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CaptainBipto

Well-Known Member
Sep 20, 2018
1,516
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which trader sells them? At least Ralph doesn't seem to have them in stock.
That got changed quite a few updates back.
There is now a single vendor that sells them and you can only buy them after you go through some goofy quest for him. The character only appears in Elis, from the 1st to 4th day at the beginning of each month, any other time and the character is not there.

If you are not concerned about cheating and really, really, want dragons in your game, you can type in BUGGY and it will open up a debug menu.
One of the options is to spawn items and Dragon Fruit should be buried in that list somewhere. You can also spawn books, so you could get the dragon book at the same time.
 
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Qahlz

Well-Known Member
Jul 25, 2023
1,351
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That got changed quite a few updates back.
There is now a single vendor that sells them and you can only buy them after you go through some goofy quest for him. The character only appears in Elis, from the 1st to 4th day at the beginning of each month, any other time and the character is not there.

If you are not concerned about cheating and really, really, want dragons in your game, you can type in BUGGY and it will open up a debug menu.
One of the options is to spawn items and Dragon Fruit should be buried in that list somewhere. You can also spawn books, so you could get the dragon book at the same time.
Ah, I checked that trader and he didn't have the fruit. Didn't properly do that quest yet, so my preferred source of dragonfruit and the book are refleshed slimes.
 
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Loliphile

Newbie
Apr 26, 2017
75
252
121
Then are you thinking in making java work in godot, doing a project purely in java or using another tool to work with it?
It would be rewriting it in pure java, although it's possible to make java bindings for godot, it would likely be more effort than worth.

Alright-java problem.

...again.

I want to try out Loliphile's mod of LT and downloaded it just fine-the zip, not the portable one. Tried to open it, and got 'An error has occured' and it just dies. No opening, no nothing. Researched it, and what'd you know, since the newest Java doesn't come with JavaFX, it doesn't wanna run cause of that.

Anyone got any workarounds? Last time this happened with the original LT I just used the exe, but now I'm lost :/
JavaFX is included in the jars I provide to simplify installation, as expecting users to install Java 21 and find & install JavaFX 18 jmod files seems a bit much. (if I provided the game without JavaFX included the zip would only be 24MB)

I searched Google for 'Java 21', and found Oracle's LTS (long term support) releases of the Java SE Dev Kit.



I downloaded the x64 installer for Windows, and it seemed to work fine. The JAR version launched after that, with the only thing I noticed to be 'off' was a weird graphical glitch with right side inventory icons; they were noticeably larger, and could cause later rows to misalign (because empty/blank icons were still the original size).
The Larger Icons will be fixed in the next update, it's an issue with original code afaik. I'm version 0.4.11, v0.4.11.1 changelog shown here 1750401081493.png

Any way though to lessen the size of the icons and such?

I know there's an option to resize text and so on, but just wondering if that's a thing or to just cope then.
The above

None that I managed to figure out, sorry.

Considering that icons on the left are the proper size and all, even if there was an option like there is for text size, it wouldn't actually fix the mismatched nature of the icons; you'd just make both the normal and bigger ones a different size without correcting the discrepancy.
The above
 
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Elrowade

New Member
Nov 1, 2023
2
2
136
Strangely, the new update appears to have corrupted save files from the earlier build - When loading a save in 0.4.11 my level 50 character has a maximum of 1 health and 1 aura, which effectively makes the game impossible to progress as taking any damage causes a defeat.

The save works fine in the version dated to late last year.
 

lolglolblol

Newbie
May 4, 2018
63
106
125
Strangely, the new update appears to have corrupted save files from the earlier build - When loading a save in 0.4.11 my level 50 character has a maximum of 1 health and 1 aura, which effectively makes the game impossible to progress as taking any damage causes a defeat.

The save works fine in the version dated to late last year.
Sounds like enchantment instability. Maybe you had that option turned off and the update toggled it back on?
 
Apr 9, 2020
42
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I've updated to v0.4.11.1 and fixed 4 issues
Fixed issue
Fixed Inventory Sizes not being correct for floor inventories
Fixed issue with Relationships resetting with certain npcs
Attempted Fix for Imp Height clamping to 6ft tall
For some reason, I can't increase my relationship with NPCs. Like it says +10 or whatever, but on their profile they stay the same
 

jackace085

Member
Dec 8, 2021
105
136
177
Upcoming hotfix, but if Inno is to be believed, the next preview will start moving forward the main story.
i would rather content than main story at least for now, since there some content are waiting to be add if I'm not wrong, till is finished all content and then do working on main story if there don't any new ideas but if there is new ideas then will work on that after finishing current one, but well inno working on main story
 
Nov 27, 2021
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I've updated to v0.4.11.1 and fixed 4 issues
Fixed issue
Fixed Inventory Sizes not being correct for floor inventories
Fixed issue with Relationships resetting with certain npcs
Attempted Fix for Imp Height clamping to 6ft tall
would Scarlett happen to be one of those npcs who were resetting?
 

PowWow

Newbie
May 28, 2020
84
141
156
If she keeps this up, she might actually earn back some measure of respect. Wonder what the catalyst was.
Based on what I've learned from following this game for over half a decade, it's far more likely that most of this update was made by the community and Ino, or maybe a supporter, put it together and called it Ino's work.
 

KaiSakurai

Member
Mar 26, 2020
204
299
82
Based on what I've learned from following this game for over half a decade, it's far more likely that most of this update was made by the community and Ino, or maybe a supporter, put it together and called it Ino's work.
v
I can say with relative certainty this update was infact all innoxia, after combing through it (since I'm updating my version), I can say it has innoxia's signature all over it inline if (condition?true:false) has no spaces, a bunch of string concatenations also have+no+space, among many other nasty practices.
her fingerprints all over the code apparently.
 

KaiSakurai

Member
Mar 26, 2020
204
299
82
i would rather content than main story at least for now, since there some content are waiting to be add if I'm not wrong, till is finished all content and then do working on main story if there don't any new ideas but if there is new ideas then will work on that after finishing current one, but well inno working on main story
there's enough (side)content right now. main story hasnt been touched in ages though.
also im team "finish story before adding side content"
the main story should always be in focus and get done before bloating the game with less meaningful stuff.
 
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