laurita100493

Newbie
Apr 4, 2018
42
60
203
I don't get the logic here at all. Do we live in the same world?
First of all you are comparing full-time employment to somebody making a porn game online it's ridiculous. If you are absent from work for 3 days they can legally fire you for not honoring the employment contract. If frisson disappears right now you are owed nothing. I don't understand why you think these devs are supposed to treat you like a boss.
Secondly, most creatives I know have full-time or at least part-time employment. Unless you come from wealth or married rich relying on art as your sole income source is nigh impossible with how unstable it is, not to mention with how things are looking in the NSFW field recently.
If you are working right now then you should know burnout is very common, people take 2-4 weeks off to recharge all the time. This is a hobby project, many devs I follow go on hiatuses that are much longer or quit entirely as life stuff happens. Seems like the concept of "normal working adults earning side income from hobbies" is very foreign to you for whatever reason.
Hello Caramelo…
Of course we live in the same world.
It's not very difficult to understand what I'm saying.

First of all, I'm not comparing anything; I was asked if I understand the time required for software development, and I simply answered.

Regarding what you mean by "la frisson," let me clarify, in case you didn't realize, it's a "Software Development Studio..." And in my opinion, if it's not the best of those publishing on this site, it's the second best (it's being competed for by a certain Tejedor de Sueños). The review above of "Estudios Frisson" itself is very interesting. The clarity with which it expresses the creative process and the complexity that this implies with the practical development of a project clearly shows that they know what they're talking about. In fact, they don't quite manage to express correctly that the creative process, simultaneous with the development of the project, is absolutely timeless... That is to say, if you were to work in these fields only in secondary moments of your work activity, it would be virtually impossible to accumulate the time needed to achieve the quality and coherence that this work has. In short, and to avoid being tedious, the development of a creative process in conjunction with the development of a practical project sometimes requires 8... Twelve, twenty, even thirty hours of continuous work, without rest, to achieve good results—and I'm well aware of that.

I simply find the hypocrisy disappointing, and that's all.
 

Kateterpeter

Member
Apr 17, 2024
374
365
82
I don't get the logic here at all. Do we live in the same world?
First of all you are comparing full-time employment to somebody making a porn game online it's ridiculous. If you are absent from work for 3 days they can legally fire you for not honoring the employment contract. If frisson disappears right now you are owed nothing. I don't understand why you think these devs are supposed to treat you like a boss.
Secondly, most creatives I know have full-time or at least part-time employment. Unless you come from wealth or married rich relying on art as your sole income source is nigh impossible with how unstable it is, not to mention with how things are looking in the NSFW field recently.
If you are working right now then you should know burnout is very common, people take 2-4 weeks off to recharge all the time. This is a hobby project, many devs I follow go on hiatuses that are much longer or quit entirely as life stuff happens. Seems like the concept of "normal working adults earning side income from hobbies" is very foreign to you for whatever reason.
Imagine crying this much about the devs (possibly) not putting up 8 hours of work every day for something you get for literal fucking free on this site. LMAO
 

Elminzter

Member
Oct 18, 2018
166
108
104
Imagine crying this much about the devs (possibly) not putting up 8 hours of work every day for something you get for literal fucking free on this site. LMAO
such shallow mindset, the game is still at its development phase, if the developer takes this to listen to feedback and improve the game its a win win for both, being free has advantages as its no free lunch, players will give valuable feedback when game finally launches, but s far i have seen most devlelopers choosing not to listen but react negatively and it just shows their intend not to finish the game... its really easy to read the signs are there...fortunately for us this current developer has shown a sense of maturity however its still early days... i would encourage freeloaders to give feedback on stuff they think should be improve on, not make dumb statements like i like everything all positive which does nothing to help .... my 2 cents
 
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Name is Here

Newbie
Apr 20, 2023
49
31
151
Sure, freeloaders could valuable input to the gameplay aspects of the game. But like 90% of the bellyaching here is "update is taking too long", which if you're not paying for it, who cares. Unless the dev is continually moving release dates, or completely ghosting people, which Frisson is certainly not doing, I don't see much reason to complain.
 

