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alex2011

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Feb 28, 2017
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Empty space is non-content.


That's why I think LT should abandon the open world idea and confine itself to just the one city. There's plenty of games that limit their setting in a similar way (like, say, Cyberpunk in recent memory).


My point precisely. No reason to add even more empty space when there's plenty already.


I don't know, having a rocket-powered wingsuit and the ability to summon a jet fighter anywhere sure helped a lot in Just Cause.


LOL, no. Not by Inno. She's no Tarn Adams.
Well, then there you have it, the answer to non-content, AKA empty space, is to spread the overloaded Dominion's existing content to other areas while also creating new content for these newer areas while they are the focus up to a certain number of quests and interactions.

The empty space is only empty with no content in the space, so existing content that is already overflowing from a non-empty area can be used to get rid of the empty space that is the fields.

Another user also pointed out something and this is also part of what the fields are supposed to have anyway, procedural generation, randomized content that can pop up at any time in any space of the fields. This is already present with the muggers and prostitutes in Dominion and Submission alleys, but it would be over a larger area in the fields. There would not be a safe place to go except the settlement tiles like the ones representing Dominion and Elis. Every other space would have a chance to trigger something.

Then you could have specific tiles set up to trigger somethng specific like a small farm or something like that, maybe a side quest giver could be on some of them along the way as well. There would be no shortage of content in that case.

That's why I think LT should abandon the open world idea and confine itself to just the one city. There's plenty of games that limit their setting in a similar way (like, say, Cyberpunk in recent memory).
Sure, if they want to threaten the game with a mass exodus, seriously, you are in the minority by being against the open world concept of this game.

This game has been advertised as open world since day one, multiple years ago, it is too late to abandon that without abandoning the game entirely.

No reason to add even more empty space when there's plenty already.
There's not enough of it, Dominion is too crowded by content and needs to have its content spread out.

having a rocket-powered wingsuit and the ability to summon a jet fighter anywhere sure helped a lot in Just Cause.
Flight and instant teleportation are both active options in the game at this very moment, all that needs to be done is to make it applicable over multiple different maps instead of just one point to another point on a single map.

LOL, no. Not by Inno. She's no Tarn Adams.
Definitely not, it will likely have to be whoever picks it up when Inno inevitably is forced to abandon the game because they can't sustain development due to people leaving and forcing Inno to go get a new job. At least we can agree on that much.

My guess is money. I strongly believe Innoxia lost their charitable motivations not too long after they went on a clap-back war against anonymous users from 8chan, calling everyone "niqqers" and deleting posts criticizing them. Innoxia has pretty much donned the stereotypical "I care about what you want" facade while simultaneously kicking us all in the nuts/ovaries at every turn. The naive folk buy into it and write off every clear instance of backhanding as something understandable, but I distinctly remember the venom. I can relate to it, because I've been in that position before. That doesn't just go away; the poison doesn't just vanish, so I think Innoxia holds a vendetta against the blog commenters (probably, the community as a whole) and just extracts what they can from it since lustful primal urge is the only thing people primarily operate on in these situations. Throw a bit of red meat every so often and the dough keeps rolling for months, even if they explicitly say to the audience to pause all donations until updates come. I honestly feel a bit sorry for them, if this is true.


I've gotten a version of Helena that becomes Lustful Maiden, who never loses her virginity and yet uses every other orifice for pleasure. I think she will always wear slutty clothing, but that's just her personality. She's pretty much one of those " " who just goes full throttle on the "Bitch" part when you introduce her to the pleasures of degeneracy.

During your romancing of Helena, you can go on a lunch date with Scarlett. At some point during these dates, you will learn that Helena has been insistent on pacifying Scarlett's aggressiveness by transforming them into an actual female. Scarlett will ask you if you agree and if you say you do, Scarlett will drink the potion and transform into a female.
Wait, 8chan was calling people that or Inno? If it was 8chan, that's typical of them, they usually resort to that kind of language with zero provocation.

I think it might have been much sooner, when Inno first stepped onto the Patreon train. The second most devs do, they lose the will to do the thing people pay them through those sites for and gain the desire to take as much money as they can with as little effort as possible.

The lustful urge thing doesn't work for me, I am one of what is likely only a few who treat this as just a game, not as fap material, as I do all others no matter their quality. I'm in it because I saw potential as a game. Inno could strip all sex out of it and I would still have played it.

Like Carl0s from the blog, who is around somewhere here as well, I saw potential and almost bought in, or did in his case, but I won't be fooled. It takes quality and proof of actual progress to get my money.

This is why Patreon developers have a bad reputation around here, little work for much reward. They do as little as they can to get as much as they can, Inno included.

It's a Pepsi and Coke debate at this point.



No, it's not the core of the issue. Your point is that the Arcane is overpowered, but that has nothing to do with whether it's plausible or consistent within the rules of the setting, WHICH ARE THAT THE ARCANE CAN DO ALMOST ANYTHING. It's magic, and it's not even especially OP magic, as far as fantasy properties go.



What did you think my point was?



