3.90 star(s) 11 Votes

DrakeWasHere2

Active Member
Jun 8, 2017
648
1,178
So, let me get this straight: after an hour of investment and little to no progress.

Starting out, you have to regrind the loot boxes, try to avoid enemies or pick your fights, and keep doing this over and over till you get good enough gear to move on after gacha iding it at the statue. Also, while doing the first floor avoiding or hoping not to trigger annoying tentacle QTEs, which you can only ESCAPE from if you do manage to pass the QTE.

Yeah, I don't know. The art and whatnot look nice; I can't say the same for the grinding mechanics.

Western-style art. Asian style gameplay. ¯\_(ツ)_/¯
 

esxay

Member
Nov 24, 2017
203
204
Nice Battlefucks and also subjugation mechanics with 5 heroines in addition, in case some will be captured and/or, maybe in future updates, enslaved, something what Karryn's prison had missing. If all heroines captured, it's not a gameover, but you will stuck in long captivity instead. For now i only saw goblins and dragon boss do that, but hopefully it'll be later bandits, caveman and this tentacle monster.
 
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SnoopyDoodlefoot

Formerly 'RUNNER216'
Oct 18, 2019
47
45
I echo the complaints about the wall QTE. Seems completely untested and broken.

If you're caught by a nearly invisible trap, you have to quit the game entirely and start the floor over. A mechanic that causes people to close the game as the fastest resolution to that mechanic is a broken mechanic.
 

Mister Wake

Member
Jan 6, 2019
333
468
When this project started, I could only sing its praises. To this day, I still believe this game wonderfully beautiful, a testament to the developers skill and art in which no game (in my opinion) has been able to replicate. It is wholly unique and the storyline well written.

The developer even gave me early access via my email as kindness, which I cannot overstate their kindness.


However, the combat and RNG elements of this game make it far too difficult for me.
I cannot progress, either for a lack of understanding of the game mechanics, a lack of good items or even a subpar lack of skill in my own department. I was unable to progress the storyline near a year ago and I am able to progress the storyline even now, due to their difficulty in combat.

To make matters worse; I cannot enjoy the combat lewds because I 'die' too quickly to enjoy them-- thus defeating the purpose of a porn game.


I wish and desire this game to be the fantastical creation I believe it to be.
This is a diamond in the rough and just needs a few polishes.

My 5-star review remains, even in this opinion.
 

Kashell

Newbie
Apr 29, 2018
78
39
My biggest complaint about this expansion is that in one run, the Goblins can add 100 levels. I go in and the Goblins are weak as shit, I come out and the Goblins are now +100 levels and the King is unkillable now. Im around lvl 18 and have decent gear, but the second issue makes this harder.

Nearly every billet I get is a power core one. Im playing on the Dr Midday test, so I'm assuming its cause of that. But it makes it really hard to get equipment for anyone else.
 
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ql0p_2

New Member
Mar 13, 2021
11
19
Aside from the QTE issues, the thing for me the the frequency of the triggers. Previously, you may not even see a Wall Duress during a run. Now, you'll come across multiple in every room. I'm assuming this is to ensure these get tested, but it's too much as is.


My biggest complaint about this expansion is that in one run, the Goblins can add 100 levels. I go in and the Goblins are weak as shit, I come out and the Goblins are now +100 levels and the King is unkillable now. Im around lvl 18 and have decent gear, but the second issue makes this harder.

Nearly every billet I get is a power core one. Im playing on the Dr Midday test, so I'm assuming its cause of that. But it makes it really hard to get equipment for anyone else.
Seconded. I've reasonably high level and have good (but not amazing) gear, and around 5-6 skill unlocks per character. If even one character is captured, the boost to the gobbos makes them damn near unkillable. I tend to get martial arts billets, but I was testing Brigit, so that's likely on me. Other than previous advice on sticking to solo runs, am I missing something or do I just suck?;)
 

Kashell

Newbie
Apr 29, 2018
78
39
Aside from the QTE issues, the thing for me the the frequency of the triggers. Previously, you may not even see a Wall Duress during a run. Now, you'll come across multiple in every room. I'm assuming this is to ensure these get tested, but it's too much as is.