Elminzter

Member
Oct 18, 2018
166
108
104
Sure, freeloaders could valuable input to the gameplay aspects of the game. But like 90% of the bellyaching here is "update is taking too long", which if you're not paying for it, who cares. Unless the dev is continually moving release dates, or completely ghosting people, which Frisson is certainly not doing, I don't see much reason to complain.
hey there are millions of indie game developers, did it occur to you that getting players interest is part of a sales strategy... look at steam or epic games there are tons of free games... and epic store is always giving away free games... making it free has its advantages too as making players spend their precious time on your games whilst there are others competing with your game... thats all part of selling the game if updates are slow or too long players just move on hey let me ask u a question if u are selling a product do u need just 10 loyal customer or 1mil customers .... i mean really making a good software/game is just a small part of it... being able to sell millions of copies is and will be always that hardest part its what defines if a game is successful or not... hey at least people hey has an interest and has bored to waste their precious time complaining or bellyaching whatever u want...
 
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Zebo12345

Newbie
Jun 12, 2024
16
35
57
such shallow mindset, the game is still at its development phase, if the developer takes this to listen to feedback and improve the game its a win win for both, being free has advantages as its no free lunch, players will give valuable feedback when game finally launches, but s far i have seen most devlelopers choosing not to listen but react negatively and it just shows their intend not to finish the game... its really easy to read the signs are there...fortunately for us this current developer has shown a sense of maturity however its still early days... i would encourage freeloaders to give feedback on stuff they think should be improve on, not make dumb statements like i like everything all positive which does nothing to help .... my 2 cents
I see what you mean, but honestly I like the direction of the game and I'm not interested in back-seating the developers, who are doing good work. Rather than tell them how they should make the game, I'd rather just play the game they are making. I like their commitment to having meaningful releases instead of lots of small ones that add 2 minutes of content, like most of the other patreon/subscribestar funded projects, and I find that usually when those projects start implementing content specifically based on what their supporters ask for, we end up being served a messy, convoluted project that tries to do way too much, or spreads out its kinks across so many different fetishes that they all end up shallow.

For a game like this, it should really just be "support it if you like the direction of the game, and don't mind the release schedule. Don't support it if either of those bother you." I don't think they need much feedback, because imo, what they already have is quite high quality. I'm happy to just let them cook.
 

Elminzter

Member
Oct 18, 2018
166
108
104
I see what you mean, but honestly I like the direction of the game and I'm not interested in back-seating the developers, who are doing good work. Rather than tell them how they should make the game, I'd rather just play the game they are making. I like their commitment to having meaningful releases instead of lots of small ones that add 2 minutes of content, like most of the other patreon/subscribestar funded projects, and I find that usually when those projects start implementing content specifically based on what their supporters ask for, we end up being served a messy, convoluted project that tries to do way too much, or spreads out its kinks across so many different fetishes that they all end up shallow.

For a game like this, it should really just be "support it if you like the direction of the game, and don't mind the release schedule. Don't support it if either of those bother you." I don't think they need much feedback, because imo, what they already have is quite high quality. I'm happy to just let them cook.
yea but just remember high volume sales is the key, you and I are just a small entity for the game to succeed and sell alot of copies it has to attract the interest of alot of people... to sell well....................that is how success is measured...

for example this game as title says "Life as an Innocent Waitress" doesnt really make full use of its stats system i.e. energy, stress etc... to really limit the players choices rather than giving all options for players to choose from... and the gameplay loop is just to simple check out "Tomie wants to get married" the gameplay is pretty interesting and well thought out.. idk its can provide inspiration for this game ofc not following the same formula but creating a stressful situation where players need to decide and a wrong decision might lead to consequences later down the road etc...

anyways there are some bugs when skipping it somethings keep skipping as if the button is stuck...
 