I'm not arguing whether it's good storytelling; that has nothing to do with whether it violates the laws of the setting. The Arcane is an established part of the LT world, with its abilities and limits defined by the author. And it should explain every deviation from reality, considering that it's the sole cause of every deviation from reality, including the very existence of Lilith's realm.
Pretty much, open world is just not Sordid's cup of tea, that's all it boils down to, but that isn't going to change what this game is planned to be or what it will become while in Inno's hands or in another developer's.

I just don't want people to go and harass them or something
Of course not, harassment gets nowhere, that has never been a good way to get things.

Not really. I said there are too many tiles in the overworld map for Inno to ever populate with content, to which you responded that each tile is 22 km sq in size. It's more like a Pepsi and gravel argument. What you're saying is not even remotely relevant to what I'm saying.


No, my point is that if you're okay with the fact that the Arcane can do anything, then you have no basis for finding anything unbelievable, because anything can be justified with a simple "the Arcane did it".


That "stuffing a small area with content strains your suspension of disbelief". But at the same time, you think that the all-powerful Arcane is "a perfectly sensible explanation for any weirdness that goes on in the game". You have to choose one of the two, either there are things that strain your suspension of disbelief, or there's a perfectly sensible explanation for any weirdness. You can't have your cake and eat it too.
As I've said before, not every tile needs to be populated, in fact, that would slow or even crash the game if every tile was populated. There is a user on this thread, Tehlemon, that has run into this issue just with random NPCs. There HAS to be empty spaces sometimes or the game will cease to function correctly.

Also, you are failing to realize that procedurally generated encounters would solve this issue. The random encounters like what we have in the alleys already could be set to appear literally anywhere without having to assign them to a specific tile.

All this talk of Inno is in over her head I think is premature. Yeah this is her first project, but she has made real strides on the engine and IIRC she said she didn't want to do much content yet but had to raise funds to get the engine right. We'll see what happens going forward, but that's just my 2 cents. Anyway like I said it's worth my buck a month to see what happens and that's where I stand on this for what it's worth. I am reminded of something I recently saw on perverteer's discord.
View attachment 1051205 Patience folks, it's a free game and someone's artistic vision (Although I do support your right to criticise the vision. I haven't done Nyan's further quest and will probably wait based on what I am hearing about it here till it gets an inevitable rework).
No, it is not premature. This project is NOT the kind even an experienced developer does solo and this was Inno's first project, so yes, Inno IS in over their head.

I am an experienced developer in a different programming language, Visual Basic from before .NET, and I can say with 100% certainty that I would NEVER recommend ANY developer does a project like this alone or even on a small team of less than five people.

Those strides you're talking about? Thank the GitHub, they are the ones who did most of that, Inno isn't experienced enough to make that kind of progress in a language like Java that quickly.

This is the kind of project even big company AAA developers would be cautious about and only put their best and most experienced people on, not the new blood that just walked in last month from college.

How nice of you not to explain how this fix is performed. FYI, if you have a solution to a problem people are having post the entire solution. If you don't, it makes you look extremely suspect.
Indeed, I'm going to need to see evidence, so I'll wait for Tehlemon to confirm it before I believe it to be fixed.


That's my bad. But it is kinda hilarious that the solution to the memory leak is to stop playing the game and do something else while it runs in the background.
That's basically how RAM works, so I expected as much. However, that doesn't actually solve the issue, it just means taking a break after a period of time to let it release memory. This is a band aid, not a true solution. A true solution would be getting it to NOT eat that much in the first place or purging unused memory from being held by the process so it can be released WHILE the game is running.

when its been about 2 years of this and we're still having this conversation, i think comments about Inno being in over her head are completely justified.
Indeed they are, a developer NOT in over their head would be much further along by now.

Haha. I thought I was the only one who thought Innoxia was nuts.

Joking aside, I don't think "Artist" is something anyone would call Innoxia. I don't see Innoxia's vision. Innoxia doesn't see Innoxia's vision. Does Innoxia have a vision? What is it? Do you know? Does anyone know? I thought visions had focus? Does any of this development process look "focused" to you? Do I need to screenshot the meme, where a guy just lists all of Innoxia's update posts on the blog that all continuously say some form of "Whoops, another delay" and "0.4 will be released, this time, for sure, I swear, after this one teensy detour I decided to take on whim?"
No, Jam I would call an artist, but Inno is a programmer and a writer. Inno does have a vision, but they have lost sight of it, they are blinded by the side content placed in front of them by other sides of the community. Visions do not have focus, but a person who has a vision is supposed to, however, Inno lacks that focus. Please do post the meme, I need a good laugh.

It is a matter of personal preference; you think it's too big, but I don't. There's nothing either of us can do to convince the other because it just comes down to subjective personal opinion: a Pepsi and Coke argument.



Originally, I didn't say that I was okay with the Arcane being able to do anything. All I said was that it didn't break the rules of the setting, a completely neutral, factual statement that neither condemns not endorses the Arcane. But yeah, the thing that is 100% responsible for everything weird in the setting from the word "go" should satisfactorily explain everything weird in the setting. It's not an ex post facto explanation for stuff; it's the premise of the game. Lest we forget, Lilith used the Arcane to reshape reality, so the Arcane underpins everything, even it it turns out not to be the sole reason for weird stuff. Also, as a side note, having a one-size-fits-all justification for everything isn't bad on its own. If if makes sense, and doesn't leave any loose threads, then what's the problem?



