Damn, I really respected that game. I could look past using the poses as a reference, but the expressions and the races of the characters is the same.
So that dev is making money tracing porn scenarios.
Damn.
Same here. Oddly enough I only played it yesterday and was really impressed...
Still a good game but, somehow now I know this - not as good as I thought.
I strongly disagree with judging GGGB on that basis.
Even with pictures as a basis for most drawings, the art style still blows most other adult games out of the water; it has its creepy bits where proportions seem off etc. but it follows a solid realist design which I'll take any day of the week over the countless bad comic-style and failed realist-style games. And let's not pretend that making these images is effortless - it still takes a while to get them done, even with a picture to work with, so it's not like she's scamming people; she still puts in a fair bit of her own sweat into the game's art (though I would agree that the way she puts it on her Patreon could be seen as intentionally misleading).
And the main selling point of the game, its writing and branching story, is entirely her work and design, as far as I know. And it's good, better than the writing in most popular games around here; the writing in, say, SuperPowered is so incredibly bland (especially for the sex scenes) that whenever I play it again, some six versions after the last time, I ask myself why I even bothered. Obviously, that particular example has some interesting aspects to it in terms of mechanics, scope, story... but the writing is certainly not its strongest point.
Writing even one small scene can take a while from first draft to final reading; so can finding (and in this case also: creating) the images for the scene. Players will probably not linger there for more than a couple of minutes but make no mistake - the scene you just read and looked at took hours to create. More if the author created variants to take your earlier decisions into account, even if a lot of players may never see these variants.
It's a lot of work; it's fun but it takes time, even on the best of days. So, as far as I'm concerned, EvaKiss is welcome to continue with that use of images, as long as the overall design and quality of her game content remains solid - no need for her to work herself to death when she's doing a good job this way.
Which brings me to "Life of Kiki": The art is hideous, there's just no other way to put it. It's not quite as bad as that weird One Piece wannabe game that was posted a couple of days ago but with a realist style like this, you have to know what you're doing (also something that speaks for EvaKiss and her use of the images). The few examples in the OP are all off, too much so to ignore. I don't know anything about the writing but the art alone would keep me from trying the game.