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doomtrack

Member
Feb 3, 2018
106
211
Originally, my draw of the game was that it wasn't Fen, and I wasn't really happy with TiTS, which I still think is a shitty game, and that Fen is a psychopath, and has been documented as a psychopath. Beyond that, I just really liked the character creation and the ability to make slaves into characters I like to violate. I think I spent more time raping people and fucking with slaves than the game itself.

I think part of the reason I'm not complaining too much is that I get sidetracked easily, and I still don't think I've actually explored all the content. I just keep going back to obsessing who I'm gonna make next. Maybe that's why I liked Custom Maid so much.
Can you send me this psycopath stuff in a pm if you don't want to post it publically? I am very curious.
 

weetweet69

Newbie
Feb 25, 2019
19
45
A couple people brought up their concerns on her SubStar. Here's the most recent example:

View attachment 1868134

MercurialQuark did indeed make a similar (and even more polite) comment on an older post, but I can't seem to view that without becoming a subscriber. I think they actually received more backlash than this, so maybe attitudes are shifting.

Additionally, Inno's blog used to have comments. She disabled them during 0.4.0's development cycle so that she could focus on updating the game, promising to turn them back on when 0.4.0 was released. To this day, comments are still disabled.
I get that devs have a vision and making indie games is closest to achieving it but as far as it all goes, having someone on in helping with the development wouldn't be hurting the vision, at least not if Inno realized she could have someone as a coder and give them the script and idea of what a scene and area was suppose to be like in the game. The comment saying she's doing fine on main content begs the question in how fine exactly? Inno's been slow on main content compared to other things like throwing in different variant anthros, side quest, and armpit sex. The sandbox content the game has, honestly it's pretty meh compared to what I seen from Flexible Survival and CoC, and the latter managed to get that in the form of someone making a mod for it that tried to put more content into. One wonders what sandbox content is worth pursuing because beyond the one with the police, there isn't much to it since fucking a futanari horsegirl at the casino or dating the harpy matron aren't even my cup of tea and the one with a deranged rebel hiding out in the caves was a 1000 times more interesting simply because it helped with the main plot despite being a side quest than any of the other side quest that reward you with the choice of fucking an NPC.
Originally, my draw of the game was that it wasn't Fen, and I wasn't really happy with TiTS, which I still think is a shitty game, and that Fen is a psychopath, and has been documented as a psychopath. Beyond that, I just really liked the character creation and the ability to make slaves into characters I like to violate. I think I spent more time raping people and fucking with slaves than the game itself.

I think part of the reason I'm not complaining too much is that I get sidetracked easily, and I still don't think I've actually explored all the content. I just keep going back to obsessing who I'm gonna make next. Maybe that's why I liked Custom Maid so much.
Same here, once all the side quest that interested me were done and the main quest came to a grinding halt, all I did do was just take the few anthro waifu slaves I had and gave them the human D. The character creation was also good since it really did give us a choice in what our character was and what they could find attractive compared to CoC where that game made sure your character liked seeing a shark girl stroke her own cock even if you thought there were certain things your character was into and what they weren't into.
 

Nobles

Active Member
Apr 15, 2022
871
873
I was on the subscribe star, but I dropped off long ago. Partially cause I needed to divert funds to my hololive indulgent. This game got the chop since it seemed to be progressing slowly. My "impression", was just taht Innoixia was just finding it way too hard to code.

I cam to take a look at this thread to see if much has changed.. but my impression from reading a few pages, is progress has gotten worse. Kinda sad cause this game had really good potential. I played CoC way back in the day, and CoC2 is just a dam joke (seriously, where did all the corruption elements go?????) and restricted to 5 levels, doesnt want you to feel your character become powerful at all. But Liliths Throne did seem to be similar to CoC for me. Guess maybe check in, in a years time and see if theres any progress or been axed.

I was kind hoping you could piss on your enemies you defeat, or that long tongue transformations could have some actual use. Guessing neither ? Were a few other ideas I kinda wanted to see in game, but its been awhile and I'd have to remember them.
 