I'm not having my cake and eating it too. This is a fantasy world which deviates from reality quite a bit, but within certain boundaries. What happens in the world is judged within those boundaries. It should be safely assumed that people aging 18 years within a day is due to the Arcane, but if people generally need to survive in this world, as evidenced by the fact that eating and related processes are referenced extensively in the game, then encountering someone who's spent 100 years locked in a cave without food should need to be explained. Because it violates the previously observed rule, that is, that everyone needs sustenance to survive, it requires further explanation.

Anyway, it's almost 8 and I still haven't eaten. Why don't we wrap things up here?
Exactly, Sordid and those arguing against him will simply argue circles around each other for eternity, no progress will ever be made in said argument because it is all based on subjective opinion.
 
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redcynic

Member
Jul 12, 2017
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No, Inno has some pretty wild fucking takes on a personal and political level, witness her long ass rants in the politics section of her discord - she has Hot Takes™ on the UK immigration issue and other matters. I'd fully buy her dropping the big N around.
 

moohoo

Member
May 13, 2018
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No, Inno has some pretty wild fucking takes on a personal and political level, witness her long ass rants in the politics section of her discord - she has Hot Takes™ on the UK immigration issue and other matters. I'd fully buy her dropping the big N around.
we haven't had a political section on our discord for like 2 years now. The anons posting the picture of inno dropping a hard R are fucking with you people, One anon regularly shitposted with inno as their trip.
 

moohoo

Member
May 13, 2018
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Feels like this game is a one big fat memory leak.

Also, what are possible outcomes of the Helena dates? Does she always turn into a turboslut, or is it connected to a "break her" option?
right now she just turns into a turboslut but inno plans on fixing that, however I've been pushing fields pretty hard using my VAST INFLUENCE so I wouldn't expect any character reworks for the next 3 months.

You say that, but she could actually cause a lot of trouble by just siccing her fanbase on people.
You really don't have to worry about that dude she ain't the kind of person and the discord folks are mostly in the realm of passive support, not an angry mob. Most of the people here are full of shit. Do as thou wilt.
 
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Marlin Brandy

Member
Aug 18, 2018
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View attachment 1050887
apparently the npc limit isn't an actual issue :KEK:
bold of you to use one tag on both f95 and discord. Mad respects.

In more "realistic" news, it seems we are headed for a 2-3 week maximum on fields content.
Screenshot 2021-02-24 034633.png

Just wanted to add, this is possibly one of the best forums I've had the pleasure to be a part of. The dunking on Inno, the discussions on game mechanics and other things. I love you guys. Drink water and stay hydrated.
 

redcynic

Member
Jul 12, 2017
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Just add a 0 on any time estimate and call it roughly enough accurate.

On actual game mechanics, anyone got a full flowchart on the changes Lyssieth makes when you get demonified based on your own choices? I know there's a few branches.
 

organord

Member
Jun 10, 2020
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On actual game mechanics, anyone got a full flowchart on the changes Lyssieth makes when you get demonified based on your own choices? I know there's a few branches.
The buttons should have descriptions of what each next stage will do.

If you just keep fucking her dominantly you'll end up as a masculine incubus.
If you fuck her and then switch roles and let her fuck you, you'll become a futa succubus.
If you repeatedly ask to get fucked then you'll become a hyperfeminine succubus.

Oh, and if you specifically ask to get fucked in the ass over and over while you have a dick, she'll shrink your dick a few times and eventually lock you in chastity. If you're not into chastity you can avoid that last step by picking anything other than receiving anal, and you'll get some sissy SPH instead (since at that point your dick is super tiny).

There's also full support for the incest fetish (whether she refers to herself as your mommy or not, with a different tone from her regular lines).

You can check the dialog variants in \res\txt\characters\submission\lyssieth.xml but it reads a lot smoother in-game since you don't have to sift through all the chunks of code separating the actual text.
 
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tehlemon

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Jan 26, 2021
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BTW guys. Memory use fix confirmed. When I used to let the game run forever it would just keep leaking. Since my last 2 gig use post this is what happened View attachment 1051201
Well aren't we snarky? I told you how it was performed. I waited and it released memory. Iam on windows 10 using the win64 executable packaged by whoever posted the 3.13 version of the game here (Might have been Inno's package. I find the exe has worked better for me in the past because the package uses the JAVA version that Inno is developing on.)

Definitely not fixed.

Latest release absolutely still has at least one memory leak. The memory leak while not interacting with the game seems to depend on what you were doing when inactivity started. If you just load a save and walk away, it doesn't happen. There also appears to be an issue where the game stops garbage collection or something along those lines. Just advancing time in the right circumstances will exponentially increase memory usage even when no other interaction is happening. I'm too lazy to actually watch memory dumps to watch it, but my rough guess is that the slave logging is clogging everything up by not properly culling the data past the one week it displays.

