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anubis1970

Engaged Member
Mar 1, 2018
2,152
2,429
It's the same for both variations for me. I'll probably play around with the current mechanics a bit more later. But I'm not worried about it. With the way Inno updates, it's gonna be awhile before the youko are fully introduced.
Then I stand corrected, it very well could be a bug.
 
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hanswon

Member
Mar 16, 2019
217
623
lol sorry about that, was half asleep. meant to ask why, didn't get satisfying answer from discord either.
View attachment 633192
Dev's just been adding and removing and tweaking things at random for over a year--and "over a year" is just an estimate based on how long I've been waiting. I think I recall it being much longer for others. There's hardly a rhyme or reason. Just filler for the most part to keep the game in people's minds until she's ready to move the story along for those who've beat the game 100x up to it's current stopping point with no reason to actually go back to even experience any of the scraps being tossed out. In the discord she's basically admitting that even this thing she's added is something she plans to change later on once she figures out what she wants to do. My guess is, rather than outright clearing the tiles, it'll be simply lowering the encounter rate to simulate that some creatures are hiding during the storms rather than absolutely all of them. She'll pretend to figure this out in another filler episode.
 
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Flowercat

Newbie
Jan 4, 2018
77
168
Is there a way to carry your content options over to a new version? I don't like having to go back into the options to put everything I had back to what it was
 

stuffinabox

Member
Aug 15, 2018
218
390
I have never seen a text based game have porn and good pacing at the same time. What did people expect?

I hope they dump it in an alleyway until the dev knows what she's doing.
 

Zach_Crimson

Member
Jul 22, 2019
120
58
At the start of the game, you can be either a male or a female character. You are able to be a different gender by making a potion at the enchantment table. For example, you can be a futa by making a potion that adds a penis to your female character.

NPCs with Scenes:
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There are also random NPCs that you can encounter on an empty square. Their appearance and gender is determined by your preferences in the options.
one problem i discovered recently. lilaya got mad at me for cumming in her vagina and said she told me to pull out but, she actually never said to pull out
 
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JackH13

Newbie
Nov 18, 2019
69
80
one problem i discovered recently. Lilaya got mad at me for cumming in her vagina and said she told me to pull out but, she actually never said to pull out
Same here, I noticed her hatred of getting pregnant, so I saved and tried testing her reaction. I was fully expecting actual dialogue from her on the topic when the time came, but it didn't. She then got pissed and kicked me out for a day for not reading her mind...
 

Sewyoba

Member
Jul 22, 2018
404
330
Same here, I noticed her hatred of getting pregnant, so I saved and tried testing her reaction. I was fully expecting actual dialogue from her on the topic when the time came, but it didn't. She then got pissed and kicked me out for a day for not reading her mind...
Pretty sure in earlier versions she was asking not to cum inside
 

Akkarin69

Member
Feb 16, 2018
449
620
It's still in there. It's the first thing she says when you start to 'test' before you have sex:

"Mmm, yes! Just, if you want to fuck me, make sure you pull out, ok? I'm not getting pregnant!" she demands.

Before you can reply, your aunt throws you a quick, seductive smile, before taking your head in both hands and pressing her lips against yours once more. Reaching up, you pull her in close against your body, passionately making out with one another as you both give in to your lust.

Starting Position: Sitting Down
 
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Zach_Crimson

Member
Jul 22, 2019
120
58
It's still in there. It's the first thing she says when you start to 'test' before you have sex:
oh ok. i guess i missed it. i blame my mouse on my laptop. not the built in mouse. i have a razor brand mouse i use which has developed a little "bug". not sure wut caused it but it sometimes double clicks. due to when it happens being quicker then normal, it causes me to sometimes click something twice. basically when my mouse's doudle click "bug" happens, if ue hitting next to advance text, it will click it quick enough that u don't get a chance to read the text right after wut u just read.
 
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NoStepOnSnek

Well-Known Member
Apr 29, 2018
1,167
1,286
oh ok. i guess i missed it. i blame my mouse on my laptop. not the built in mouse. i have a razor brand mouse i use which has developed a little "bug". not sure wut caused it but it sometimes double clicks. due to when it happens being quicker then normal, it causes me to sometimes click something twice. basically when my mouse's doudle click "bug" happens, if ue hitting next to advance text, it will click it quick enough that u don't get a chance to read the text right after wut u just read.
Going totally offtopic here for a moment, but the actual physical switch in your mouse has lost tension. Apparently Razer has a hack-"fix" firmware update that suppresses those ultra fast double clicks or if you're the adventurous/tinkering sort, there's tutorials on how to bend the things back into shape.
 
