0.6.71a public build is OUT.
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Changes from 0.6.68a
-Finally updating our shitty UI.
Updated New Game / character creation.
It is still cranky a bit and lacks large Class pictures, but it is much better than before. Hopefully.
-Added first Trap H animation. Large 2x2 chest is not working as mimic example.
We're trying different style animations for Iso traps.
Different from big battle animation, because there is no fighting involved~
They will be a bit smaller, a bit simplified (more chibi?), but, we may have quite a few of them.
Is this looks good? I think it is.
EroWolf will be helping with some of them, guy is doing good job so far.
-Clock in town now looks like proper picture, not my shitty paint madskillz
-Added Night / Dark town. Yep now it should be dark after 20-00.
Now we can start adding some interesting interactions and events for NPCs
-Fixed couple OpenJDK error for Linux.
-Fixed couple game-not-launching errors. Some may still be present so please tell me if issue still present for some configs.
It was kinda rushed update so please report may bugs you may meet.