The game *definitely* has memory usage issues with normal use. The memory issues we're talking about are not all memory leaks. Many of the issues are design issues. These issues affect both builds of the game. The more slaves you allow to interact, some of the data storage is increased exponentially. And there's a bunch of cases like that.

You really don't seem to understand that "it works for me" does not mean there's not an issue. Claiming there's no issue because "it works for me" just makes it really obvious that we shouldn't be listening to you for a technical breakdown. And you really don't seem to know which performance issues people are actually talking about.
 

SordidDreams

Member
Jul 27, 2019
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Sure, if they want to threaten the game with a mass exodus, seriously, you are in the minority by being against the open world concept of this game.
I'm in the majority by being in favor of the game having a non-zero chance of ever being finished. Cutting the open overworld would definitely upset a lot of people, but in case you haven't noticed, development of said overworld proceeding at a snail's pace is already doing that. You need to choose whether you want to have your cake or eat it. If you choose to insist on both an open overworld and the game being anywhere near finished within the next two decades, you're just setting yourself up for disappointment.

Dominion is too crowded by content and needs to have its content spread out.
Really? Last time I checked the vast majority of Dominion's tiles were empty aside from interchangeable random NPCs. You have a very strange definition of crowded.

As I've said before, not every tile needs to be populated, in fact, that would slow or even crash the game if every tile was populated. There is a user on this thread, Tehlemon, that has run into this issue just with random NPCs. There HAS to be empty spaces sometimes or the game will cease to function correctly.
No, you have this completely backwards. This technical issue has to be fixed so that the game doesn't slow down and crash.

Flight and instant teleportation are both active options in the game at this very moment, all that needs to be done is to make it applicable over multiple different maps instead of just one point to another point on a single map.
Except that due to the text-based nature of this game, these are just fast travel, not actual gameplay mechanics.
Teleport does work across maps, btw.

Definitely not, it will likely have to be whoever picks it up when Inno inevitably is forced to abandon the game because they can't sustain development due to people leaving and forcing Inno to go get a new job.
Right, right. So you want the game to have a big open overworld, and you want content for that overworld delivered quickly, and you want it procedurally generated, and you want someone else to pick up the game and get it done if and when the dev abandons it? That's quite a lot of stuff you want. And you honestly think any of it has some kind of a realistic chance of happening...?
 

PussyPassAnon

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Dec 18, 2018
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we haven't had a political section on our discord for like 2 years now. The anons posting the picture of inno dropping a hard R are fucking with you people, One anon regularly shitposted with inno as their trip.
This is an absolute lie. If you've been around this community for at least two years, that's long enough to know that Innoxia literally posted these racist insults on their BLOG, in the comments, with the actual account that created the blog, in their responses to the criticisms about how Innoxia did their job as a dev. Majority of the rebuttals were basically an arrogant comparison of how much better Innoxia thought they were than us, by the measurement that they made more money than we all supposedly did. But, Innoxia later removed all evidence that these conversations ever happened, then restricted anonymous posting for a length of time (which wouldn't have later prevented a person from pretending to be Innoxia, if that was what was actually happening). Posters such as Ivory and I have been around long enough to know you're lying; I was one of the posters on the blog who also subsequently and continuously had their posts removed by Innoxia after that incident.

But, of course, because the evidence was burned and deleted, you could predictably sit there and hereafter do the routine of "Where's your proof, sir?" The adequate response being that I'd show it, if Innoxia didn't burn it all away. It's my word against yours, but I think I've proven my credibility by now after showing -- twice -- that I'm willing to seek out and display evidence to back my own claims when I'm allowed to do so. Combine that with the authoritarian need to destroy the evidence I do post, my credibility has been further cemented. I'll say thanks for that.
 
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circuit

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May 17, 2017
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thinking about it now inno very well may have stopped developing the game altogether at this point considering how nyans update came out and how all the new races added were from the community and how she has a few of her inner circle working on code even the "fix" for the memory usage had a mod that basically did the same thing in the mod section of the discord which the usual group mocked
 

IvoryOwl

Active Member
Mar 29, 2017
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I have been glazing over the discussions on this thread for a while now and I'm starting to think it was a terrible idea to turn off the comment section on the blog. I don't disagree with most of the criticism but up until recently, the worst of the brunt was mostly contained to that website. Now the most vocal have decided to move here.

It has only been a few weeks since it happened and a moderator already had to intervene a few times... which I don't remember happening since this thread was opened. I worry that, one day, one of said moderators is going to say "enough" and just close the entire thing for good, on the basis of our behavior and the fact we keep repeating the same mistakes, regardless of the warnings.

I wouldn't be surprised if someone on Discord is looking at the commotion we are making and laughing, rubbing their hands Sith-Lord like, knowing we are ultimately going to screw ourselves for it. Heck, maybe that's what some of them are hoping for. This is arguably the last stronghold we have to discuss this game more freely and its fate depends entirely on us.
 
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PussyPassAnon

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Dec 18, 2018
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I have been glazing over the discussions on this thread for a while now and I'm starting to think it was a terrible idea to turn off the comment section on the blog. I don't disagree with most of the criticism but up until recently, the worst of the brunt was mostly contained to that website. Now the most vocal have decided to move here.

