Thanks for the kind word, and btw I love the Edie and Ollie models, I think they're some of the best in the store (if you look closely, the Ethel character has a sprinkle of Edie in her).
Hey, thanks for your reply and I appreciate your involvement with fans+supporters, which is another plus we see from the better game Devs, IMHO.
Agreed on those models! They are unique, offer great characterization and lots of flexibility, IMHO.
And thinking about it more, on a wave of minor optimism (i.e., some positive job interviews this past week), I just became a supporter via Patreon so that I don't forget later on.
Do you remember what that rendering issue was you noticed?
Not a rendering issue directly, sorry - I may have mischaracterized the issue after revisiting what I saw in the first playthrough. It seems more of a transition which revealed clipping differences in a particular scene.
Essentially, most of the poses in those living room couch scenes with Denise have clipping on the right leg of her shorts with the front/top of the couch, e.g.
Some representative images:
denise livingroom evening couch headinlap bellyrub neutral.webp
denise livingroom evening couch headinlap bellyrub neutral v2.webp
...
Because the clipping in those scenes is so ubiquitous, it doesn't really catch the eye and looks fine as we're playing, IMHO. We're concentrating much more on their dialogue, her subtle movements, etc.
But, at least two images which are sometimes used in that general scene have no such visible clipping to the viewer:
Representative images:
denise livingroom evening couch headinlap bellyrub shocked blink.webp
denise livingroom evening couch headinlap bellyrub shocked.webp
Objectively, the placement of the shorts looks much better in those non-clipped renders - but again, you'd not conciously register that difference with the other renders until a direct transition between a clipping and no-clipping render occurs.
Overall, your use of subsconscious hand and foot movements plus body shifting - to impart how one is feeling in the moment - takes far more of my attention in these scenes than any clipping issue. It was only the transition which made this stand out.
Hope that makes sense.