- Apr 10, 2022
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"There were a few additions and we made them. We are doing the final tests for the beta. While making the game, we deliberately leave some parts to the end. The reason we do this is to see the finished version of the update and to shape it according to the general flow. Because we can't predict the necessity of flow from the beginning, there is often more to be done than we anticipated. But we do it on purpose because that's the only way it gives a sense of unity. At least we believe that. This is the reason why we can't give a release date in general. There's a flow template we've been using since update one and we're trying to keep it that way. For those who are curious, let me tell you a little about the process so that you can understand it. Let's say we need to make a small addition to the final version of the update. First, this section needs to be written as a script, then created as a scene, rendered, rewrite and proofread of the script written, and then added to the game. Even a short sequance can take two days to add. It is a very tiring process, but fortunately we passed these parts today. We are doing final checks for beta testing. Our guess is that the beta test will not take long this time. Let's talk a little bit about content. There will be 1200+ scenes again. The animated version will release a week after the first release. We are really happy with the update content. As you can guess, with this update, new and expected events are starting to happen. It will continue in the same way in future updates. This update was a bit tiring, but we got through it anyway. We are happy for that. Have a nice day."