It has only been a few weeks since it happened and a moderator already had to intervene a few times... which I don't remember happening since this thread was opened. I worry that, one day, one of said moderators is going to say "enough" and just close the entire thing for good, on the basis of our behavior and the fact we keep repeating the same mistakes, regardless of the warnings.

I wouldn't be surprised if someone on Discord is looking at the commotion we are making and laughing, rubbing their hands Sith-Lord like, knowing we are ultimately going to screw ourselves for it. Heck, maybe that's what some of them are hoping for. This is arguably the last stronghold we have to discuss this game more freely and its fate depends entirely on us.
Considering that the moderator actions primarily occurred whenever I posted screenshots of the Discord, I can't help but realize you're talking specifically about me and/or Siannash. You're also repeating what I've already said. Yes, this is probably our last stronghold. Yes, there are people on the Discord intentionally sowing seeds of derailment here. They did on the blog and I warned all you even then just before the comments got nuked and well before then sometime last year when a mass of people decided I was the sole antagonist. I don't think it's fair to place the entire responsibly upon us, when you just acknowledged that there are forces undermining us to sabotage us. Pick one and only one. And, how do you know Innoxia themselves are not behind most of this? How do you know this is not what Innoxia would want in the first place? Innoxia made the choice to turn off the comments. That meant she does not care to hear from anyone not filtered through the Discord. I don't know why so many of you refuse to fault Innoxia for what Innoxia does.

Let me ask you this, though: What do you propose we do under a circumstance of arbitrary rule enforcement, where correcting misinformation in itself is now deemed a violation? Do you suggest that I simply allow the lies to be as they are, without contest? If you do, I won't argue. I'll allow things to play out exactly as they will and watch as someone else inevitably takes my place (and given history, they'll likely be less reasonable than I am). Before now, that was Alex. Before Alex, that was Carlos and even you. It'll be the exact same cycle of nonstop complaining about the same issues with no solutions and no changes made. It's been this way for years, because you're too afraid to rock the boat. So, what do we do, Ivory? What would you do?
 
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throbzombie

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Oct 15, 2020
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I have been glazing over the discussions on this thread for a while now and I'm starting to think it was a terrible idea to turn off the comment section on the blog. I don't disagree with most of the criticism but up until recently, the worst of the brunt was mostly contained to that website. Now the most vocal have decided to move here.

It has only been a few weeks since it happened and a moderator already had to intervene a few times... which I don't remember happening since this thread was opened. I worry that, one day, one of said moderators is going to say "enough" and just close the entire thing for good, on the basis of our behavior and the fact we keep repeating the same mistakes, regardless of the warnings.

I wouldn't be surprised if someone on Discord is looking at the commotion we are making and laughing, rubbing their hands Sith-Lord like, knowing we are ultimately going to screw ourselves for it. Heck, maybe that's what some of them are hoping for. This is arguably the last stronghold we have to discuss this game more freely and its fate depends entirely on us.
We know for a fact that the Discord watches this thread. Perhaps we all should agree on a meeting place in case it gets nuked.
 

IvoryOwl

Active Member
Mar 29, 2017
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Considering that the moderator actions primarily occurred whenever I posted screenshots of the Discord, I can't help but realize you're talking specifically about me and/or Siannash. You're also repeating what I've already said. Yes, this is probably our last stronghold. Yes, there are people on the Discord intentionally sowing seeds of derailment here. They did on the blog and I warned all you even then just before the comments got nuked and well before then sometime last year when a mass of people decided I was the sole antagonist. I don't think it's fair to place the entire responsibly upon us, when you just acknowledged that there are forces undermining us to sabotage us. Pick one and only one. And, how do you know Innoxia themselves are not behind most of this? How do you know this is not what Innoxia would want in the first place? Innoxia made the choice to turn off the comments. That meant she does not care to hear from anyone not filtered through the Discord. I don't know why so many of you refuse to fault Innoxia for what Innoxia does.

Let me ask you this, though: What do you propose we do under a circumstance of arbitrary rule enforcement, where correcting misinformation in itself is now deemed a violation? Do you suggest that I simply allow the lies to be as they are, without contest? If you do, I won't argue. I'll allow things to play out exactly as they will and watch as someone else inevitably takes my place (and given history, they'll likely be less reasonable than I am).
Actually, when I made that post, I wasn't thinking of anyone in particular, least of all you. This thread has always had its share of critics but, lately, I feel like the entire thing has shifted disproportionally. Sometimes, it's like I can almost feel the "emotion" behind the discussion that is being had, even if it's just text (or maybe I'm just crazy.) And right now, I feel like the entire nature of the thread has shifted to one of almost constant tension and resentment. We are generating a lot of "heat".

I say this because I'm worried about the thread getting shut down and I don't want that to happen. This is where people share their compiled versions; it saves others the time and hassle of doing it themselves, especially now that public versions are getting further spaced out. Up until now, I considered this thread to be the flip side of the coin to Discord; a location where we could meet and discuss, but without worry of being tagged for having a negative opinion. It wasn't a problem until all the people from the blog moved here.

