Devlog #22 - Moving on.
Hello everyone, it's Fenriz. I hope you're all doing well.
Things have been tough for us recently because of the earthquake that hit our country. But, we've been receiving a lot of support and solidarity from people all over the country, which has helped us get through these tough times.
On another note, Moody recently quit his job to spend more time on the game and with his family. However, we live in an earthquake-prone area, so we've decided to move somewhere safer and less stressful.
Moody is almost finished with the move, and I'll be joining him soon. In terms of the game, we're working on a new update centered around Lauren. It's going well, but rendering times are a bit slow. However, we're putting all our focus on this update, and it won't take as long as the previous one.
We're aware that some players have been experiencing frustrating bugs in the game. We admit that we didn't do a good job technically, and we're planning to do an infrastructure update after the Lauren update. This will allow us to fix all the bugs and make the game smoother and more streamlined.
We have plans to release the game on Steam in the future, but we need to do the technical update first. The new update will have two different paths for Lauren, each with unique content and experiences. We're working hard to release the update as soon as possible, and we'll be providing weekly updates on our progress.
Thank you for your support during these difficult times.
Stay safe.