- Oct 1, 2019
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thx for the replyAs a fellow F95 follower for a few years, I totally understand! I forgot the count of how many different projects I follow, check for updates and then look at the last update being over 2 years ago.
I will be working on more updates, as I have a full vision of what the game will look like. The only thing that can stop me are really unforeseen events.
Feel free to check this thread again in a few months to see if the content has improved and if there is enough story to earn your trust. Meanwhile any feedback is greatly appreciated.
Also feel free to follow the free tier if you want to, I'll be posting polls, news and some extra pictures from the development.
No Harem per say, but there will be a few scenes involving multiple girls at the same time. So I guess it depends on the definition of haremWill there be a harem or part of a harem?
It is not an ironical title, this will be on a more softcore side of thingsSorry to sound cynical, but any game with the word vanilla in title is immediately sus. What are the planned tags??
Interesting narrative.
Loads of typos, but legible and comprehensible throughout.
The art leaves much to be desired, but I can understand having a very limited budget, it is what it is.
Eye of the beholder stuff, visually.
Having never been in any way connected to the popular crowd, nor having friends/a best friend, having all that may be something I'm sure many may relate to... excluding myself. (unfortunately?)
Overall, a nice little story thus far.
Kinetic VN with no choices.
Constructive advice:
Could use an objective readthrough and grammar/spell check if Dev has time or any desire to do so.
Animations are inconsistent with the still images preceding or following them.
Body scan pan-up animations from foot to crown could be trimmed by 1 second or so, since they go way above the character's chin.
A lot of text over unmoving still images that only change on occasion, could use "in-betweeners"...
Her name right now is Rachel, but I'll probably open a poll to check if people would like to name the characters dynamically when playing the game.thx for the reply
so what are your plans for her?
I meant the plan (schedule) for placing her in the game, because I see she's not on the title banner, so it worries me a bitHer name right now is Rachel, but I'll probably open a poll to check if people would like to name the characters dynamically when playing the game.
Without spoiling the story too much, she comes from a very humble family...
She is already in the prologue for a brief scene, she is simply not in the title banner as there will be about 12 female character in total, and in some of the images I created, there will be only a few of them.I meant the plan (schedule) for placing her in the game, because I see she's not on the title banner, so it worries me a bit
Скачал, поиграл, теперь напишу немного об этой игре.
Ну чтож, минусы и плюсы. Так же немного вопросов.
1) Сделал перевод. Но пришлось удались настройки шрифта что бы он отображался. Ссылка на перевод будет ниже если кому надо. Но кнопку переключения языка добавляйте сами.
2) Я понимаю что это начало но всё равно маловато не то что интимных сцен, но даже просто сцен с девушками. История о том как тусуються парни.
3) Хорошо сделан текс в игре. Иногда просто общение и никакого описание. Тут есть много описания действий, мыслей и повествование. Сам так делаю так что это хорошо.
4) Выглядит всё хорошо. Качество хорошее. Видно что старательно. Персонажей долго делал или просто случайных добавил. В VAM сильно грузит компьютер когда много персонажей в сцене? Не знаю как действует VAM, насчёт делать не знаю но рендеринг долго или просто скриншот надо делать.
5) Ради примера скину пару игр сделанных. Скину в сообщения.
Downloaded, played, now I'll write a little about this game. Well, pros and cons. Also a few questions. 1) Made the translation. But I had to delete the font settings so that it would be displayed. The link to the translation will be below if anyone needs it. But add the language switch button yourself. 2) I understand that this is the beginning, but there are still not enough not only intimate scenes, but even just scenes with girls. A story about how guys hang out. 3) The text in the game is well done. Sometimes it's just communication and no description. There is a lot of description of actions, thoughts and narration. I do it myself, so it's good. 4) Everything looks good. Good quality. It's obvious that it was done carefully. Did it take a long time to make the characters or did you just add random ones. Does VAM load the computer a lot when there are a lot of characters in the scene? I don't know how VAM works, I don't know about doing it, but the rendering takes a long time or you just need to take a screenshot. 5) For the sake of an example, I'll throw in a couple of games made. I'll throw in messages.