Now, to make matters worse, we know the one who has been moderating this thread, is also a mod on Discord. I don't know if they are trying to be as impartial as they can but I feel like, no matter what, people are going to resent having one of them here, sifting through our conversations, with the power to delete entire discussions whenever they feel like, lock the thread, or issuing bans. Whether justified or not.

Therefore, I suggest having a corner just for ourselves. I don't care if we get labeled as the "hate box", if Discord can have their corner, then so can we. We can monitor ourselves if things get out of hand, just not one of them. Without any better ideas, I'm all in for creating a SubReddit for ourselves.


It'll be the exact same cycle of nonstop complaining about the same issues with no solutions and no changes made. It's been this way for years, because you're too afraid to rock the boat. So, what do we do, Ivory? What would you do?
I'll be honest with you. It's not that I'm afraid of rocking the boat, it's simply that I'm too lazy and not invested enough to do anything other than venting my frustrations and leaving it at that. That and the fact I know I'm powerless to change anything; I can't force Inno to do things my way and I'm not the kind of person to drop a DDoS attack as a way to make a point. All the factors going for this game point to a slow, attritive change; there's no real alternative in the market and Inno is getting plenty of money as is, even with all the issues and complains. One could even argue that the project was doomed from the start, and that it's only a matter of time before it implodes on itself.

I can see what is wrong and point it out, but if the person with power isn't inclined to change, I'm not going to be the one to do it for them. I used to be optimistic and hopeful about this game, but years of disappointment have filed down a lot of the interest I had in LT. If this game were to drop dead tomorrow, I wouldn't be surprised nor affected by it. I want the best but I'm also fully expecting the worst.

I suspect that, at this point, the best way for change to occur would be for someone with experience and a few interested parties to make a fork on GitHub and build (or re-build) the game themselves. Or, to avoid clashes, make another game in the same vein as LT, but with better foundations and development choices. It's the only thing I can think of right now.

(I wrote inside a quote because long post is long and it saves space.)
 
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alex2011

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Feb 28, 2017
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bold of you to use one tag on both f95 and discord. Mad respects.

In more "realistic" news, it seems we are headed for a 2-3 week maximum on fields content.
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Just wanted to add, this is possibly one of the best forums I've had the pleasure to be a part of. The dunking on Inno, the discussions on game mechanics and other things. I love you guys. Drink water and stay hydrated.
I'm gonna say it now, that 2-3 weeks isn't going to happen and there is a very good chance 0.4 is the same under any and all time frames. Inno has lost too much focus and can't seem to reliably get back to the important part of development.

Just add a 0 on any time estimate and call it roughly enough accurate.

On actual game mechanics, anyone got a full flowchart on the changes Lyssieth makes when you get demonified based on your own choices? I know there's a few branches.
More like add three 0s, o0.4 has been the target for over a year and that is unlikely to get any better. If anything, it will go from over a year to over four not including any of the multiple that have already passed except the time already wasted that should have gone to 0.4 already.

Definitely not fixed.

Latest release absolutely still has at least one memory leak. The memory leak while not interacting with the game seems to depend on what you were doing when inactivity started. If you just load a save and walk away, it doesn't happen. There also appears to be an issue where the game stops garbage collection or something along those lines. Just advancing time in the right circumstances will exponentially increase memory usage even when no other interaction is happening. I'm too lazy to actually watch memory dumps to watch it, but my rough guess is that the slave logging is clogging everything up by not properly culling the data past the one week it displays.

The game *definitely* has memory usage issues with normal use. The memory issues we're talking about are not all memory leaks. Many of the issues are design issues. These issues affect both builds of the game. The more slaves you allow to interact, some of the data storage is increased exponentially. And there's a bunch of cases like that.

You really don't seem to understand that "it works for me" does not mean there's not an issue. Claiming there's no issue because "it works for me" just makes it really obvious that we shouldn't be listening to you for a technical breakdown. And you really don't seem to know which performance issues people are actually talking about.
Thanks for the heads up, I was hoping you would chime in on that. I'll keep my head count low, then.

I'm in the majority by being in favor of the game having a non-zero chance of ever being finished. Cutting the open overworld would definitely upset a lot of people, but in case you haven't noticed, development of said overworld proceeding at a snail's pace is already doing that. You need to choose whether you want to have your cake or eat it. If you choose to insist on both an open overworld and the game being anywhere near finished within the next two decades, you're just setting yourself up for disappointment.


Really? Last time I checked the vast majority of Dominion's tiles were empty aside from interchangeable random NPCs. You have a very strange definition of crowded.


No, you have this completely backwards. This technical issue has to be fixed so that the game doesn't slow down and crash.


Except that due to the text-based nature of this game, these are just fast travel, not actual gameplay mechanics.
Teleport does work across maps, btw.


Right, right. So you want the game to have a big open overworld, and you want content for that overworld delivered quickly, and you want it procedurally generated, and you want someone else to pick up the game and get it done if and when the dev abandons it? That's quite a lot of stuff you want. And you honestly think any of it has some kind of a realistic chance of happening...?
No you are not, you don't support the open world concept that is a core element of this game, your previous comments suggest that much. The majority does or it would already be gone.

