I dont really comment on well, anything. But one thing that irks me and i feel would make more sense even in this nonsensical game would be a change to the affection system.
It doesnt make sense that you need to have 30 affection with someone and they still hate your guts for the events that need it.
I get that you want a grind but if you care so much about the story making sense maybe dont include the story in that grind at the expense of it making sense as well.
The most direct example is how it only takes like 15 affection for ayane and ami to pretty much open up everything but their darkest secrets.
But even with 30 needed for an event yumi still would throw up if we touch her.
It doesnt make sense that you NEED high affection for events that truly barely move the needle. Affection should in my mind represent how close you need to be with the girl to access an event with the amount of affection representing around the same amount of closeness for all the girls.
Essentially I dont think it makes sense to need high affection to do things that are hardly any different. Yumi being the main example. Im not convinced even in chapter 2 that we should be above a 10. And there shouldnt be an affection requirement for just constantly helping her find jobs. Especially when you gate all the events behind other events anyway making it almost impossible to miss any due to high affection outside of maybe a couple obvious bad choices.
Its fine to just have lower affection reqs for characters we arent that close with in the narrative yet. It would make more sense to raise those as we actually get closer to them. Like to invtie them over. Or progress the romance. Or to learn secrets about them.
Not to talk about job hunts over and over.
Just my own personal nit pick. Everything else i take in stride and hope will be fixed when its finished.
It doesnt make sense that you need to have 30 affection with someone and they still hate your guts for the events that need it.
I get that you want a grind but if you care so much about the story making sense maybe dont include the story in that grind at the expense of it making sense as well.
The most direct example is how it only takes like 15 affection for ayane and ami to pretty much open up everything but their darkest secrets.
But even with 30 needed for an event yumi still would throw up if we touch her.
It doesnt make sense that you NEED high affection for events that truly barely move the needle. Affection should in my mind represent how close you need to be with the girl to access an event with the amount of affection representing around the same amount of closeness for all the girls.
Essentially I dont think it makes sense to need high affection to do things that are hardly any different. Yumi being the main example. Im not convinced even in chapter 2 that we should be above a 10. And there shouldnt be an affection requirement for just constantly helping her find jobs. Especially when you gate all the events behind other events anyway making it almost impossible to miss any due to high affection outside of maybe a couple obvious bad choices.
Its fine to just have lower affection reqs for characters we arent that close with in the narrative yet. It would make more sense to raise those as we actually get closer to them. Like to invtie them over. Or progress the romance. Or to learn secrets about them.
Not to talk about job hunts over and over.
Just my own personal nit pick. Everything else i take in stride and hope will be fixed when its finished.