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Hey everyone, Moody here! I hope you’re all doing great. I’m doing pretty well myself—even though I’ve been in the middle of one of those crazy, exhausting work sprints, I’m excited to share some cool updates with you.
The one thing that’s got me extra pumped is…
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Yep, finally taking this leap has me buzzing, and I really hope it excites you just as much as it does me. I mean, there have been so many of you riding with me since day one. And for those of you WHO aren’t quite hyped up yet, just wait—I’ve got some extra content in the works that I know will get you fired up.
Please, take a moment and crown this journey with a WISHLIST. Seriously, that one little click means the world to me and the projects I’ve got planned for the near future. By doing that, you'll help us become even more visible and with your help, we can create some serious hype together.
Now, let’s talk extra content. Most of you already know how passionate I am about animations. I’m aware that some of you are still eagerly waiting for a few special animations that I’ve been promising. Those animations are really special to me, and I can’t wait to see them come to life. For
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, I’ve got some unique animations in mind that I haven’t had a chance to build yet—I’ll be offering them as exclusive character content. These aren’t just the extra costumes I’m cooking up for Patreon; these are truly special extras for the Steam version. I'm hoping to roll out the
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release alongside the upcoming Patreon update.
Of course, as much as I’m eager for this, I’ll need you to pitch in just as much as I do.
Let me also touch on some cleanup I’ve been doing. First off, I’ve smoothed out the writing between the sections of the script to make it flow more professionally. I’ve fixed some buggy animations in the game and corrected all those problematic sequences and dialogues—like those issues in the Sophie and Lauren routes that were causing awkward dialogues
(don’t worry, these edits won’t affect the story or the last update of the game). I’ve completely overhauled the interface and I made serious progress for the next update while I was at it.
So, feel free to give me a virtual high-five and say,
“Good job, Moody!”
This next update is extra special for me—it feels different, a bit more emotional than anything I’ve done before. I never thought I’d feel this way about my own game, but here we are. I can’t wait for you to play the update and share your thoughts.
I’ve got so much more I want to share about what’s coming next, but I won’t overwhelm you today. We’ll catch up again soon. I’m off for now.