Lol guys. Just for note, large pixel H-animation real cost for us is around 400-500$ per single loop.
This includes concept art, pose sketches, lineart base (black&white sketch animation), and pixel outline/shading.
You cant really make large pixel without any concept works and base, it will look bad.
I'm also paying around 300$ per month for programmer monthly updates. Really low because i know guy personally so he kinda doing things really cheap, just to cover his time spent.
Which means if we have 1k per month, and we out with for example 1 animation and 1 cg monthly update, i'm not really putting anything in my pocket. In fact I continue to invest some of my own cash because i like this project and i want it to progress - buying more outlines for future updates, sketching isometric objects for 2nd stage etc etc.
So this is indeed currently hobby
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
And if we manage to get bigger goal and huge support, i will be putting that mostly in making more animations per month and more content overall.
Dunno, maybe one day i will be able to buy a pizza from it.
It is different for projects where owner is single person, an artist and programmer 3 in 1, where you MUST have some of income just to live.