.

Sensei is literally fighting for control over his sentience half of the time, and when the puzzles come up, they are like the boss battles that Sensei has to face to continue being himself. In other words if you can't solve them then it's the end for him, and Maya will have to deal with another Sensei until he gets to the same point. (So even restarting the game makes sense lore wise.)
 
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derekthered56

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May 30, 2018
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Sensei is facing a world that alters, modifies, and removes memory on top of other things, which has also reset other versions of himself that failed to make it to the rooftop. The puzzles requiring the player to remember and pay attention in order to get to the rooftop seem rather fitting.

Sensei is literally fighting for control over his sentience half of the time, and when the puzzles come up, they are like the boss battles that Sensei has to face to continue being himself. In other words if you can't solve them then it's the end for him, and Maya will have to deal with another Sensei until he gets to same point. (So even restarting the game makes sense lore wise.)
Sure I get the logic behind the puzzles, I just don't think it works that way in practice. I can feel the emotions of the characters in other events just fine, without any ludonarrative mechanics. But for reset events I don't feel Sensei's confusion or frustration, I just feel my own. And even that just slips into boredom pretty quickly. The puzzles take me out of the story to scour past events for specific bits of text until I realize that's a waste of time and just search for the answers.

Or rather just beg the forum for answers and hope the next green arrow is finally large enough to guide me.
 

DeSkel15

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Good Uncle Route seems to bring the best out of Ami's 'yandere' personality. I wonder if it entails what kind of person Sekai was. Well, Ami was certainly not a shotacon and more like the opposite.
Ami is more like an Unclecon, tbh.

I do think Sensei is the most similar character to Sekai though. Both have rather depraved interests, on top of liking poetry, and being a teacher. She definitely "inspired" him.
 

Hario1225

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Mar 3, 2021
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Ami is more like an Unclecon, tbh.

I do think Sensei is the most similar character to Sekai though. Both have rather depraved interests, on top of liking poetry, and being a teacher. She definitely "inspired" him.
It's more like that she 'influenced' him. Although it'd make sense to use 'inspire' since he turned out to be a great writer/poet. Perhaps Sekai wanted him to be more like 'her' and eventually guided him to the same path. It can be a part of her grooming/manipulating Akira.
 

DeSkel15

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Sure I get the logic behind the puzzles, I just don't think it works that way in practice. I can feel the emotions of the characters in other events just fine, without any ludonarrative mechanics. But for reset events I don't feel Sensei's confusion or frustration, I just feel my own. And even that just slips into boredom pretty quickly. The puzzles take me out of the story to scour past events for specific bits of text until I realize that's a waste of time and just search for the answers.

Or rather just beg the forum for answers and hope the next green arrow is finally large enough to guide me.
The way you feel is how Sensei is feeling except his mind is also degenerated. During the puzzles, Sensei gets confused, frustrated, and bored as well. He can even just decide to jerk himself off to death instead of finding a way out at one point. Overall, It is supposed to be confusing, frustrating, and unpleasant if you haven't been paying attention to the game, like a challenging boss battle.

Also I recommend just screenshotting things that seem notable. Like when he mentioned his password or when the game tells you to remember or write things down. I've never found the puzzles all that difficult, tbh. At least after realizing there were puzzles. At most, the Ip address was annoying, but it fits the whole User 1 and User 2 lore, and you get it right before the puzzles start if I recall. Other stuff like the recent puzzle for Noriko literally asks you to type Dirt backwards or User 1 more like Loser 1.
 
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Deleted member 2223621

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Since we all agree that the bad Uncle route seems to have taken L recently. I wonder how he's going to gives the good Uncle route an L. Any theories?
Automatic restart of the game when ami gets fed up with her uncle not giving her the D and giving it to everyone else. I'm in the 99% positive area of this entire thing revolving around ami, her whims, and what she wants. And she wants her uncle to change and love her and only her.
Edit.
Also if you replay the very start its comes off overly creepy how ami pretty much gaslights you with your personal info and ignores anything is wrong with you, at least within context of knowing everything about her and the level of stalkerish devotion she has for sensei.
 
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