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killerjeb

Not Real Killer
Donor
Aug 9, 2018
275
504
278
Well, of course I know about software development timelines, since I work for a software company, and if I were to take more than 15 days to present progress on a project, I'd be in trouble.
are you saying post new rendering in discord is not presenting progress? or you are referring that you finished one or two ticket in 2 weeks is much more progress than finish new renderings and story design? or are you saying you are the boss here and you must see the progress of your employee? what are you even saying here.
 

Robust7885

Newbie
Mar 28, 2023
16
27
88
How about we focus on the game instead of arguing about pointless things. The new version gets released when it does. If you don't want to wait go play some of the completed games (there is a filter for them!).

View attachment 5521533
another hard-working day that produce excellent teaser from Frisson
Someone's ass is going to be slapped
boob squish
 

Elminzter

Member
Oct 18, 2018
166
108
104
are you saying post new rendering in discord is not presenting progress? or you are referring that you finished one or two ticket in 2 weeks is much more progress than finish new renderings and story design? or are you saying you are the boss here and you must see the progress of your employee? what are you even saying here.
all that person is saying is in the real world companies work on deadlines... everything works on a deadline same as for you its something alien to a person that doesnt work as a professional, but hey even in fast food u have deadlines i.e. working hours LMAO... i mean really its how the world is like everything has a deadline even products sold have a deadline aka expiration date...
 
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Oct 21, 2024
134
1,160
162
all that person is saying is in the real world companies work on deadlines... everything works on a deadline same as for you its something alien to a person that doesnt work as a professional, but hey even in fast food u have deadlines i.e. working hours LMAO... i mean really its how the world is like everything has a deadline even products sold have a deadline aka expiration date...
That’s why we also set a final deadline: 12/31/25.

We could do weekly deadlines, like one event per week… but honestly, who wants a weekly update that adds just one event?
 

wildride69

Engaged Member
Jan 5, 2023
2,516
7,115
636
such shallow mindset, the game is still at its development phase, if the developer takes this to listen to feedback and improve the game its a win win for both, being free has advantages as its no free lunch, players will give valuable feedback when game finally launches, but s far i have seen most devlelopers choosing not to listen but react negatively and it just shows their intend not to finish the game... its really easy to read the signs are there...fortunately for us this current developer has shown a sense of maturity however its still early days... i would encourage freeloaders to give feedback on stuff they think should be improve on, not make dumb statements like i like everything all positive which does nothing to help .... my 2 cents
Constructive feedback is a great thing for any dev to consider. However 99% of the feedback involving Dev production times and "Milking" are not constructive at all. Bringing up a dev's patreon and assuming all dev are rich because they have XYZ amount of subs and they think the dev should be faster, is also not helpful at all.

Telling people that a game that is being worked on 5 years after it started is to long and the dev is milking the suckers all the while the people playing the game are still actively enjoying the title is also not constructive. Telling people "I will never pay for a game until it is complete" is just dumb as fuck. Most devs are not large well financed studios, most are a single person or a small group of people working on a title. The whiners never consider the cost of equipment, the software or the time to write a story, design characters and environments, decide on the character models and rendering scenes. Not to mention putting it altogether, spellchecking and testing before a release. Whiners assume it's so easy.

Telling the dev adding AI, would lower the quality of their content is constructive criticism, if it's true or not. Pointing out to a Dev one of the 3d renders is off, the lighting is bad, spelling mistakes are forms of constructive criticism.

We see more whiners complaining about absolutely nothing than any actual critiques of the game.

Frisson has a tough job making all of this work for "an innocent waitress" because it's not a simple Story VN, so many choices and options and timings have to be set correctly and tested so that this title works correctly.

So leave Frisson alone and let them cook.
 