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Zach_Crimson

Member
Jul 22, 2019
120
58
Going totally offtopic here for a moment, but the actual physical switch in your mouse has lost tension. Apparently Razer has a hack-"fix" firmware update that suppresses those ultra fast double clicks or if you're the adventurous/tinkering sort, there's tutorials on how to bend the things back into shape.
can ya send me a link to the firmware update?
 
D

Deleted member 2166807

Guest
Guest
Dev's just been adding and removing and tweaking things at random for over a year--and "over a year" is just an estimate based on how long I've been waiting. I think I recall it being much longer for others. There's hardly a rhyme or reason. Just filler for the most part to keep the game in people's minds until she's ready to move the story along for those who've beat the game 100x up to it's current stopping point with no reason to actually go back to even experience any of the scraps being tossed out. In the discord she's basically admitting that even this thing she's added is something she plans to change later on once she figures out what she wants to do. My guess is, rather than outright clearing the tiles, it'll be simply lowering the encounter rate to simulate that some creatures are hiding during the storms rather than absolutely all of them. She'll pretend to figure this out in another filler episode.

I agree with this. There's definitely more important game-affecting things to be doing. Either continuing the story itself in a significant way or expanding and properly developing the sandbox so that the world is playable in an interesting way even without further story development.

1. Adding player enslavement as a threat.
2. Adding economic incentives. Costs and inflation that actually force the player to seek money and improve their economic output or suffer the consequences of not meeting (insert payments needed here).
3. Making the outcomes of losing more interesting and substantial.
4. Destruction or theft of clothing by enemies.
5. Being forced into different clothing by enemies, with various different curses and so on.

Just give it a sandbox gameplay loop so that people can enjoy the sandbox itself. The player needs a motivation to seek work and to improve their income, one that gets larger over time to force the player to seek more and more income, this causes the player to need work and take on increasingly more risky things until the player eventually ""loses"" and is rewarded with slavery and other lose-conditions. These can then be escaped or otherwise for the player to seek to improve their circumstances or not. And so on and so forth.

If the sandbox itself were developed and fleshed out like the sandbox in Degrees of Lewdity then what is currently there would be significantly more enjoyable while waiting for story itself. Right now however there's like 20% of an extremely unbalanced sandbox and an extremely linear story to follow. The potential of the game is absolutely excellent because the tiny details of combat interactions have been fleshed out very well but there is almost no focus on the broad big picture of the gameplay motivations for the player and sandbox itself. No incentives, no gameplay loop, no driving forces to press the player into taking risk and no real consequences.
 

Ayumi T

Newbie
Sep 16, 2019
30
14
I agree with this. There's definitely more important game-affecting things to be doing. Either continuing the story itself in a significant way or expanding and properly developing the sandbox so that the world is playable in an interesting way even without further story development.

1. Adding player enslavement as a threat.
2. Adding economic incentives. Costs and inflation that actually force the player to seek money and improve their economic output or suffer the consequences of not meeting (insert payments needed here).
3. Making the outcomes of losing more interesting and substantial.
4. Destruction or theft of clothing by enemies.
5. Being forced into different clothing by enemies, with various different curses and so on.

Just give it a sandbox gameplay loop so that people can enjoy the sandbox itself. The player needs a motivation to seek work and to improve their income, one that gets larger over time to force the player to seek more and more income, this causes the player to need work and take on increasingly more risky things until the player eventually ""loses"" and is rewarded with slavery and other lose-conditions. These can then be escaped or otherwise for the player to seek to improve their circumstances or not. And so on and so forth.

If the sandbox itself were developed and fleshed out like the sandbox in Degrees of Lewdity then what is currently there would be significantly more enjoyable while waiting for story itself. Right now however there's like 20% of an extremely unbalanced sandbox and an extremely linear story to follow. The potential of the game is absolutely excellent because the tiny details of combat interactions have been fleshed out very well but there is almost no focus on the broad big picture of the gameplay motivations for the player and sandbox itself. No incentives, no gameplay loop, no driving forces to press the player into taking risk and no real consequences.
Totally agree with all your points regarding more sandbox.

I wish there were variations in the NPC dialogues, because they mostly say the same exact lines. The speech traits are nice, but it would be better if there were different lines for different personalities.

Another thing that bugs me is that some NPCs don't react to you any differently even if their relationship to you is 'despise'. I think in addition to relationships with NPCs, there should also be a general reputation for your MC. Right now, it doesn't matter if you play as a good person or a jerk, the MC talks the same exact way and people don't really treat you any different either.
 
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4.10 star(s) 123 Votes