I got my name from the game called Dark souls... There are characters you can have "quests" with and there is a pretty sad quest of a guy called Siegmeyer of Catarina, who is super nice and all but he got kicked out of Catarina because he has an existing disease in the game that is slowly making him crazy I think, and later in his quest we meet his daughter, called Sieglinde of Catarina... And at the end of the quest you see how she is in front of her dad's corpse because he went crazy and she had to fight with him, and you see her crying... I thought it was quite sad and I liked that story (and the name) so I just wanted to adopt the name, but "Sieglinde" was taken, so I got "Sieglinnde"NP
I kept trying to figure out what your name references and couldnt, sieg is obviously german and linnde is bird in many scandanavian countries, but couldnt figure it out.
On game, I recently played through the full swing updated stuff, and I think the latter part is much better.
One thing that I always wished to have changed was make the dream sequences more pronounced. It's very disorienting to the player to not know whether he's seeing a dream scene, and while I understand the storytelling motivation for this, it comes off more as vertigo than erotic. Perhaps put an out of focus border or something like that? This is compounded by the abrubt narrative start when MC describes the dream he had, but we never see it, and he only gives bits and pieces.
And about the other... Yeah, that at the beginning was pretty ambiguous since I didn't even show what he saw... I was honestly planning on modifying it any day now, but I kept forgetting... Though I did it that way because I felt it didn't make sense to show a scene of Ariana with Tyrone before the player choose whether he wanted the romance or NTR route