Found some missing collectibles from your guide. They don't impact anything that i'm aware of though.I created one (however its a bit more a result of my completionist tendencies than being super simple)
It seems like this guy hasn't made a mod in years. He hasn't even answered his thread since 2019. It would be better to ask an active modder like Sancho or someone else.
Was Camelia found dead in a ditch or something? Haven't played the past update or two since it looked like it focused on the household group.It’s poll about the main LI’s content for the next version and at the same time roadmap for the main LI’s sex scenes. So if people vote for November release, the update will have Chloe sex scene. If people vote for December release, the update will have Chloe sex scene AND Lauren sex scene from the main LI’s. So either the next update has Chloe as main focus and then version after that has Lauren as main focus, or then the next updates main focus is on both of them. After that/those updates, the following update will have main focus with Iris’ sex scene and the update after that will have Charlotte as the main focus and her sex scene. In addition to those, there will be some side content too, like for example doing more stuff with Sophie in her streams that are not considered to be her main story progression in the future.
Difficult to say what they have in store for the side characters such as Camelia and other girls from the school. Wouldn't really be surprised if they decided to axe some of the side chicks away as there is pretty much of them currently. The latest update didn't even feature any sandbox free roam, and it was more of a basic linear VN style focused on the household, so only time will tell how it'll go on from here. Based on that roadmap/poll it seems that the next updates will also have major focus on the household members, but that's kinda the whole point of the game so not even surprising after one and a half years of development.Was Camelia found dead in a ditch or something? Haven't played the past update or two since it looked like it focused on the household group.
Thank you my Dude.Life in Santa County [v0.6.1] [Bold Bash Studios] crunched
Original / Compressed Size PC*: 5,44 GB / 1,02 GB - LISC-0.6.1-pc-crunched.zip
Original / Compressed Size Mac: 5,xx GB / 0,98 GB - LISC-0.6.1-mac-crunched.zip
Original / Compressed Size Upd: 101 MB / ~15 MB - LISC-0.6.1-update-crunched.7z
= 18,75% of the original size, image/video quality 80% (png 90%)/60%
Download (PC*/Mac/Update): Workupload - Pixeldrain -You must be registered to see the links
My compressious likeses! Give them to us you filthy little pervertses!You don't have permission to view the spoiler content. Log in or register now.
This compression is unofficial and untested, use it at your own risk.
The compressing process reduces the quality and can break the game.
*PC = Win+Linux
Tools:
UnRen (VepsrP/Sam@f95zone) - Cruncher (bas@f95zone) - YAC v3.3 (hngg@f95zone)
You must be registered to see the links-You must be registered to see the links
They are and that's why they changed these things...If the devs are reading the comment section for their game, please organize your game better...
Honestly though i have yet to play a game where the best friend is even remotely likabke. They are usually the absolute worst and drag the story and MC down. If Ron is gone for good i would not complainThey are and that's why they changed these things
Ron: nobody cared about him, some even hate his ass.
Sandbox: anoying when you have 11 mutually exclusive paths that require a separate playthrough in which you have to redo everything everytime.
Girls from school: you can't just introduce a gazillion characters and have them all nicely fleshed out, not in one lifetime, some of them had to go and better them than anybody at home. But it's not even that, i'm pretty sure they will come back at some point, every update can't have every character story development included in it otherwise you would have to jump from location to location for a small snippet of a scene which is pretty anoying both for the artists and players.
Neighbours: They'll come up eventually i'm sure.
Those are ideally things they should have considered before. Like, if you cannot have too many characters and flesh all of them out why introduce so many in the first place? Seems like a predictable problem. I didn't mind Ron and I actually enjoyed the sandbox. An optional skip button for the sandbox would have fixed the replayability problem. The way the direction of the game is constantly changing is hurting the flow of the game and at a certain point constantly re-inventing your game does more damage than sticking with the suboptimal formula you had before.They are and that's why they changed these things
Ron: nobody cared about him, some even hate his ass.
Sandbox: anoying when you have 11 mutually exclusive paths that require a separate playthrough in which you have to redo everything everytime.
Girls from school: you can't just introduce a gazillion characters and have them all nicely fleshed out, not in one lifetime, some of them had to go and better them than anybody at home. But it's not even that, i'm pretty sure they will come back at some point, every update can't have every character story development included in it otherwise you would have to jump from location to location for a small snippet of a scene which is pretty anoying both for the artists and players.
Neighbours: They'll come up eventually i'm sure.
Honestly though i have yet to play a game where the best friend is even remotely likabke. They are usually the absolute worst and drag the story and MC down. If Ron is gone for good i would not complain
It's patreon baby!Those are ideally things they should have considered before. Like, if you cannot have too many characters and flesh all of them out why introduce so many in the first place? Seems like a predictable problem. I didn't mind Ron and I actually enjoyed the sandbox. An optional skip button for the sandbox would have fixed the replayability problem. The way the direction of the game is constantly changing is hurting the flow of the game and at a certain point constantly re-inventing your game does more damage than sticking with the suboptimal formula you had before.