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Originally, I planned v3.0 Beta 4 to focus on adding new API functions to existing scenes to adapt them better to the new fully 3d animated scene system, then the final update of the overhaul (v3.0 Stable) would focus on bug fixes, stability and performance optimization. However, on second thought, I've decided to 'swap' the focus between these last two updates of the v3.0 overhaul, working on stability and performance first in Beta 4 then the API / lpscene stuff in v3.0 Stable. This is because the last two updates Beta 2 and Beta 3 added so many new systems that the game is too buggy right now which prevents many people from trying out the new systems. Besides, in order to ensure the final v3.0 Stable release in early May will actually be 100% stable, it was probably not the best idea originally to leave all the important bug fixes and performance optimizations to the last minute. With that said, here are the plans for v3.0 Beta 4:
- Fix many bugs that have been accumulating over the past two beta updates, with emphasis on the game-breaking ones like that one where people in your contacts randomly changing gender or appearance.
- Improve performance in terms of frames per second by optimizing the game's process of checking and applying AI packages happening in the background
- Improve performance in terms of smoother / more seamless gameplay and less and shorter freezes while the game is loading assets (furniture and clothes) or generating characters into the world, by putting some of the loading processes in the background using the multi-threading system added in Beta 1. For the loading processes that aren't thread-safe and can't be put away in the background, I'll try to change them to occur when the player doesn't feel the impact of the freezes at all or as much.
- Improve compatibility with mods - the aim is for all third-party mods to work with Beta 4 in terms of functionality, with exceptions for a few 'awkward-looking but functional' scenes here and there that will still have to wait for the mod authors to add the new API functions to after v3.0 Stable.
- All commissions (animations, maps and scenes) for April from patrons and contributors
- Other bug fixes and improvements
- Put simply, Beta 4 will be Beta 3 minus the bugs. It will also perform much better both in terms of FPS and less freezes from loading stuffs.
Estimated Release Date: Saturday, 18 April