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Arya12345

Well-Known Member
Mar 25, 2023
1,171
956
190
Imagine thinking small team of devs making a H-Game have to be held to the same standards as a triple A game studio lmao. The update will get here when it gets here...unless you are an actual paid subscriber you aren't even entitled to complain about the pace of updates. Even then you are a pain subscriber, there is no written obligation for deadlines.
 

cdmax

Newbie
Feb 4, 2020
76
94
183
all that person is saying is in the real world companies work on deadlines... everything works on a deadline same as for you its something alien to a person that doesnt work as a professional, but hey even in fast food u have deadlines i.e. working hours LMAO... i mean really its how the world is like everything has a deadline even products sold have a deadline aka expiration date...
You're right about the expiration date. There are many games that release a picture a month and tell everyone that it's a mega update. Of course, in reality, such games have been around for several years. Such games fly straight into the trash. But there are developers who release new releases rarely, but with great content. Remember, games are often made by one or two people. Remember how many quality games are on this site, how many good games. And how many games are made in a hurry? And how many of them would you be willing to buy? I, for example, less than 1%. Here we see a good example where the development process is shown with pictures, not just words, but for some it's not enough. I'm getting carried away with writing. We're waiting for the end of the year.
 
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Elminzter

Member
Oct 18, 2018
166
108
104
Constructive feedback is a great thing for any dev to consider. However 99% of the feedback involving Dev production times and "Milking" are not constructive at all. Bringing up a dev's patreon and assuming all dev are rich because they have XYZ amount of subs and they think the dev should be faster, is also not helpful at all.

Telling people that a game that is being worked on 5 years after it started is to long and the dev is milking the suckers all the while the people playing the game are still actively enjoying the title is also not constructive. Telling people "I will never pay for a game until it is complete" is just dumb as fuck. Most devs are not large well financed studios, most are a single person or a small group of people working on a title. The whiners never consider the cost of equipment, the software or the time to write a story, design characters and environments, decide on the character models and rendering scenes. Not to mention putting it altogether, spellchecking and testing before a release. Whiners assume it's so easy.

Telling the dev adding AI in that persons opinion would lower the quality of their content is constructive criticism, if it's true or not. Pointing out to a Dev one of the 3d renders is off, the lighting is bad, spelling mistakes are forms of constructive criticism.

We see more whiners complaining about absolutely nothing than any actual critiques of the game.

Frisson has a tough job making all of this work for "an innocent waitress" because it's not a simple Story VN, so many choices and options and timings have to be set correctly and tests so that his title works correctly.

So leave Frisson alone and let them cook.
hey mate its your money, u can do with it whatever pleases you, noone cares... and we are not calling out this game developer as he game only just release, but if u look at what has happened in other games posted here its quite alarming as some of the games are being development phase for 5years and going with nothing to show except we working on it LMAO but hey if its your cup of tea by all means go for it give them your money...

you dont need to be a white knight and defend the game, at end of the day its the results that matters? not sure why you get so worked up for nothing... making our voice heard and our concern is not putting down the game...

idk about you because all professionals follow this path and get paid heaps... not sure about u....
 

wildride69

Engaged Member
Jan 5, 2023
2,516
7,115
636
hey mate its your money, u can do with it whatever pleases you, noone cares... and we are not calling out this game developer as he game only just release, but if u look at what has happened in other games posted here its quite alarming as some of the games are being development phase for 5years and going with nothing to show except we working on it LMAO but hey if its your cup of tea by all means go for it give them your money...

you dont need to be a white knight and defend the game, at end of the day its the results that matters? not sure why you get so worked up for nothing... making our voice heard and our concern is not putting down the game...

idk about you because all professionals follow this path and get paid heaps... not sure about u....
Me? I'm homeless and broke and play this game at my local library when the librarian goes to the backroom to find books. ;)
 

Elminzter

Member
Oct 18, 2018
166
108
104
Imagine thinking small team of devs making a H-Game have to be held to the same standards as a triple A game studio lmao. The update will get here when it gets here...unless you are an actual paid subscriber you aren't even entitled to complain about the pace of updates. Even then you are a pain subscriber, there is no written obligation for deadlines.
lmao that standard actual is set in stone as any company that wants to succeed financially goes by that number 1 rule....do you know what that rule is?
 
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Arya12345

Well-Known Member
Mar 25, 2023
1,171
956
190
lmao that standard actual is set in stone as any company that wants to succeed financially goes by that number 1 rule....do you know what that rule is?
If you want to try and give business advice...you are in the wrong forums so I will probably ignore any advice you may give :) because the devs here aren't in a company lmao
 
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