-NEW MECHANICS-
There was an idea about LISC that we have been curious about for about three updates, which was to make the game completely sand box. This was not very possible both in terms of experience and the story style we created, but instead of throwing this idea in the trash, we have been working on it for a long time in our free time and experimenting with it, bringing it to a certain point both in terms of coding and mechanics. Although some people will curse us when they hear this, we think we have implemented the sand box idea well and we think we can do much better. As I said in the previous thread, this idea is not for the next update and it's still in the idea stage. We want to test it with our patrons and different people who want to participate and get their opinions. Talking about the content, we know that you guys don't like games that are repetitive, that require you to do the same things over and over again, and that's definitely not what we're thinking about. We dare to do that because the story has gotten to where we want it to be. There are many stories we want to tell, and unfortunately a classic VN structure would never allow for that. There's a lot of character stories that we want to tell that are independent of the main story. We think it will be very fun and sexy for the harem route and other characters. If we switch to this structure, you will have the following innovations:
* You will be able to advance the story with the character you want and ignore all other characters if you want.
* Apart from normal stories, there will be different side events in the map that are renewed in every update.
* Personal stories of the characters you meet that we haven't yet included in the story.
* Many new and different fetish content.
* Many different locations and concepts.
* More understandable and less complex gameplay.
When we work with this system, we will be able to get rid of some unnecessary workloads. We feel it will make for a much more fun and full game. We also hope to have the opportunity for a new animation style that we've been wanting to get into for a long time. You'll be able to experience it all as you wish, on demand. We would like to remind you again that LISC will not include a "Grind". It will not be a repetitive game, where you do the same activity every day to reach a certain score.