Seconded. I've reasonably high level and have good (but not amazing) gear, and around 5-6 skill unlocks per character. If even one character is captured, the boost to the gobbos makes them damn near unkillable. I tend to get martial arts billets, but I was testing Brigit, so that's likely on me. Other than previous advice on sticking to solo runs, am I missing something or do I just suck?;)
Great to know that the issue finding billets other than the test character isnt just confined to me.

I managed to kill King Porci last night, and that was a chore. I had to use every status effect known to man and beast to disable him for the first half of the fight. After all that and ganking him, it was only an 8 lvl reduction. Now theyre only at +92 levels. :KEK:

This might need some balancing.
 
Oct 12, 2018
183
263
I know it was mentioned here elsewhere, but without going through the code and editing it ourselves, do the Goblins actually ever succeed in creating spawn/Champions? I've had Journey go through the defeat scene fully and submitting multiple times now, and not once has she been knocked up similar to how she would with the dithonian.

All in all though, I think the direction the game is taking with factions and such now is actually incredibly interesting, and I still have a lot of faith solely on the fact that this is one of the few games I can think of that has some form of post bad end consequences, namely having to be rescued or escape from defeat on your own in some capacity, alongside with the subjugation/mind break elements and breeding too. Its a pretty rare mix of elements to find in a hentai game I find, so once I feel that the game manages to get all these elements in place, and some proper balancing can be had and further progression into the games story/eventual end, it'll make for a pretty fantastic little project all around.

Definitely going to be checking back in once both the Demon and Raider factions can take similar actions to that of the Gobbos. Only other thing I can think of that would make this game more fun in the long term, and something more to worry about once its finished in general, but a post game rogue-like mode/area to go through could add a lot of enjoyment to the game I feel. Its already got the rogue-like elements to an extent, but leaning into it more with some unending post game could be pretty fun, but definitely not something to lean into until the game itself is finished.
 
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jarngaffel

New Member
Sep 5, 2018
8
2
Love the art style, characters and concept but def needs a lot of polishing (especially the amount of clicks to do something/lack of sex skills make defeat scenes very tedious/funny balancing) however my biggest gripe are the sex scenes.

You've got this burly huge monster dick that looks like it'll ravage and mentally break/pleasure your heroines only for the penetration to shrink or bend in weird angles to accommodate their size. There's also no action in these scenes, would like to see some thrusting or ejaculation frames to really drive home some of the intensity of sex with these monsters. X-rays imo would also add alot as some of those monsters have elaborately designed dicks but you never really see it in action. The only scene where I felt was good was the Samara x Berserker scene and I still felt like it could have also gone abit further in stretching and gaping her out.

I've spent alot more time on this game than I'd like to admit. This game feels likes its got something going for it but the core content is stopping me from fully hopping onto the bandwagon.
 
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Steersman0999

New Member
May 22, 2024
2
3
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Found this bug after getting kidnapped by the goblins, i'm not entirely sure why it happened but my character is completely invisible and when i press X to go to the menu the error from the second picture pops up, anyone has any idea how to fix this?
 
Oct 12, 2018
183
263
View attachment 4733439
View attachment 4733440
Found this bug after getting kidnapped by the goblins, i'm not entirely sure why it happened but my character is completely invisible and when i press X to go to the menu the error from the second picture pops up, anyone has any idea how to fix this?
Had it happen once, don't think its something you can fix yourself. Make sure to keep a couple saves as, in my experience, this did completely brick a save of mine, though I also religiously save over every save slot as much as I can in games like this to begin with so it didn't cause me much issue beyond a bit of an inconvenience.
 

Steersman0999

New Member
May 22, 2024
2
3
Had it happen once, don't think its something you can fix yourself. Make sure to keep a couple saves as, in my experience, this did completely brick a save of mine, though I also religiously save over every save slot as much as I can in games like this to begin with so it didn't cause me much issue beyond a bit of an inconvenience.
Yeah it's already bricked sadly, i don't mind starting a new save file tbh since i really like the game. I definitely should've done that and i'm gonna start doing it from now on specially if i'm playing games that are not completed so that was my bad

You can still run out and escape via boat even if you're invisible then it should fix itself.
I did try picking up the key and somehow i couldn't do it but i'll try it again and see if i can escape

Thanks guys (y)
 
3.90 star(s) 11 Votes