Yes, it’s kind of amazing for us how many people are ready to give advice, or even say how things should be, just because they say so.
I don’t know how hard things are in DAZ or Blender, but saying HS2 is easy and fast is only half true. Yes, it’s fast to use, but getting something nice in HS2 is not easy, not fast, and sometimes even harder than getting a good render in other programs.
The same goes for coding. Sometimes it’s simple: you write it and it works. Other times it takes time. A lot of time. Not only when creating new systems or minigames, but even simple stuff can take way longer than expected.
Some people think we just sit at the PC and things “just happen.”
You sit 1 hour, you write 200 lines.
You sit 5 hours, you write 1000 lines.
You sit 1 hour, you make 10 renders.
You sit 5 hours, you make 50 renders.
Right?
Maybe for some people that’s true, but I strongly believe it usually isn’t.
This is a creative process. You can’t just sit down and do it on demand. Getting everything ready to even start working takes time. Thinking about what comes next can take a LOT of time. Testing the game, the flow, checking if something is fun or interesting, all of that takes time.
Writing, thinking, creating… it’s not something you “just do.”
There are days where you’re fully focused and ideas flow like nothing.
And there are many other days where you sit, think, think again, think once more, imagine things… and still nothing comes out.
And that’s just a small part of everything involved. There’s a lot more behind the scenes, and each part affects the creative process. Sometimes it’s easy, sometimes it’s a real pain.
And let’s not forget creative blocks, personal problems, or things that occupy your mind. Let’s not forget that we’re people too. We have bad days, good days, busy days, medical appointments, outings with friends or family, kids’ events, partners, life stuff.
Now, in my personal case… this is not an excuse or anything. As promised, the update will be released this year unless something really BAD happens (like dying, the PC dying, or power outages for several days, which sadly happens often here).
But really, guys, talking is easy. Writing nonsense is easy too. Putting yourself in someone else’s shoes is not.
Of course, there will always be trolls, and we give them little to no attention. But who knows, maybe some of those low-life trolls with too much free time, trying to give life lessons without knowing anything (or knowing very little), can be educated, taught, and maybe even turned into people with valuable opinions and useful suggestions.
Creating is easy… until you actually try to create, and that’s exactly why, if making games was that easy, we’d all be done already.