From what I remember, it was caused by the game repeatedly allocating massive arrays during the endTurn() method (which is called every time the player moves or performs a combat action). I seem to remember seeing it iterating through an array, allocating and abandoning other large arrays with each pass, which caused an immense amount of allocations and, in turn, a whole ton of GC pressure.What! 48 gb?.... You know, i'd say i don't know how that's possible, but i might now how that's possible.
...
....
hmmmm....
you know what, i don't know how that's possible but i'll tell everyone what i was thinking anyways.
...
This can't be from all the string replace. Damn! This game amazes me.
I seriously doubt it.You don't have permission to view the spoiler content. Log in or register now.
Not even a new release date, and some "attempt" at personal responsibility? Is Inno learning...probably not but hey it's a start I guess.
Inno pretty much gave up on posting deadlines already, so yeah, no new release date.You don't have permission to view the spoiler content. Log in or register now.
Not even a new release date, and some "attempt" at personal responsibility? Is Inno learning...probably not but hey it's a start I guess.
You know these snivelling "UwU Im so sowwy I delayed the update the 19th time in a row, I understand if you leave :3" excuses piss me off more than if he just said "Yeah I'm too lazy, fuck you", I know it's beating a dead horse at this point but fuck's sake DO something about your inability to meet a single deadline instead of failing miserably everytime and then trying to go for sympathy with this woe is me crap.You don't have permission to view the spoiler content. Log in or register now.
Not even a new release date, and some "attempt" at personal responsibility? Is Inno learning...probably not but hey it's a start I guess.
It's been just under five years of me off and on watching this exact same cycle play out. Inno doesn't need to learn, she needs to care. And she clearly doesn't really. She already knows what the problem is, and she's made this exact same post before. Basically any time she starts losing subscribers she puts out a pity post to pull a few of the dumb ones back.You don't have permission to view the spoiler content. Log in or register now.
Not even a new release date, and some "attempt" at personal responsibility? Is Inno learning...probably not but hey it's a start I guess.
I hope they don't abandon the project."I fully understand if you want to stop supporting me, and please know that I'm extremely grateful for any and all support you've given."
Potentially setting up for abandoning the project? Either way I mean dam inno is making like almost 100k annually based on their SubscribeStar numbers and we haven't gotten a major update in like almost a year or half a year now?.
They will never abandon the project because the game is most likely their sole source of income. At this point these updates are more of a "please stay subscribed to me" then anything. They probably got burned out a long time ago and are just scraping by, I know, I get it. I can't imagine how it must be when you rely on said project for income as well, not to say that they really should be treating it like a job instead of a hobby still.I hope they don't abandon the project.
If I understand correctly, the project has been developed for a long time and has many mechanics that were not planned to be added initially. My guess is that the game has reached a point where it's easier to "write" it from scratch with new mechanics in mind than it is to add new mechanics to an existing project. If the game has already been "rewritten from scratch"... I'm new and not that intensive (relatively) following the game.
I sincerely hope that despite all the difficulties, the authors will finish writing the story to the end. I want to know how the story ends.
The 32bit latest non-preview version is still on the blog:Man I've been out of the loop for a while, quick question but what happened to the windows32 versions of the game?
I mean sure, but Inno is pulling in from what I calculated like, 100k. I don't know if one can say the deadlines and updates they've put nearly 6 figure Salary worth would you?They will never abandon the project because the game is most likely their sole source of income. At this point these updates are more of a "please stay subscribed to me" then anything. They probably got burned out a long time ago and are just scraping by, I know, I get it. I can't imagine how it must be when you rely on said project for income as well, not to say that they really should be treating it like a job instead of a hobby still.
Sadly this is how it works. There is no responsibility because this behavior does not affect subscriptions to a point where you can't live of it.