- Sep 8, 2019
- 531
- 908
I think I've suggested this before, but I think a lot of it has to do with scenes being written specifically around characters rather than being fully dynamic. Aside from some of the dialogue leading up to scenes, a few physiological differences, and the player's mental image, there's rarely anything that differs one sex scene from the next, and the end result doesn't really matter. LT makes the player's imagination do almost all of the heavy lifting and as a result things tend to blur together.I cant speak for everyone but for me atleast this and CoC1 and TiTS and (some parts of CoC2 even with all the issues) are "still" some of the highest quality furry friendly games outside of the visual novel scene. (I cant speak for other areas like rpgmaker I havent tested those).
I think a system like this is fine for random battles and such, but I think individual characters need a bit more to really shine, like the special hand holding (spoiler'd due to its extreme degeneracy) scene with Rose. I feel like BDCC is on the right track with this, but we'll see how it evolves.
IntelliJ has been Java-based since its inception.It was fast ten years ago when it was written in C++