I was looking through the last version of the walkthrough (since it hasn't been updated yet as of this posting) and I noticed the big decision to blow up the hideous blonde douchebag comes with +3 CHARISMA. Is that a typo? A goof in the game? Or is that working as intended? I feel like deciding to blow someone up, especially without speaking to them, is a pretty clear-cut case of Intimidation, no? And considering the reputation you acquire after doing that - a badass not to be messed with - I'm really scratching my head here trying to figure out what the thought process behind that was (if it was indeed intentional). It's not a big deal by any means, but could someone please explain the logic behind that decision granting +3 Charisma instead of +3 Intimidation? Genuinely curious.
If anything I'd expect doing it to grant +3 Intimidation and
not doing it to grant +3 Charisma. What's the angle I'm missing?