Really? Last time I checked the vast majority of Dominion's tiles were empty aside from interchangeable random NPCs. You have a very strange definition of crowded.
The vast majority being streets and alleys that HAVE to be empty with the exception of procedurally generated random encounters that don't stay without the player specifically choosing an option that makes them.

No, you have this completely backwards. This technical issue has to be fixed so that the game doesn't slow down and crash.
No, I do not. What you want is for every tile to have some sort of dedicated content based on what you've said in the past, that is NEVER going to happen. There HAVE to be empty tiles or A) the game will still reach a limit that cannot be eliminated entirely, only extended and B) you literally won't be able to walk two steps without interacting with some sort of content. Getting stopped every two seconds in the alleys by random encounters is already annoying as it is.

Dominion is currently like a Japanese subway in rush hour right now, which for context get so crowded that the generated body heat can be enough to make people faint because they cram those things so full that there is literally no room to do anything. You are literally crammed into every little space in those things. That's the way Dominion is now.

That is a problem that is only better than the problem with the NPC limit causing crashes. The content needs to be spread out to reduce this overcrowding and no more new content should be placed inside Dominion, new content should instead be geared toward the fields, where there currently is literally none.

More content means more NPCs, more NPCs means reaching the NPC limit that crashes the game.

Except that due to the text-based nature of this game, these are just fast travel, not actual gameplay mechanics.
Teleport does work across maps, btw.
As they are supposed to be, kind of like how the teleporting works in Skyrim.

Right, right. So you want the game to have a big open overworld, and you want content for that overworld delivered quickly, and you want it procedurally generated, and you want someone else to pick up the game and get it done if and when the dev abandons it? That's quite a lot of stuff you want. And you honestly think any of it has some kind of a realistic chance of happening...?
No, INNO wants it to be a big open world, that's the whole point of creating 9 different zones with their own settlements and native races. That's literally what we have been told would be added since the first day.

I don't care if it gets delivered quickly, I know how long it can take for smaller implementations to happen through my own experience. The only thing I care about in terms of development pace is that it is actually being worked on, not that Inno says they are working on it, that they have work actually getting done that can be shown if someone were to ask for proof.

Procedural generation is not necessary, but it would mean less work as then one block of code could apply to the entire area instead of having dedicated code for every single tile to trigger dedicated content. It would mean things could happen anywhere in that area at any time without all the hassle of writing out every single thing for every single tile.

I don't care if someone else picks up the game, but it would be best for it to be abandoned by Inno and for someone else to pick it up who has the experience and is willing to put together a proper team of developers like Inno should have done from the start.

If nobody else picks it up, so be it, it dies, though I myself am considering the possibility of picking it up should Inno abandon the game and I will continue exactly as Inno planned it originally minus the working alone part. I would put together a team from among the player base first thing as soon as I get a hold of the code.

A LOT of what you think I want is actually what has been officially stated by Inno themself and everything that isn't something Inno actually outright said is something I couldn't care less about, but that would help the game.


This is an absolute lie. If you've been around this community for at least two years, that's long enough to know that Innoxia literally posted these racist insults on their BLOG, in the comments, with the actual account that created the blog, in their responses to the criticisms about how Innoxia did their job as a dev. Majority of the rebuttals were basically an arrogant comparison of how much better Innoxia thought they were than us, by the measurement that they made more money than we all supposedly did. But, Innoxia later removed all evidence that these conversations ever happened, then restricted anonymous posting for a length of time (which wouldn't have later prevented a person from pretending to be Innoxia, if that was what was actually happening). Posters such as Ivory and I have been around long enough to know you're lying; I was one of the posters on the blog who also subsequently and continuously had their posts removed by Innoxia after that incident.

But, of course, because the evidence was burned and deleted, you could predictably sit there and hereafter do the routine of "Where's your proof, sir?" The adequate response being that I'd show it, if Innoxia didn't burn it all away. It's my word against yours, but I think I've proven my credibility by now after showing -- twice -- that I'm willing to seek out and display evidence to back my own claims when I'm allowed to do so. Combine that with the authoritarian need to destroy the evidence I do post, my credibility has been further cemented. I'll say thanks for that.
Wow, just wow, that's seriously low.

thinking about it now inno very well may have stopped developing the game altogether at this point considering how nyans update came out and how all the new races added were from the community and how she has a few of her inner circle working on code even the "fix" for the memory usage had a mod that basically did the same thing in the mod section of the discord which the usual group mocked
It is a very strong possibility, now if they would just announce dropping the game, that would be a good point to start putting together people who want to revive it.

Granted this has been ongoing for a while now, most additions have originated from GitHub for several months now with most of Inno's work, what little there is, being on the reworks.

I have been glazing over the discussions on this thread for a while now and I'm starting to think it was a terrible idea to turn off the comment section on the blog. I don't disagree with most of the criticism but up until recently, the worst of the brunt was mostly contained to that website. Now the most vocal have decided to move here.

It has only been a few weeks since it happened and a moderator already had to intervene a few times... which I don't remember happening since this thread was opened. I worry that, one day, one of said moderators is going to say "enough" and just close the entire thing for good, on the basis of our behavior and the fact we keep repeating the same mistakes, regardless of the warnings.

