Boboss000

Newbie
Jul 20, 2021
87
24
The MC is meant to be goofy. Just like loads of cartoons or other video games. Back in early development, the first character looked incredibly handsome but I thought that was way over the top and made it way too generic. Instead, the character was made like he is now to somewhat be realistic and funny.

The model you like is very standard and is basically in every other game or even anime show.
If you like that stuff it's great if not, it's fine as well. I think the MC is hilarious and good as he is because it fits the game world perfectly and I couldn't imagine the game to be any better if I were, for example, put the dude you made instead of the current MC.

Different strokes for different blokes, but I stand by the MC and if I were to do everything over again I wouldn't change a thing.
The mc looks like he's wearing a human face/mask haha like the guy in texas chaisaw hahaha and it's kinda good it fits in the corruption route
 

Boboss000

Newbie
Jul 20, 2021
87
24
If that's what you're going for fair enough. I think it's the eyes that really mess with me. They're kinda downturned and the small pupils make him look like a psycho who's about to kill everyone (I only play the good path so I don't really know, but maybe he DOES want to kill everybody)

I mean, cliches are cliches for a reason right? people like em' but it's not what you wanted to do for your game so that's absolutely fine.

If I implied in any way you should change the MC I apologize, that was not my intention. I was just pointing out that I find him ugly. I'm just some random shmuck that no one needs to pay attention to.
Just think it like this his face is not really his thats from his bruhhh and it slammed in his face thats why he looks like double layered face
 

Jackblack109

Newbie
Sep 11, 2022
39
24
can somebody help me?
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'ana.png') at 0x0000000081cbac50>:
IOError: Couldn't find file 'ana.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "prologue.rpyc", line 1274, in script call
File "prologue.rpyc", line 1143, in script call
File "prologue.rpyc", line 1143, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 1972, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 2281, in script call
File "school.rpyc", line 1464, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 2281, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "school.rpyc", line 1972, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "mayor.rpyc", line 90, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 2281, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 583, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 2281, in script call
File "events_mansion.rpyc", line 219, in script call
File "mayor.rpyc", line 90, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 2281, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 219, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "school.rpyc", line 583, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "events_mansion.rpyc", line 461, in script call
File "school.rpyc", line 583, in script call
File "events_mansion.rpyc", line 461, in script call
File "school.rpyc", line 583, in script call
File "school.rpyc", line 1464, in script call
File "school.rpyc", line 1972, in script call
File "school.rpyc", line 23, in script
File "renpy/ast.py", line 1903, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1010, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1250, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "renpy/display/core.py", line 3906, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1060, in render
surf = render(d, rw, height - y, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 627, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 295, in get
surf = image.load()
File "renpy/display/im.py", line 723, in load
raise e
IOError: Couldn't find file 'ana.png'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
Lewd Town Adventures 0.12.2
Mon Feb 13 00:12:03 2023
 
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Jamleng

Active Member
Game Developer
Nov 6, 2018
557
1,921
can somebody help me?
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object (u'ana.png') at 0x0000000081cbac50>:
IOError: Couldn't find file 'ana.png'.
That's kind of an impossible error, did the files get modified by any chance?
If not, where exactly does that happen? What happens if you ignore the error?
 

Jackblack109

Newbie
Sep 11, 2022
39
24
That's kind of an impossible error, did the files get modified by any chance?
If not, where exactly does that happen? What happens if you ignore the error?
I haven't modified anything. It happened to me in the character book in one of the nuns
 

YuckYuck220

Newbie
Oct 3, 2022
68
47
Haven't played this since around version 0.5 I believe, how's the game holding up? How much content has been added?
 

Konstantinus

Engaged Member
Feb 25, 2019
2,302
2,127
The mc looks like he's wearing a human face/mask haha like the guy in texas chaisaw hahaha and it's kinda good it fits in the corruption route
Well given that his whole body needed to be restored they took the chance to give him a better face given that his old face make him look like a 60+ old guy.
 

randomguy6516265165

Conversation Conqueror
Jun 21, 2018
6,330
4,418
No. During the neutral stage of the game you got some optional NTR
Then the game splits into a "dark path" and a "light path"

Light path: harem, pregnancy, warm feelings
Dark path: abuse, whoring, sadism, cuckoldry
a bit late to ask xD but on the dark path the MC cucks himself?
 

Bawunga

Active Member
Dec 19, 2019
578
1,504
He was literally going to break up with Rose because he knew she was in love with the MC, and this was back when he was ugly. Chad is a true chad, easily one of the top 3 male best friends in the AVN world atm.
Shit, it's been a while since I played this and I think I remember that now.

I take my aspersions against Chad's character back, dude does in fact deserve to get laid.
 
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YuckYuck220

Newbie
Oct 3, 2022
68
47
OMG... I started editing and polishing the script in 0.5... After that, the game content exploded nearly exponentially. We had maybe 150 events at that time. Now we're rapidly closing in on 400 events.

The writing has improved drastically (Major work on minimizing typos and grammar mistakes throughout).
About 50% or more of the original game content has been modified, replaced, redone, or rearranged significantly.
The interface is different. The music and sound effects are much better.
There are 10+ more characters added since 0.5... 10+ more sub-locations within the map areas.
And so much more. All that within about 18 months or so...
Holy shit alright that sounds great, guess I'll be giving it another go thanks for the response.
 
  • Yay, new update!
Reactions: Xo Mo
4.10 star(s) 97 Votes