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Can we ve milf in here dev?.. or who is sheHey there Voronkov,
First let me thank you for taking the time to play my game and for the feedback you're providing, this is great for me to improve the game in the next chapter.
1 - I want to add multi-language support, but I'm still learning how to implement it, so I appreciate the help with the translation!
2 - I understand, and indeed this prologue is just to create an introduction to the main character and friends, it became a bit short as I wanted to publish it for Christmas, but I'm sharing more about the development in myYou must be registered to see the links, it shows a bit more about the choices and branches that will be available.
3 - Thank you, really appreciate the feedback!
4 - VAM works slightly different than DAZ, as the renders are captured in real time mostly, which can be good and bad at the same time. Is basically a game engine running an Unity game, but with similar options as DAZ 3D to generate timelines, poses, customize characters, scenarios and light. Light is not as great as in other rendering engines (from my experience), but it is fairly simple to use.
Performance drops considerably on VAM when adding more than 2 characters in a scene, is not the most optimized piece of software, but there are a few tricks that can help with the performance, like disabling collisions and lights while setting the scene, and only enabling it when ready to capture.
5 - I will have a look later today!
If the AI translated it well:
Привет, Воронков,
Во-первых, спасибо, что уделили время на игру и за предоставленную обратную связь. Это очень поможет мне улучшить игру в следующей главе.
Производительность в VAM значительно падает, если добавить больше двух персонажей в сцену. Это не самое оптимизированное программное обеспечение, но есть несколько трюков, которые могут помочь, например, отключение столкновений и света при настройке сцены, и их включение только при захвате.
- Я планирую добавить поддержку нескольких языков, но пока ещё изучаю, как это правильно реализовать, так что спасибо за помощь с переводом!
- Я понимаю, что вы имеете в виду, и действительно, пролог был создан, чтобы представить главного героя и его друзей. Он получился немного коротким, так как я хотел выпустить его к Рождеству. Но я делюсь процессом разработки на странице Patreon, где можно увидеть больше о предстоящих ветвлениях сюжета и возможных выборах.
- Спасибо, мне очень приятно получить такую оценку!
- VAM работает немного иначе, чем DAZ, так как рендеры в основном захватываются в реальном времени. Это может быть как плюсом, так и минусом. По сути, это игровой движок, который запускает игру на Unity, но с похожими функциями, как у DAZ 3D, для создания временных линий, поз, настройки персонажей, сценариев и света. Освещение, на мой взгляд, не такое качественное, как в других рендер-движках, но программа довольно проста в использовании.
- Я посмотрю ваши игры позже сегодня!
Correct you are! It is the tool I was most familiar with and since I want to focus more on animations moving forward, I think it will be a nice balance between character realism and easy to animate, as I have never touched DAZ before in my life... maybe in the future.
Yes, this is the initial release with just a prologue that I created while testing the tools around, and getting familiar, but I'm happy with the results. How I meet Your Mother is a great comedy, not sure how close I can get to it, but I feel like I'm improving on my writing skills.
The main idea that is similar to the show, is to explore how many different things someone can do (and who you can do) before meeting the one!
Thank!!!!
It is what I'm working now tbh! I was new to Ren'py when started the development, and since I wanted to post it for Christmas I didn't had time to implement it. But I will collect as much feedback as I can for the next update.
The prologue will have barely any choices, the real content I envision for the game starts with the next chapter, allowing the player to make more choices, decide where to go next, who to go after first.
Not really any MILF's in the script, there will be some thick Latinas, and women around the age of 30, but not any MILF per say. I'll keep you posted!Can we ve milf in here dev?.. or who is she
This is actually one of the things I had in mind when writing the whole thing, real life can be a gamble, and I have failed quite a few times, but also learned lessons from it that I'm sharing in the game.Sounds boring. If I wanted to play a 3D clone of real life I'd just either load up Sims 4 or go outside and try my luck at playing real life (and probably fail while wasting my time and effort).
Yes it does, between the prologue and version 0.2 there should be around 25 animated renders. I'm still mastering the animations, but some of the are looking good already.is the game have animations?