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Sarkath

Active Member
Sep 8, 2019
533
909
I get that devs have a vision and making indie games is closest to achieving it but as far as it all goes, having someone on in helping with the development wouldn't be hurting the vision, at least not if Inno realized she could have someone as a coder and give them the script and idea of what a scene and area was suppose to be like in the game. The comment saying she's doing fine on main content begs the question in how fine exactly?
I've mentioned this before, but given the size of LT's community I think bug/feature bounties would work exceptionally well. Inno would basically scope out a particular project, someone would claim it, and if they delivered the goods they'd get a set amount of money for it. It would allow her to maintain pretty firm control over the project while throwing a line out to the people who are particularly passionate about the game.

The sandbox content the game has, honestly it's pretty meh compared to what I seen from Flexible Survival and CoC, and the latter managed to get that in the form of someone making a mod for it that tried to put more content into.
I maintain the view that most of the lasting appeal of LT is for people to essentially design their character and find their waifu/husbando (or order whichever design they want as a slave), then bonk them whichever way they want. The text in the sex system gives you just enough detail for your mind to fill in the blanks.

This wouldn't be so bad on its own, but the lack of unique sex scenes compared to its contemporaries hurts the experience if you take a step back and look at the product as a whole. As it stands now it's kind of a nice surprise to see characters acting in a unique way during sex scenes, and that sort of thing should be the norm for lore characters.

On top of that, there are just way too many things to account for. The personality trait system, for example, does very little in practice (barring mute, lisp, etc.). Why is that even in the game? I don't think any thought went into just how bloody difficult it would be to actually pull that off in a consistent manner, and, sure enough, it's rarely used. I grepped "PERSONALITY_TRAIT_" in the game's script and here's all of the instances where it's actually used to affect the player's speech:

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I think it's safe to say that axing cruft like that would have been better than discontinuing companions (which actually would serve a purpose in world and character building if it's sufficiently generalized).
 

Dr.Feelgood

Member
Sep 21, 2018
182
227
Additionally, Inno's blog used to have comments. She disabled them during 0.4.0's development cycle so that she could focus on updating the game, promising to turn them back on when 0.4.0 was released. To this day, comments are still disabled.
Weren't the blog comments deleted a few months before the 0.4.0 dev cycle started? Pretty sure one of the main reasons Inno nuked the comments was, not only was an absolute cesspit on a rare but notable few occasions which was an absolute piss poor reason for removing them in the first place, it also took Inno to task over her lack of content. That's not the shit you want any prospective 'investors' looking to subscribe to you to see on your own website...

Then again, maybe Inno just didn't know how to remove any negative comments. She does seem to struggle with implementing and managing certain features in her own game. I wonder if that extends to other things, like the website. Or a self-help plan.
 
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Sarkath

Active Member
Sep 8, 2019
533
909
Weren't the blog comments deleted a few months before the 0.4.0 dev cycle started?
Yeah. I think we mean the same thing but are saying it in two different ways. When I say "the 0.4.0 dev cycle" I'm referring to the "efforts" leading up to 0.4.0's release, not the post-release "support" cycle.

Pretty sure one of the main reasons Inno nuked the comments was, not only was an absolute cesspit on a rare but notable few occasions which was an absolute piss poor reason for removing them in the first place, it also took Inno to task over her lack of content.
It definitely wasn't a nice place and could have used some light moderation to get rid of the creeps, but yeah, I do remember the comments being pretty critical of the progress being made.
 

mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,513
It actually isn't. Not in the States, anyways. If it's fictional, then it's fictional, and thus Free Speech comes into play.
There have been cases in USA where judge, jury, and appeals court all agreed that fictional cartoon characters count as real children victimized for the purpose of sentencing people caught with CP in the USA. so there is a precedent for it being illegal in the states. But so far it has only been used in cases where they had real life CP too.
So... YMMV
 
Jan 7, 2022
451
566
Are there any events where the FMCs sons/off springs approach FMC for sex? It’s always FMC encountering them and then initiating sex!

Just like how your servants take initiate to have sex with you when allowed, is there any way to make it happens with FMCs sons?
 
