- Mar 20, 2020
- 43
- 51
Wouldn't hold my breath for it. There's been some issues lately with one of the devs getting married (poor guy) and i don't even think they started on testing yet, so it could spill into the next week.hard to guess if there will be an update this weekend
Well it’s been a week, no news yet, maybe tomorrow or who knows maybe it’ll take another week?Any news?
Mind if I sit here? View attachment 1399692
I share. Unfortunately this sector is invaded by projects like this and (considering that there are no other possible choices) i believe that we can exchange them with the same coin: ignoring them !i am loosing more and more my interesst in this game! and this is the developer´s fault... lack of communication, lies, false promises...
unfortunately many devs are destroying their success by themselfes...
but it would be so easy: good and exciting game = my interest, release on time and good communication = my support on patreon
wait what?Beta testing process started today. Some of you got angry and were right to be angry, some of you followed quietly. Thank you to everyone who supports us in any way. I hope that the result will make you forget all the negativities. This is why we remain silent. When making a game like this, the only thing that fights us is time. Until the day the game is playable, we just wanted to shut up and work. Because at the end of the day, the important thing is not the words, but the fact that there is a game that can be playable. Since the stressful part of the job is left behind, we are here to communicate and answer your questions as much as possible from now on. We love this game so we like to add new and useful stuff. There were delays due to the mechanics that we did not think to put before but now we believe will suit. Like inventory system, hint menu system, collectables, complex scoring, more interesting sandbox elements, rework characters etc. As a result, we added the things we wanted and we are very happy with the final version of the game.
*sigh*Not completely. We can call it semi-sendbox. Think of it as a slightly improved version of the first game.
Pls improve the sister's faceBeta testing process started today. Some of you got angry and were right to be angry, some of you followed quietly. Thank you to everyone who supports us in any way. I hope that the result will make you forget all the negativities. This is why we remain silent. When making a game like this, the only thing that fights us is time. Until the day the game is playable, we just wanted to shut up and work. Because at the end of the day, the important thing is not the words, but the fact that there is a game that can be playable. Since the stressful part of the job is left behind, we are here to communicate and answer your questions as much as possible from now on. We love this game so we like to add new and useful stuff. There were delays due to the mechanics that we did not think to put before but now we believe will suit. Like inventory system, hint menu system, collectables, complex scoring, more interesting sandbox elements, rework characters etc. As a result, we added the things we wanted and we are very happy with the final version of the game.
Thanks for clarifying, if this update delivers the high expectations that i have from the first release you just got yourself a new patron! I just hope it doesn't take 5 months to release the next one, i believe this game could become really big just from playing the first release... btw you nailed the "Mom" model she's perfect and hope to see more scenes with her in future updates. Best of luck going forward.Beta testing process started today. Some of you got angry and were right to be angry, some of you followed quietly. Thank you to everyone who supports us in any way. I hope that the result will make you forget all the negativities. This is why we remain silent. When making a game like this, the only thing that fights us is time. Until the day the game is playable, we just wanted to shut up and work. Because at the end of the day, the important thing is not the words, but the fact that there is a game that can be playable. Since the stressful part of the job is left behind, we are here to communicate and answer your questions as much as possible from now on. We love this game so we like to add new and useful stuff. There were delays due to the mechanics that we did not think to put before but now we believe will suit. Like inventory system, hint menu system, collectables, complex scoring, more interesting sandbox elements, rework characters etc. As a result, we added the things we wanted and we are very happy with the final version of the game.