Maybe we're reaching the point where the size of the code base is catching up. I don't feel as if less work is being done, here, just that a lot more time is spent hunting bugs than writing new features.
Speaking of bugs, there's only one large one to look out for: the function that evaluates the cost of virgin slaves is broken. We're getting costs in the hundreds of millions of flames, and that's not intentional. A fix has already been pushed by one of the contributors, but I'm not sure whether we're getting a hotfix or not. See image for what it looks like:
EDIT:
Speaking of bugs, there's only one large one to look out for: the function that evaluates the cost of virgin slaves is broken. We're getting costs in the hundreds of millions of flames, and that's not intentional. A fix has already been pushed by one of the contributors, but I'm not sure whether we're getting a hotfix or not. See image for what it looks like:

EDIT:
[3:25 PM]Gynoid: YOUR int A SPLODE
[3:26 PM]Gynoid: Oh, found it.
[3:26 PM]Gynoid: There was *= where there should have been +=.