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BaloneyAmone

Active Member
Mar 3, 2021
605
1,142
Is there any way to edit slaves/NPCs?
In-game, you can enchant food items to turn them into transformation potions. Each race is associated with a specific item, which will allow you to transform an imbiber's body part into ones for that race. To change orientation, you can acquire the hypno-watch and enchant it to have a specific effect; this will also allow you to remove/add speech-modifying personality traits. These methods work against slaves and alleyway victories, and I think also invited alleyway scumbags, but predetermined/story NPCs cannot be changed (AFAIK the only exceptions to this being Scarlett and Brax, who you can enslave and thus subject to whatever transformations you desire).
Using save editing, you can simply use a text editor on your save file to modify any character, including important NPCs such as Liliya, to be whatever you want, though obviously the game content won't change to reflect this. The only real limit in this case is not accidentally corrupting your save.
 

Sirenetys

New Member
Oct 19, 2021
4
4
In-game, you can enchant food items to turn them into transformation potions. Each race is associated with a specific item, which will allow you to transform an imbiber's body part into ones for that race. To change orientation, you can acquire the hypno-watch and enchant it to have a specific effect; this will also allow you to remove/add speech-modifying personality traits. These methods work against slaves and alleyway victories, and I think also invited alleyway scumbags, but predetermined/story NPCs cannot be changed (AFAIK the only exceptions to this being Scarlett and Brax, who you can enslave and thus subject to whatever transformations you desire).
Using save editing, you can simply use a text editor on your save file to modify any character, including important NPCs such as Liliya, to be whatever you want, though obviously the game content won't change to reflect this. The only real limit in this case is not accidentally corrupting your save.
Thanks for the Reply. But is there also a way to alter fetishes?
 

BaloneyAmone

Active Member
Mar 3, 2021
605
1,142
Thanks for the Reply. But is there also a way to alter fetishes?
You can enchant a mystery kink to modify fetishes however you desire when consumed. Fetish modification effects can also be applied to clothing, though they'll only last until stripped off, and you'll need it to seal to have a lasting effect.
 

EmDotRand

Active Member
Sep 7, 2020
831
1,353
In general, flight is easily accessible to nearly everyone, so I imagine the desire to (re)invent new kinds of automobiles/forms of locomotion is very tiny.
That reminds me, I wonder why flying up to scout areas/reveal tiles as if explored isn't allowed. It can't be for balance reasons since teleport is gained ralativly quickly early even on a casual run. Even if you could just make some sky encounters with flying rats/centaur archers trying to skewer you/enforceres mistaking you for an angel. Can't be technical reasons since you can just repurpose the debug function, make it only reviel a fixed range for the overworld, and make it unavailable indoor/in the caves. The only problem there is thel lag for a moment while multiple tiles are marked are marked in your save.
 
Jan 7, 2022
451
566
Everyone ignored you! But I'm here to help!

No. There's not.

I guess I wasn't much help, sorry.
Thanks man. I was sure that I chose the wrong time and that my question was gonna end up drowning due to the ongoing debate
Thanks for caring :ROFLMAO:

Anyway I’m surprised that this isn’t implemented yet. I wish there were such events like where FMC could stay in the house with the sons/husband and they will nightcrawl into bed for sex, sons barge into shower and gangbang mom or something like that! Damnnn! So much incest opportunities left unexplored. Wish someone could make a mod for this mechanic or something!
 

Welwigo

Newbie
Apr 12, 2021
78
116
Why is the game so laggy? Even the EXE version seems to have massive performance issues with it taking a long time to do actions such as sleeping, or even just loading into the game.
It's the way the code blocks are formatted. A lot of stuff hard references other stuff instead of using universal variables or clearing things from memory when not in use. Inno originally didn't build the game's path finding and time of day event system with such a massive scale of possible actions in mind. So when you have a bunch of kids or the game's doing a bunch of math for effects like cumflation or hole stretching per hour per possible appendage/orifice per body part per person per tile per in-game minute the game takes a long while to check stuff in the various .json and .xml files, do comparisons, get what's in memory, do more comparisons, and then finally output all of that.

In short shit wasn't efficiently coded and it's been three years of trying to fix that.
 
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4.10 star(s) 123 Votes