I wouldn't be surprised if someone on Discord is looking at the commotion we are making and laughing, rubbing their hands Sith-Lord like, knowing we are ultimately going to screw ourselves for it. Heck, maybe that's what some of them are hoping for. This is arguably the last stronghold we have to discuss this game more freely and its fate depends entirely on us.
Considering that the moderator actions primarily occurred whenever I posted screenshots of the Discord, I can't help but realize you're talking specifically about me and/or Siannash. You're also repeating what I've already said. Yes, this is probably our last stronghold. Yes, there are people on the Discord intentionally sowing seeds of derailment here. They did on the blog and I warned all you even then just before the comments got nuked and well before then sometime last year when a mass of people decided I was the sole antagonist. I don't think it's fair to place the entire responsibly upon us, when you just acknowledged that there are forces undermining us to sabotage us. Pick one and only one. And, how do you know Innoxia themselves are not behind most of this? How do you know this is not what Innoxia would want in the first place? Innoxia made the choice to turn off the comments. That meant she does not care to hear from anyone not filtered through the Discord. I don't know why so many of you refuse to fault Innoxia for what Innoxia does.

Let me ask you this, though: What do you propose we do under a circumstance of arbitrary rule enforcement, where correcting misinformation in itself is now deemed a violation? Do you suggest that I simply allow the lies to be as they are, without contest? If you do, I won't argue. I'll allow things to play out exactly as they will and watch as someone else inevitably takes my place (and given history, they'll likely be less reasonable than I am). Before now, that was Alex. Before Alex, that was Carlos and even you. It'll be the exact same cycle of nonstop complaining about the same issues with no solutions and no changes made. It's been this way for years, because you're too afraid to rock the boat. So, what do we do, Ivory? What would you do?
That's a fair assessment, Inno failed to get rid of us and instead we moved to a place they can't control without the possibility of losing their potential connections within the mod ranks to misuse of mod powers. A mod has intervened twice in the last few weeks, both against topics that technically fell within the topic of the thread as far as anyone here could tell. If they aren't, we need a reason why the topic is not when it is development related. Only once in that time has mod action been warranted, Slaneesh or whatever his name is was in violation of a different rule regarding the way he was wording things. He was far too aggressive.

They are indeed talking about us over there, including Inno themself. Someone posted a screenshot of a discussion about one of my comments that stated the inconvenient truth about Inno. Should the thread get closed, we can always move to another forum...again, but Inno will NEVER be rid of us as long as development continues to stall.

This is not our last stronghold, there are indeed other places, one of which is my source for the game where the people mod it to do things Inno won't.

How do you know this is not what Innoxia would want in the first place? Innoxia made the choice to turn off the comments. That meant she does not care to hear from anyone not filtered through the Discord. I don't know why so many of you refuse to fault Innoxia for what Innoxia does.
Another fair assessment, I dare say you hit the nail on the head. Inno is ultimately at fault for this as well through actions taken against our original place of commentary.

What do you propose we do under a circumstance of arbitrary rule enforcement, where correcting misinformation in itself is now deemed a violation?
Screenshot any comment you make that you are certain doesn't violate the rules and you also think will be struck with mod action, report this to the staff along with the screenshots as evidence. This is what I am now setting up for as well as keeping track of what mods come in when it happens. Currently, Fried is suspected in my own investigation due to the second purge, but it could be another.

If a mod is in violation of using their powers without justification, I'm not entirely sure, but I think they risk being removed as a mod entirely.

Do you suggest that I simply allow the lies to be as they are, without contest?
Absolutely not, do not, under any circumstances, let potential abuse of power go without issue.

So, what do we do, Ivory? What would you do?
We continue doing as we always have since the blog days, regardless of who opposes us. If our discussion remains on topic and non-aggressive, we are within the rules and any purge is out of line.

We know for a fact that the Discord watches this thread. Perhaps we all should agree on a meeting place in case it gets nuked.
Well, that's certainly not the worst possible place to go, but if anyone has any other ideas, they'd be welcome. Hell, if we agree on a place, we might just want to move there immediately and save our f95 accounts.
I've seen the screenshots, I already have a place in mind, but I will not openly state it so they can learn of it and implant supporters there as well.

This game will be dropped, sooner or later, but will be abandoned for sure, that's a fact
Very likely, either that or it will serve as a dead project only kept on life support for money milking, which is practically already the case.

I sincerely hate suggesting this, but we could try making a Subreddit?
That is possible and I would be glad to serve as an admin there to keep any purging of inconvenient truth away.

(I wrote inside a quote because long post is long and it saves space.)
This is what happens when you shut down the single biggest place for negative feedback, everyone moved here because the only other place known was secured against anything negative.

I will not fork the game, I hate the GitHub interface almost as much as Nyan, but I would be glad to take over in case of abandonment by Inno and I've been working on my own Java skills just in case.

The power to sift through and delete comments wouldn't be an issue with a subreddit, I would volunteer to moderate and I will NEVER silence opposition to Inno, though I will not silence support of Inno either. Only if someone on either side is in actual violation of the rules would I do anything. This I can promise, fair and equal treatment of all who use it regardless which side of the issue they are on.
 
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